Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 6582184696850300824 56187 gRUR the Eclecticist (level 14, -2/59 HPs) Began as a Spriggan Conjurer on Sept 6, 2021. Was a High Priest of Vehumet. Succumbed to a cane toad's poison ... on level 6 of the Lair of Beasts on Sept 7, 2021. The game lasted 06:49:06 (19479 turns). gRUR the Eclecticist (Spriggan Conjurer) Turns: 19479, Time: 06:49:07 Health: -2/59 AC: 4 Str: 3 XL: 14 Next: 41% Magic: 18/56 EV: 19 Int: 24 God: Vehumet [*****.] Gold: 1266 SH: 8 Dex: 14 Spells: 32/51 levels left rFire + . . SeeInvis + a - +2 spear "Bisanlat" {distort, Will+ MP+9} rCold . . . Faith . G - +3 buckler {rF+} rNeg . . . Spirit . v - +2 robe {Archmagi} rPois . Reflect . (helmet restricted) rElec . Harm . k - scarf {repulsion} rCorr . Rampage . (gloves unavailable) Will +++.. Archmagi + (boots unavailable) Stlth ++++++.... w - amulet of magic regeneration HPRegen 0.19/turn l - ring of magical power MPRegen 0.60/turn d - ring of Shadows {Umbra +Inv Stlth+} @: lethally poisoned (-2 -> -21), very slightly contaminated, wreathed by umbra, repel missiles, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: Renounce Religion, Evoke Invisibility You were on level 6 of the Lair of Beasts. You worshipped Vehumet. Vehumet was extremely pleased with you. You visited 3 branches of the dungeon, and saw 19 of its levels. You also visited: Ossuary. You collected 1616 gold pieces. You spent 291 gold pieces at shops. You paid 59 gold pieces to Gozag. Inventory: Hand Weapons a - the +2 spear "Bisanlat" (weapon) {distort, Will+ MP+9} (You found it on level 10 of the Dungeon) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. MP: It affects your magic capacity (+9). Will: It increases your willpower. Missiles H - a throwing net Armour k - a scarf of repulsion (worn) n - a scarf of invisibility v - a +2 robe of the Archmagi (worn) G - a +3 buckler of fire resistance (worn) M - +0 acid dragon scales Q - a +0 cloak of willpower S - +0 steam dragon scales Magical Staves m - a staff of fire F - a staff of poison P - a staff of air Jewellery d - the ring of Shadows (right hand) {Umbra +Inv Stlth+} (You found it on level 10 of the Dungeon) [ring of stealth] It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all within it (including the wearer). +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. e - a +4 ring of slaying l - a ring of magical power (left hand) w - an amulet of magic regeneration (around neck) A - an amulet of regeneration L - a ring of willpower N - a +6 ring of strength O - a ring of magical power V - a ring of ice Wands i - a wand of flame (39) r - a wand of paralysis (9) u - a wand of charming (7) J - a wand of iceblast (32) K - a wand of polymorph (5) T - a wand of digging (1) Scrolls g - 6 scrolls of enchant weapon h - a scroll of magic mapping j - 2 scrolls of teleportation p - 3 scrolls of identify x - 2 scrolls of enchant armour y - a scroll of vulnerability z - 4 scrolls of amnesia B - a scroll of fear R - a scroll of acquirement Potions b - 5 potions of attraction c - 4 potions of mutation f - 5 potions of lignification o - 3 potions of ambrosia q - a potion of resistance t - 4 potions of flight C - 2 potions of curing E - a potion of haste I - a potion of invisibility U - a potion of cancellation W - 3 potions of brilliance Z - a potion of might Miscellaneous s - a phantom mirror D - a box of beasts X - a lightning rod (4/4) Y - a condenser vane Skills: + Level 6.8 Dodging - Level 7.0 Stealth + Level 0.7 Shields + Level 19.3 Spellcasting + Level 12.4 Conjurations - Level 5.0 Hexes - Level 3.0 Translocations + Level 1.2 Transmutations - Level 5.0 Fire Magic You had 32 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Fulminant Prism Conj/Hex 39% 3d18 1% 4 d - Iskenderun's Mystic Conj/Tloc 74% 2d15 1% 4 e - Inner Flame Hex/Fire 63% N/A 1% 3 f - Irradiate Conj/Tmut 35% 3d25 1% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Refrigeration Ice 17% 4d8 99% 7 Freeze Ice 100% 1d11 1% 1 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Poisonous Vapours Pois/Air 68% N/A 1% 2 Slow Hex 63% N/A 1% 2 Static Discharge Conj/Air 68% N/A 1% 2 Confusing Touch Hex 63% N/A 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Sticky Flame Conj/Fire 78% 2d9 1% 4 Animate Skeleton Necr 68% N/A 3% 1 Pain Necr 100% 1d9 3% 1 Cause Fear Hex 31% N/A 4% 4 Spider Form Tmut/Pois 19% N/A 8% 3 Olgreb's Toxic Radiance Pois 34% N/A 9% 4 Vampiric Draining Necr 17% 2d8 10% 3 Animate Armour Summ/Erth 68% N/A 32% 4 Dispel Undead Necr 34% 3d15 32% 4 Blade Hands Tmut 21% N/A 47% 5 Alistair's Intoxication Tmut/Pois 26% N/A 56% 5 Lehudib's Crystal Spear Conj/Erth 34% 10d9 97% 8 Shadow Creatures Summ N/A N/A 99% 6 Dragon Form Tmut 21% N/A 100% 7 Discord Hex 31% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (12/15) Temple (1/1) D:5 Lair (6/6) D:11 Shoals (0/4) Lair:4 Snake (0/4) Lair:2 Slime (0/5) Lair:5 Orc (0/2) D:11 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 [ D:6 [ Portals: Trove: D:11 (give 13 potions of heal wounds) Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History A nearby fungus withers and dies. Your fulminant prism crackles loudly. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. A nearby plant withers and dies. The wyvern bites you! * * * LOW HITPOINT WARNING * * * The cane toad stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The cane toad poisons you! A dream sheep comes into view. Your fulminant prism crackles loudly. The basilisk bites your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the sea snake! The sea snake is severely wounded. The blast of energy engulfs the polar bear!! You kill the polar bear! Vehumet accepts your kill. The blast of energy engulfs the cane toad!! You kill the cane toad! Vehumet accepts your kill. You hear a loud, deep croak! You hear a croak. You hear a bellow! x3 You hear an angry hiss. Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You erupt in a blast of force! The mystic blast hits the sea snake! The sea snake is almost dead. The sea snake is knocked back by the mystic blast. The mystic blast hits the wyvern! The wyvern is severely wounded. The wyvern is knocked back by the mystic blast. You die... ..................#*≈**,,,* **,,, ...............t?..###.,,,* *,,,, ......<........#........,** **,,, .......F....#S#.......P..,* **,,, .......†............#....#***,,,, ...†....!Y..†.............,,,,,,, ............†.............,,,,,,, ..$........†.†[†.....#....,,,,,,, ...#.#....†.