gabibbone Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 24, D:1) a +0 robe (12, -4, D:1) a +0 leather armour (18, 8, D:1) a +0 hand axe (33, -2, D:1) a +0 dagger a +0 dagger (33, -1, D:1) a +0 short sword (38, 32, D:1) a +0 whip (41, 19, D:1) a +0 plate armour (45, 15, D:1) a +0 dagger (47, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 5, D:2) a +0 scale mail (10, -3, D:2) a +0 robe (17, 5, D:2) a +0 club (43, -10, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -13, D:3) a +0 dagger (13, -6, D:3) a +0 hunting sling (27, -12, D:3) a +0 hand axe (32, -42, D:3) a +0 ring mail (44, -11, D:3) a +0 ring mail (47, -3, D:3) a +0 hand axe (48, 9, D:3) a +0 short sword (57, -41, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (16, 6, D:4) a +0 dagger a +0 robe (17, 7, D:4) a +0 dagger a +0 dagger a +0 leather armour a +0 short sword (38, 14, D:4) a +0 giant spiked club (48, 18, D:4) a +0 robe (51, 46, D:4) a +0 long sword (56, 29, D:4) a +0 spear (57, 44, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Arres's Distillery a potion of invisibility (112 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) a potion of lignification (42 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) [Shop] Jurash's Antique Armour Emporium a +2 robe of cold resistance (442 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 scale mail (100 gold) the +1 robe of an ossuary {-Tele Str+5} (440 gold) Str: It affects your strength (+5). -Tele: It prevents most forms of teleportation. a +0 ring mail of fire resistance (275 gold) a +0 chain mail (112 gold) a +0 cloak (112 gold) a +0 helmet (112 gold) [Shop] Cuikyepi's Armour Boutique a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +3 leather armour of poison resistance (273 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (780 gold) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +2 robe of willpower (230 gold) a +0 chain mail (58 gold) a scarf of repulsion (156 gold) a +0 helmet (58 gold) a +0 kite shield (58 gold) a +0 robe (9 gold) (0, 0, D:5) a +0 whip (12, -10, D:5) a +0 club (unseen) (19, -7, D:5) a +0 morningstar (22, -21, D:5) a +0 whip (23, -21, D:5) a +0 halberd a +0 club a +0 whip a +0 leather armour (24, -24, D:5) a +0 flail (39, 7, D:5) a +0 giant club (46, 6, D:5) a +0 ring mail a +0 whip a +0 whip a +0 chain mail (47, 5, D:5) a +0 leather armour a +0 whip (47, 7, D:5) a +0 short sword (48, 6, D:5) a +1 vorpal hand axe (48, 7, D:5) a curare-tipped dart a +0 dagger a +0 short sword a +0 short sword a +0 flail (49, -11, D:5) a +0 flail (60, -16, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 leather armour (2, 1, D:6) a +0 short sword a +0 ring mail (2, 35, D:6) a +0 ring mail (5, -15, D:6) a +0 dire flail (8, 24, D:6) 2 javelins (27, -2, D:6) a +0 robe (35, 1, D:6) a +4 trident a +0 robe (36, 2, D:6) a +0 flail (36, 27, D:6) a +0 arbalest (41, 5, D:6) a +0 flail (45, 5, D:6) a +0 halberd (51, 5, D:6) a +0 whip (55, 7, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, -15, D:7) a +0 hand axe (6, -14, D:7) a +0 halberd (7, -13, D:7) a +0 spear a +0 scale mail a +0 spear (7, -10, D:7) a +0 flail (7, -8, D:7) a +0 club (8, -13, D:7) a +0 ring mail a +0 mace (8, -8, D:7) a +0 whip (15, -15, D:7) a +0 leather armour (20, 17, D:7) a +1 helmet of see invisible (26, -20, D:7) a +0 club (33, 0, D:7) an iguana corpse (skeletalised by now) (34, -6, D:7) a +0 scale mail (34, 4, D:7) a bullfrog corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) 17 stones (1, 0, D:8) a +0 dagger (still there?) a +0 robe (still there?) (4, 1, D:8) a +0 club (still there?) a +0 ring mail (still there?) the Ecumenical Temple