Dungeon Crawl Stone Soup version 0.28-a0-397-g1a7b1a870f (webtiles) character file. Game seed: 11009190098599277084 128 gRUR the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Sept 4, 2021. Slain by Sigmund (10 damage) ... on level 2 of the Dungeon. The game lasted 00:19:09 (1756 turns). gRUR the Conjurer (Deep Elf Conjurer) Turns: 1756, Time: 00:19:10 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 87% Magic: 7/12 EV: 12 Int: 24 God: Gold: 63 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} d - a scroll of noise {unknown} e - a scroll of torment {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of brilliance {unknown} Skills: + Level 2.6 Dodging + Level 3.0 Stealth + Level 4.2 Spellcasting + Level 6.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Sublimation of Blood Necr 2% N/A 14% 2 Wereblood Tmut 5% N/A 14% 2 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Gell's Gravitas Tloc 2% N/A 28% 3 Lesser Beckoning Tloc 5% N/A 28% 3 Teleport Other Tloc 5% N/A 28% 3 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Message History Aim: a hobgoblin (asleep, 100% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You see here a hobgoblin corpse. Sigmund shouts! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading down here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The magic dart hits something but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. You see here a hobgoblin corpse. A puff of flame appears from out of thin air! The puff of flame misses you. You start resting. Something hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you. The searing ray hits something! A magic dart appears from out of thin air! The magic dart hits you! The searing ray hits something. You finish channelling your searing ray. Something hits you! You die... .# #####......# )# ...........# .# ##.....# ####################..†..## .....[(..............#...# ..#..#..#..#..#..#...#...# .....................#...# ..#..#..#..#..#..#..##...# (...............@.{..##..# ####################.....# .#.# #..#.## #..........# ##.# #.....# #........†.# #.###.....####.........># #...'........+..........# #####......###........$.# #.......##..........# ######.......##..........# There were no monsters in sight! Vanquished Creatures Natasha (thrice) (D:2) An adder (D:2) 2 worms (D:2) 4 bats (D:1) 2 endoplasms A giant cockroach (D:1) 5 hobgoblins 2 jackals (D:2) 3 kobolds 5 ball pythons 2 frilled lizards 7 goblins 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gRUR the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 225 | D:1 | Learned a level 2 spell: Searing Ray 230 | D:1 | Found a faded altar of an unknown god. 518 | D:1 | Reached skill level 5 in Conjurations 992 | D:2 | Noticed Natasha 996 | D:2 | Killed Natasha 997 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1102 | D:2 | Noticed Natasha 1107 | D:2 | Killed Natasha 1108 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 1175 | D:2 | Noticed Natasha 1180 | D:2 | Killed Natasha 1390 | D:2 | Reached skill level 6 in Conjurations 1736 | D:2 | Noticed Sigmund 1756 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_cross, ebering_ecumenical_altar_box D:2: layout_basic, columned_hall_lemuel, uniq_natasha, uniq_sigmund D:3: layout_loops_ring, trog_butcher_becter, kennysheep_orc_chapel, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Stealth | 3 | 3.0 Spellcasting | 4 | 4.2 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 18 | 14 || 32 Searing Ray | 19 | 7 || 26 Armor: Robe | 3 | || 3 Dodge: Dodged | 4 | 1 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1760 | 1591 | 169 | 722 | 0 | 3 | 586.7 | Dungeon | 1760 | 1591 | 169 | 722 | 0 | 3 | 586.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 886 daAuts D:2: 872 daAuts D:3: 1 daAuts