Dungeon Crawl Stone Soup version 0.32-a0-1622-g0bbe9e1929 (webtiles) character file. Game seed: 4755912982501904002 27 gadagroo the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on July 1, 2024. Slain by Sigmund ... wielding a +0 scythe of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:58 (1092 turns). gadagroo the Conjurer(Deep Elf Conjurer) Turns: 1092, Time: 00:01:59 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 2/8 EV: 11 Int: 22 God: Gold: 26 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) k - a +0 buckler Jewellery h - a ring of protection from cold Scrolls c - a scroll of torment {unknown} d - a scroll of vulnerability {unknown} g - a scroll of revelation {unknown} i - a scroll of blinking {unknown} j - a scroll of poison {unknown} l - a scroll of identify {unknown} Potions b - a potion of magic e - 3 potions of lignification {unknown} Skills: - Level 2.4 Dodging - Level 3.0 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History The searing ray hits Sigmund but does no damage. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund hits you from afar with a +0 scythe of protection! Ouch! That really hurt! The searing ray hits Sigmund. Sigmund is moderately wounded. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe of protection and wearing a +0 robe (moderately wounded, 77% to hit) The searing ray hits Sigmund but does no damage. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund giggles. "Time to reap what you sow." Sigmund hits you but does no damage. The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund attacks as he pursues you! Sigmund barely misses you. Sigmund casts a spell at you. You are confused. You bump into the rock wall. Sigmund casts a spell at you. You resist with significant effort. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Something hits you. You die... ..#####.####### ............... ............... ............... #.# #.# #.# ...#######.######## ........@.......... ...#######.######.# ...#######.###### . ................#.# ...#######.####...# #.......#..# +...<......# #.......#.## #.......# There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) An endoplasm (D:1) 5 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 quokkas (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gadagroo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 155 | D:1 | Reached XP level 2. HP: 8/15 MP: 0/8 816 | D:1 | Learned a level 2 spell: Searing Ray 1074 | D:2 | Noticed Sigmund 1092 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, minmay_strange_pillars D:2: layout_basic, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.4 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 38 Searing Ray || 2 Armour: Robe || 6 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1094 | 1013 | 81 | 306 | 591 | 2 | 547.0 | Dungeon | 1094 | 1013 | 81 | 306 | 591 | 2 | 547.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1062 daAuts D:2: 32 daAuts