Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 37 futacatgirl the Shield-Bearer (level 3, -2/29 HPs) Began as a Formicid Fighter on Dec 24, 2015. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1008 turns). futacatgirl the Shield-Bearer (Formicid Fighter) Turns: 1008, Time: 00:01:30 Health: -2/29 AC: 6 Str: 21 XL: 3 Next: 60% Magic: 3/3 EV: 8 Int: 7 God: Gold: 20 SH: 9 Dex: 10 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + a - +0 war axe rCold + . . Clarity . b - +0 scale mail rNeg . . . SustAt . c - +0 shield rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth .......... (no ring) m - ring of protection from cold {rC+, !d} @: not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery m - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 2 of the Dungeon) Scrolls f - a scroll of teleportation {unknown} h - a scroll of magic mapping {unknown} l - a scroll of amnesia {unknown} n - 4 scrolls of identify {unknown} Potions d - 4 potions of might g - 2 potions of heal wounds {unknown} i - a potion of lignification {unknown} k - a potion of magic {unknown} Comestibles e - a bread ration {@e1} j - 2 meat rations {@e2} Skills: + Level 3.5 Fighting + Level 2.3 Axes + Level 3.5 Armour + Level 1.4 Dodging + Level 3.9 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You closely miss the goblin. The goblin barely misses you. The adder closely misses you. You closely miss the adder. You slash the goblin! You kill the goblin! The adder bites you but does no damage. You barely miss the adder. The adder bites you but does no damage. The adder barely misses you. You hit the adder. The adder barely misses you. The adder bites you but does no damage. Your shield prevents you from hitting the adder. You block the adder's attack. The adder closely misses you. You completely miss the adder. You block the adder's attack. The adder bites you but does no damage. You hit the adder but do no damage. The adder bites you. The adder closely misses you. You take 3 damage, and have 26/29 hp. Your shield and scale mail prevent you from hitting the adder. The adder bites you but does no damage. You block the adder's attack. You closely miss the adder. You block the adder's attack. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 23/29 hp. You closely miss the adder. You feel sick. The adder bites you but does no damage. You block the adder's attack. You take 1 damage, and have 22/29 hp. You miss the adder. You feel sick. The adder bites you but does no damage. The adder closely misses you. You take 1 damage, and have 21/29 hp. You closely miss the adder. The adder bites you but does no damage. You closely miss the adder. The adder bites you but does no damage. You block the adder's attack. You slash the adder! You kill the adder! You feel sick. You feel sick. You take 1 damage, and have 20/29 hp. n - a scroll labeled TIARIT FE REE You feel sick. You open the door. There is an open door here. You feel sick. You are no longer poisoned. Found a stone staircase leading down. n - 4 scrolls labeled TIARIT FE REE (gained 3) You open the door. There is an open door here. You now have 20 gold pieces (gained 10). You open the door. There is an open door here. A rat comes into view. A rat is nearby! A rat is nearby! You regained 5 hp, and now have 25/29 hp. A worm comes into view. A jackal comes into view. The jackal moves out of view. Found a beef jerky. Found a stone staircase leading down. A jackal comes into view. The jackal barks! You block the rat's attack. The jackal moves out of view. You barely miss the rat. The rat bites you. The rat bites you. You take 2 damage, and have 23/29 hp. You slash the jackal! You kill the jackal! You completely miss the rat. The rat barely misses you. You block the jackal's attack. You hit the worm but do no damage. You hit the rat. You kill the rat! You barely miss the jackal. You block the jackal's attack. The jackal barely misses you. The worm bites you but does no damage. Your shield and scale mail prevent you from hitting the worm. You hit the jackal. The jackal bites you but does no damage. x2 You slash the jackal! You kill the jackal! You barely miss the worm. The worm bites you! You take 8 damage, and have 15/29 hp. MASSIVE DAMAGE!! There is an open door here. There is an open door here. You start resting. A worm is nearby! You hit the worm. The worm bites you. You take 6 damage, and have 13/29 hp. MASSIVE DAMAGE!! You hit the worm but do no damage. The worm bites you. You take 4 damage, and have 9/29 hp. You hit the worm. The worm bites you but does no damage. You hit the worm. You block the worm's attack. You hit the worm. Unknown command. You are feeling hungry. Your shield prevents you from hitting the worm. You block the worm's attack. You hit the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/29 hp. Your shield prevents you from hitting the worm. The worm bites you! You die... ....#..###+###............... # #........................... # #.................######+### # #.................######+# ######.......#'#####........... ........###.##.### #........... ........#........# ###......... ........#.##.#.#w# #......... ........#.##.#.#@# ####...... ..........##...#.# ...... .................# ...... .........###...### ...... ...........#..>. ........#...##... ........#...# .... ##.....##...# #.....# ...# You could see a worm. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) 4 goblins 5 hobgoblins (D:1) 6 jackals 2 giant newts (D:1) 3 kobolds (D:1) 5 rats 27 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | futacatgirl the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 57 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 125 | D:1 | Reached skill level 1 in Dodging 756 | D:1 | Reached XP level 3. HP: 24/29 MP: 3/3 1007 | D:2 | HP: 6/29 [worm (4)] 1008 | D:2 | Slain by a worm Action || total -------------------------++------- Melee: War axe || 91 Vault maps used: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 0.7 | 14.3 | 136.5 Dungeon | 100.0 | 100.0 | 0.4 | 0.7 | 14.3 | 136.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.5 +-------+-------+-------+-------+-------+----------------------