gRUR Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (13, 11, D:1) 5 stones (14, 10, D:1) a jackal skeleton (20, 17, D:1) a +0 club a jackal corpse (skeletalised by now) (24, 17, D:1) a jackal skeleton (25, 14, D:1) a +0 club a rat skeleton a goblin skeleton (40, 21, D:1) a +0 leather armour (48, 18, D:1) a jackal skeleton (49, 18, D:1) a +0 club a goblin skeleton a jackal skeleton (50, -18, D:1) a +0 mace (52, -20, D:1) 4 stones (57, -10, D:1) a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) 4 large rocks (9, 2, D:2) a +0 hand axe (12, 15, D:2) a +0 cloak (12, 16, D:2) a +0 dagger (14, 32, D:2) a +0 robe the human skeleton of Sigmund (15, 17, D:2) a rat skeleton (23, 30, D:2) a +0 dagger (25, 42, D:2) a jackal skeleton (25, 44, D:2) a jackal skeleton (31, -2, D:2) a +0 dagger (35, 7, D:2) a +0 club (43, -7, D:2) a +0 club a goblin skeleton (45, 2, D:2) 2 stones (46, -7, D:2) an adder skeleton (48, 3, D:2) a +0 cloak (49, 17, D:2) 2 stones (50, 31, D:2) a hobgoblin corpse (skeletalised by now) (55, 2, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -8, D:3) a rat skeleton (2, 28, D:3) a +0 club a +0 leather armour (4, 12, D:3) a +0 robe (11, -8, D:3) a +0 robe (17, -3, D:3) an adder corpse (skeletalised by now) (23, 11, D:3) a +0 club (24, 21, D:3) a +0 flail 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (43, 20, D:3) a +0 dagger a goblin skeleton (45, 21, D:3) an adder corpse (skeletalised by now) (56, -2, D:3) 3 stones Level 4 of the Dungeon [Shop] Enuw's One-of-a-Kind Rings a +3 ring of intelligence (130 gold) a +1 ring of protection (39 gold) the ring of Suz Asm {^Contam rC++ rCorr AC+5 Stlth+} (1069 gold) [ring of protection] AC+5: It affects your AC (+5). rC++: It greatly protects you from cold. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +2 ring of dexterity (39 gold) a +2 ring of evasion (78 gold) the ring "Loafry Muerr" {rPois rC+ Str+3 SH+5} (751 gold) [ring of poison resistance] Str+3: It affects your strength (+3). rC+: It protects you from cold. rPois: It protects you from poison. SH+5: It affects your SH (+5). (0, 0, D:4) a +0 short sword (1, 0, D:4) 4 gold pieces a +0 club (2, -1, D:4) 7 gold pieces a +0 halberd (4, -2, D:4) a +0 long sword (7, 8, D:4) 9 gold pieces a +0 whip (14, 5, D:4) a +0 pair of gloves (14, 21, D:4) 4 stones a +0 whip a kobold skeleton (16, 17, D:4) a +0 dagger (18, 11, D:4) a +0 scimitar (18, 15, D:4) 6 stones (19, 24, D:4) a quokka skeleton (24, 12, D:4) a +0 hand axe a +0 robe (27, 13, D:4) a hound corpse (skeletalised by now) (29, 19, D:4) a hobgoblin skeleton (37, 24, D:4) a +0 club (40, 18, D:4) a +0 dagger (42, -4, D:4) a +0 club a goblin corpse (skeletalised by now) (43, 25, D:4) a +0 spear (47, 23, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a ring of fire (8, -2, D:5) 13 gold pieces (8, -1, D:5) a +0 falchion (8, 9, D:5) a +0 spear a gnoll corpse (skeletalised by now) (9, 8, D:5) a +0 whip a gnoll corpse (skeletalised by now) (17, 1, D:5) a +0 club (32, 6, D:5) a +0 robe (39, -6, D:5) a +0 war axe a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, 24, D:5) 21 gold pieces (65, 40, D:5) 6 boomerangs the Ecumenical Temple