gRUR Level 1 of the Dungeon (0, 0, D:1) a +0 flail (10, 0, D:1) a +0 ring mail (12, -5, D:1) a +0 dagger (12, -2, D:1) a quokka skeleton (16, -32, D:1) a +0 leather armour (19, -15, D:1) a +0 club (22, -15, D:1) a bat skeleton (27, -25, D:1) a +0 club (27, -21, D:1) a bat skeleton (28, 29, D:1) a +0 whip a stone a kobold skeleton (29, -25, D:1) a +0 dagger (32, -6, D:1) a +0 leather armour (37, -6, D:1) a ball python corpse (skeletalised by now) (40, 14, D:1) a bat corpse (skeletalised by now) (45, -25, D:1) a +0 falchion (50, 1, D:1) 4 stones a +0 dagger (56, -2, D:1) a hobgoblin skeleton a hobgoblin skeleton (57, -28, D:1) 3 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 tower shield (12, 0, D:2) 2 stones a ball python skeleton (13, 0, D:2) a +0 spear (14, 15, D:2) a +0 flail a hobgoblin corpse a gnoll corpse (15, 13, D:2) a dart slug corpse (15, 15, D:2) a +0 club a +0 whip a gnoll corpse a gnoll corpse (16, 3, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (17, 0, D:2) an adder corpse (skeletalised by now) (17, 3, D:2) a jackal corpse (skeletalised by now)