furfeg123 Level 1 of the Dungeon [Shop] Emisil's Antique Armour Boutique the +2 robe of Yfeoblee {rF++} (844 gold) rF++: It greatly protects you from fire. a +0 leather armour (48 gold) a scarf of shadows (288 gold) a +0 robe (16 gold) the +1 robe of Hepliaklqana's Wrath {rElec MP+8 Int-2 Dex+5} (1027 gold) Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). a +0 chain mail (108 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) the +1 leather armour "Ible" {Slay+5 Stlth+} (907 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. a +0 robe (16 gold) (0, 0, D:1) 5 stones (6, -2, D:1) a ball python skeleton (6, 1, D:1) a ball python skeleton (8, -8, D:1) 9 stones (16, 7, D:1) a stone (23, -22, D:1) a bat corpse (skeletalised by now) (25, -27, D:1) a +0 whip a kobold corpse (skeletalised by now) (28, -4, D:1) a +0 robe (31, 8, D:1) a +0 plate armour (32, -23, D:1) 3 poisoned darts (32, 9, D:1) a +0 dagger a goblin skeleton (34, 1, D:1) a bat skeleton (49, 15, D:1) a quokka corpse (skeletalised by now) (52, 10, D:1) 3 poisoned darts (64, -17, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, -31, D:2) the +2 robe "Dave" {Harm Archmagi} Harm: It increases damage dealt and taken. Archmagi: It increases the power of your magical spells. (9, -23, D:2) a +0 dagger a kobold skeleton (24, -9, D:2) a jackal skeleton a jackal skeleton (24, 2, D:2) a +0 war axe a hobgoblin skeleton (25, -8, D:2) a jackal skeleton (26, -28, D:2) a +0 pair of gloves (27, -27, D:2) a +0 whip (28, -9, D:2) a hobgoblin skeleton (30, 9, D:2) a +0 club (31, -1, D:2) a +0 leather armour (33, -9, D:2) a +0 scale mail (44, -26, D:2) a +0 whip 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 31, D:3) a +0 morningstar a +0 chain mail a +0 dagger a goblin skeleton (6, 10, D:3) a rat skeleton (16, 34, D:3) a +0 dagger a +0 animal skin (16, 36, D:3) a frilled lizard corpse (skeletalised by now) (18, 40, D:3) a +0 ring mail (22, 33, D:3) a +0 hand axe 2 boomerangs a +0 leather armour (25, 3, D:3) a +0 club a goblin skeleton (29, 16, D:3) a +0 flail of protection (29, 17, D:3) a +0 spear (30, 17, D:3) a +0 halberd (30, 25, D:3) a +0 robe (31, 27, D:3) a +0 dagger a goblin corpse (skeletalised by now) (35, 16, D:3) a +0 whip (44, 12, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 3 stones a kobold corpse Level 5 of the Dungeon (0, 0, D:5) 5 stones (4, 4, D:5) 6 stones (5, -4, D:5) 5 poisoned darts (5, -3, D:5) 7 stones (7, -2, D:5) a wand of flame (23)