Dungeon Crawl Stone Soup version 0.32.0 (webtiles) character file. Game seed: 18325947238101420336 120 gRUR the Conjurer (level 4, -1/30 HPs) Began as a Demonspawn Conjurer on Sept 2, 2024. Slain by a crocodile (3 damage) ... in a sewer. The game lasted 00:22:14 (1838 turns). gRUR the Conjurer (Demonspawn Conjurer) Turns: 1838, Time: 00:22:14 Health: -1/30 AC: 5 Str: 8 XL: 4 Next: 75% Magic: 0/7 EV: 11 Int: 26 God: Gold: 88 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . e - +0 dagger rCold + . . (no shield) rNeg . . . c - +1 robe of Uskayaw, Shouting {rC+ Will+} rPois . k - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: powered by pain 1, demonic touch 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 110 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe c - the +1 robe of Uskayaw, Shouting (worn) {rC+ Will+} (You acquired it on level 3 of the Dungeon) rC+: It protects you from cold. Will+: It increases your willpower. k - a +1 helmet (worn) Jewellery g - a +6 ring of intelligence (left hand) Scrolls d - 3 scrolls of teleportation Potions f - a potion of curing h - 3 potions of enlightenment l - a potion of heal wounds {unknown} Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.5 Spellcasting + Level 5.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Fireball Conj/Fire 9% 3d6 65% 5 Cause Fear Hex 1% N/A 69% 4 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Hepliaklqana Shops: D:1 :*? Annotations: D:3 Robin Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Your touch may inflict minor irresistible damage on your foes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, 76% to hit) The searing ray hits the crocodile. The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile completely misses you. You feel better. The crocodile bites you. The crocodile drags you backwards! You miss the crocodile. The crocodile is severely wounded. The crocodile bites you but does no damage. You closely miss the crocodile. The crocodile is severely wounded. The crocodile bites you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, 100% to hit) The magic dart hits the crocodile. The crocodile is severely wounded. The crocodile hisses menacingly. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You hear a loud squeak. You hit the crocodile but do no damage. The crocodile is severely wounded. You hear a loud squeak. A rat comes into view. The crocodile barely misses you. You closely miss the crocodile. The crocodile is severely wounded. A rat comes into view. The crocodile barely misses you. You hit the crocodile. The crocodile is severely wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * The crocodile bites you. You die... ..### ###### ...## ##~...### r...####~~~~..†## ~~..#≈~~#~~~...#### ≈~~##≈#.#~≈~~†.†.†. #≈~ #≈#.#≈≈≈~~~†~~# #.# ≈##.####~###≈≈≈ #r#####.#...~..###≈ #l@...†##......# #≈ ################ ## You could see a crocodile and 2 rats. Vanquished Creatures Natasha (D:3) A sickly merfolk siren (Sewer) 2 adders A dart slug (D:1) 4 endoplasms (D:1) A giant cockroach (Sewer) 6 goblins 4 hobgoblins 5 quokkas 7 ball pythons 2 bats (D:1) 3 frilled lizards 2 kobolds 18 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gRUR the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 285 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 285 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 450 | D:1 | Learned a level 2 spell: Searing Ray 684 | D:1 | Found Qoasm's General Store. 827 | D:1 | Found Osafif's Magic Scroll Emporium. 830 | D:1 | Bought a scroll of identify for 22 gold pieces 998 | D:1 | Found Feqoqeeb's Book Shop. 1086 | D:1 | Discovered your monstrous ancestry. 1086 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1086 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1190 | D:3 | Identified a scroll of acquirement 1191 | D:3 | Acquired the +1 robe of Uskayaw, Shouting {rC+ Will+} 1208 | D:3 | Noticed Natasha 1212 | D:3 | Killed Natasha 1213 | D:3 | Reached skill level 5 in Conjurations 1292 | D:3 | Noticed a water moccasin 1349 | D:3 | Found a hazy altar of Hepliaklqana. 1353 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/7 1354 | D:3 | Noticed Robin 1384 | D:3 | Found a glowing drain. 1395 | Sewer | Entered a sewer 1813 | Sewer | Noticed a crocodile 1838 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, serial_shops, shop, nicolae_shop_rolled_up, nicolae_shop_hallway_stairs, chequers_serial_rivers_micro_d D:2: layout_rooms, shapermc_ecumenical_altar_pompeii D:3: layout_basic, lemuel_round_altar, amcnicky_altar_gilded, cheibrodos_sewer_entry_sluice, uniq_grinder, uniq_robin, uniq_ijyb, uniq_natasha Sewer: sewer_sea Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.7 Dodging | | 1.9 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 5 || 5 Cast: Magic Dart | 45 | 23 || 68 Searing Ray | 5 | 7 || 12 Use: Scroll | 6 | || 6 Potion | | 2 || 2 Armour: Robe | 1 | 34 || 35 Dodge: Dodged | 4 | 14 || 18