Dungeon Crawl Stone Soup version 0.18-a0-881-g990e6c6 (webtiles) character file. 38 futacatgirl the Shooter (level 3, -7/25 HPs) Began as a High Elf Hunter on Dec 22, 2015. Mangled by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (1608 turns). futacatgirl the Shooter (High Elf Hunter) Turns: 1608, Time: 00:02:49 Health: -7/25 AC: 3 Str: 11 XL: 3 Next: 25% Magic: 4/4 EV: 12 Int: 15 God: Gold: 122 SH: 0 Dex: 16 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . c - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - a +0 short sword (weapon) Armour c - a +0 leather armour (worn) Scrolls g - a scroll of teleportation {unknown} Potions e - a potion of haste {unknown} i - 3 potions of degeneration {unknown} l - 2 potions of curing Books j - a book of Transfigurations (You found it on level 2 of the Dungeon) Comestibles f - a bread ration {@e1} h - a meat ration {@e2} k - 2 beef jerkies Skills: * Level 2.8 Fighting + Level 5.5 Bows + Level 1.1 Armour + Level 2.6 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a jackal (severely wounded) You shoot an arrow. The arrow hits the jackal. You kill the jackal! The jackal barely misses you. Aim: a goblin, wielding a dagger You shoot an arrow. The arrow closely misses the goblin. The jackal bites you but does no damage. The goblin hits you with a dagger. The jackal closely misses you. A goblin comes into view. You take 2 damage, and have 13/25 hp. Aim: a goblin, wielding a dagger You shoot an arrow. The arrow hits the goblin but does no damage. The jackal barely misses you. The goblin hits you with a dagger. You take 1 damage, and have 12/25 hp. Aim: a goblin, wielding a dagger You shoot an arrow. The arrow completely misses the goblin. The jackal barely misses you. The goblin barely misses you. The jackal barely misses you. Aim: a goblin, wielding a dagger You shoot an arrow. The arrow hits the goblin but does no damage. The goblin barely misses you. The jackal closely misses you. Aim: a goblin, wielding a dagger You shoot an arrow. The arrow barely misses the goblin. The jackal closely misses you. The goblin hits you but does no damage. Aim: a goblin, wielding a dagger You shoot an arrow. The arrow barely misses the goblin. The jackal bites you but does no damage. The goblin hits you with a dagger. The jackal closely misses you. You take 1 damage, and have 11/25 hp. Aim: a goblin, wielding a dagger You shoot an arrow. The arrow closely misses the goblin. The jackal bites you. The goblin misses you. You take 2 damage, and have 9/25 hp. Aim: a goblin, wielding a dagger You shoot an arrow. The arrow hits the goblin. The jackal bites you but does no damage. The goblin hits you but does no damage. The jackal barely misses you. The goblin closely misses you. Aim: a goblin, wielding a dagger (heavily wounded) You shoot an arrow. The arrow hits the goblin! You kill the goblin! The jackal bites you. The goblin hits you. * * * LOW HITPOINT WARNING * * * Aim: a jackal You shoot an arrow. The arrow barely misses the jackal. The jackal closely misses you. The goblin barely misses you. The jackal misses you. Firing (i - inventory): No suitable missiles. Aim: a jackal Okay, then. You take 2 damage, and have 7/25 hp. Firing (i - inventory): No suitable missiles. Aim: a jackal Okay, then. Firing (i - inventory): No suitable missiles. Aim: a jackal Okay, then. Firing (i - inventory): No suitable missiles. Aim: a jackal Okay, then. Firing (i - inventory): No suitable missiles. Aim: a jackal Okay, then. Firing (i - inventory): No suitable missiles. Aim: a jackal Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) b - a +0 short sword (weapon) The jackal closely misses you. The jackal barely misses you. Items here: ( ) †† a dagger; 5 arrows; a goblin corpse; a jackal corpse You hit the goblin. The goblin misses you. You hit the goblin. You kill the goblin! You barely miss the jackal. The jackal closely misses you. The jackal completely misses you. A worm comes into view. You hit the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. x2 The worm barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 7/25 hp. You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. The worm bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/25 hp. You barely miss the jackal. The jackal bites you but does no damage. The worm bites you! You die... #.## #####..# #...##.## #####.#'##..# #.........#.## #.........#..# ####.........##.### #(@h..##.....'..... #w######.†...##..## ...........# #.....###... ...........# #.....##.... ...........# #........... ...........# #..........# ...........# #......).... ...........# #........... ...........# ##.......... You could see a worm and a jackal. Vanquished Creatures An adder (D:2) 5 bats 3 giant cockroaches 2 hobgoblins (D:2) A jackal (D:2) A giant newt (D:2) 7 goblins 5 kobolds 2 rats (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | futacatgirl the High Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 737 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 941 | D:2 | HP: 5/20 [giant cockroach (2)] 957 | D:2 | HP: 5/20 [giant cockroach (2)] 1261 | D:2 | Reached skill level 1 in Armour 1283 | D:2 | Found a blossoming altar of Fedhas. 1323 | D:2 | HP: 4/20 [kobold/whip (2)] 1330 | D:2 | Reached XP level 3. HP: 5/25 MP: 4/4 1607 | D:2 | HP: 3/25 [worm (4)] 1608 | D:2 | Mangled by a worm Vault maps used: D:1: evilmike_arrival_crescent, hex_tiny, minivault_27 D:2: fedhas_altar_3 Action || total -------------------------++------- Melee: Short sword || 110 Fire: Shortbow || 44 Use: Scroll || 2 Stab: Sleeping || 1 Distracted || 1 Eat: Chunk || 2 Vault maps used: D:1: evilmike_arrival_crescent, hex_tiny, minivault_27 D:2: fedhas_altar_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 3.1 | 10.5 | 196.0 Dungeon | 100.0 | 100.0 | 0.3 | 3.1 | 10.5 | 196.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 27.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 27.5 +-------+-------+-------+-------+-------+----------------------