gRUR Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 37, D:1) a goblin corpse (skeletalised by now) (8, -10, D:1) a frilled lizard skeleton (11, 43, D:1) a ball python corpse (skeletalised by now) (26, -2, D:1) a quokka skeleton (44, 12, D:1) a ball python corpse (skeletalised by now) (45, -7, D:1) a quokka corpse (skeletalised by now) (51, 40, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (5, -12, D:2) a jackal skeleton (8, -24, D:2) a ball python corpse (skeletalised by now) (8, 0, D:2) a jackal skeleton a jackal skeleton (9, -30, D:2) a +0 club an orc corpse (skeletalised by now) (30, -33, D:2) an adder corpse (skeletalised by now) (37, -20, D:2) a +0 club a goblin skeleton (37, 7, D:2) a ball python skeleton (38, -20, D:2) a hobgoblin skeleton (46, -33, D:2) a +0 club (53, 14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail (3, -8, D:3) a ball python skeleton (7, -1, D:3) a +0 club a gnoll corpse (7, 0, D:3) a +0 flail a gnoll corpse (9, -25, D:3) the goblin corpse of Ijyb (16, -32, D:3) a ball python corpse (24, -7, D:3) a goblin skeleton (41, -42, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of brilliance (23, 3, D:4) a scroll of teleportation (23, 10, D:4) a throwing net (24, 19, D:4) a +0 hand axe (26, 14, D:4) a +0 spear (26, 16, D:4) a +0 flail (27, 16, D:4) a +0 hand axe