fuyune the Dungeon [Shop] Mawiegala's Antique Weapon Boutique a +0 dagger (42 gold) a cursed -3 flail (2 gold) a +0 whip (52 gold) a +0 antimagic hand axe (231 gold) a +0 mace (63 gold) a +0 mace (63 gold) a +0 dagger (42 gold) a +1 rapier of venom (247 gold) a +0 spear (63 gold) a +4 mace of protection (537 gold) a +1 short sword of speed (336 gold) [Shop] Nusesh's Weapon Shop a +0 whip (27 gold) the +7 spear "Toguoq" {pierce, rN+ Dex+5} (673 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from negative energy. a +0 whip (27 gold) a +0 mace (33 gold) a +0 dagger (22 gold) a +0 hand axe (33 gold) a +0 mace (33 gold) a cursed -1 hunting sling (1 gold) a +0 whip (27 gold) [Shop] Qewec Neg's General Store a potion of invisibility (88 gold) a potion of haste (110 gold) a scroll of immolation (38 gold) a potion of magic (88 gold) a potion of agility (44 gold) [Shop] Etorawk Ikhla's Magic Scroll Shop 3 scrolls of identify (66 gold) a scroll of identify (22 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of vulnerability (82 gold) a scroll of fog (22 gold) a scroll of magic mapping (38 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of magic mapping (38 gold) a scroll of remove curse (33 gold) (0, 0, D) 8 silver javelins (0, 5, D) a +0 mace a +0 chain mail (0, 12, D) a +0 helmet (0, 14, D) a +4 quarterstaff of speed a +2 halberd of protection a +2 morningstar of crushing a +1 broad axe of freezing a +2 rapier of electrocution (0, 15, D) an uncursed staff of energy (0, 16, D) 2 scrolls of amnesia (0, 55, D) a +0 club (2, 34, D) a +0 dagger a +0 robe (4, 45, D) a +0 club (8, 12, D) a +0 whip a +0 robe (8, 13, D) a +0 club a +0 robe 5 exploding tomahawks (8, 14, D) a +0 dire flail a +0 dire flail (8, 16, D) a +0 spear a +0 robe (8, 19, D) a +0 club a +0 robe (8, 21, D) a +0 giant club (8, 25, D) a +0 glaive a +0 plate armour (8, 26, D) a +2 great sword of slicing a +1 antimagic great sword a +0 cloak a +0 cloak a +0 dagger a +3 great sword of electrocution a +6 antimagic great sword a +0 helmet the +2 scimitar "Tufiyber" {speed, rC+ rN+ Int-3 Stlth+} Attacks with this weapon are significantly faster. It affects your intelligence (-3). It protects you from cold. It protects you from negative energy. It makes you more stealthy. a +6 antimagic quick blade a +0 animal skin a +0 falchion (8, 27, D) a +0 short sword a +0 leather armour a +0 short sword a +0 chain mail a +0 battleaxe a +0 plate armour (8, 28, D) a +0 glaive a +0 chain mail a +0 hand axe a +0 plate armour (8, 29, D) a +0 short sword 2 tomahawks a +0 chain mail (8, 30, D) 2 tomahawks a +0 club a +0 short sword a +0 plate armour (8, 31, D) a +1 long sword of electrocution a +0 chain mail (8, 32, D) a +0 war axe a +0 plate armour a +0 long sword a +0 plate armour (8, 34, D) 8 needles of confusion (8, 41, D) a +0 war axe a cursed -2 plate armour a +0 dagger a cursed +0 robe (8, 42, D) a +0 war axe a +0 leather armour a +0 dagger a +0 robe (8, 43, D) a +0 dagger a +0 robe a +0 leather armour (8, 44, D) a +0 robe a +0 flail a +0 ring mail a +0 short sword a +0 chain mail (8, 45, D) 6 javelins of returning a +0 leather armour a +0 mace 9 tomahawks a cursed +0 chain mail (8, 46, D) a +0 flail a +0 leather armour (10, 41, D) a wolf corpse (skeletalised by now) (10, 43, D) a -2 spear a +0 animal skin the gnoll corpse of Grum (skeletalised by now) (12, 7, D) a +0 dagger (unseen) (12, 8, D) a +2 antimagic double sword a stone giant corpse (12, 11, D) a large rock (12, 13, D) 2 large rocks (12, 14, D) a +0 hand axe a +0 plate armour an orc corpse (12, 15, D) a +0 dagger a +0 robe a +0 flail a +0 robe a +0 giant club a kobold corpse an ogre corpse a hill giant corpse (12, 17, D) a +0 arbalest 24 bolts (12, 18, D) a +0 great mace a +0 dire flail (12, 19, D) a +4 antimagic great sword (12, 20, D) a bolt (still there?) a cursed -2 short sword (still there?) a +0 leather armour (still there?) (12, 28, D) a +0 swamp dragon armour (12, 29, D) a +2 plate armour (12, 30, D) a +1 shield of resistance (12, 31, D) a +1 cloak (12, 32, D) a +2 leather armour of fire resistance (12, 34, D) a +2 scale mail of magic resistance (12, 35, D) a +2 ring mail (12, 37, D) a +1 lajatang (12, 39, D) a +0 hunting sling (12, 40, D) the +6 hand crossbow "Tiasem" {elec, MR+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your resistance to hostile enchantments. (12, 41, D) a +1 great mace (12, 42, D) the +10 war axe of Utwo {chop, +Blink rF+ Str+3 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+2). It protects you from fire. It lets you blink. (12, 43, D) a +1 demon whip of pain (12, 44, D) the +2 halberd "Udghonnuan" {venom, *Rage rN++ MP+9 Stlth+} It poisons the flesh of those it strikes. It greatly protects you from negative energy. It affects your magic capacity (+9). It may make you go berserk in combat. It makes you more stealthy. (12, 48, D) an uncursed ring of see invisible