Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 17996753513757983958 152 gandreymaster the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on May 22, 2025. Succumbed to Edmund's poison ... on level 4 of the Dungeon. The game lasted 00:14:17 (2060 turns). gandreymaster the Conjurer (Deep Elf Conjurer) Turns: 2060, Time: 00:14:17 Health: -1/28 AC: 4 Str: 4 XL: 5 Next: 11% Magic: 9/14 EV: 15 Int: 31 God: Gold: 158 SH: 0 Dex: 13 Spells: 9/13 levels left rFire . . . m - +0 short sword rCold . . . (no offhand) rNeg . . . n - +1 leather armour "Wueferph" {rElec SInv} rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ p - +5 ring of evasion HPRegen 0.24/turn s - +6 ring of intelligence MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-1 -> -15) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons m - a +0 short sword (weapon) Missiles j - 3 poisoned darts Armour a - a +0 robe n - the +1 leather armour "Wueferph" (worn) {rElec SInv} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. SInv: It lets you see invisible. q - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it on level 3 of the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). r - a +0 helmet Jewellery p - a +5 ring of evasion (worn) s - a +6 ring of intelligence (worn) Wands u - a wand of light (7) Scrolls d - 3 scrolls of teleportation {unknown} h - 3 scrolls of blinking k - a scroll of butterflies {unknown} Potions b - a potion of magic c - a potion of curing {unknown} e - a potion of resistance {unknown} g - a potion of enlightenment {unknown} l - a potion of heal wounds {unknown} Talismans f - a fortress talisman i - a blade talisman o - an inkwell talisman t - a quill talisman Skills: + Level 0.3 Short Blades + Level 1.0 Armour + Level 2.6 Dodging + Level 2.9 Stealth + Level 4.9 Spellcasting + Level 5.5 Conjurations + Level 0.5 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Shock Conj/Air 100% 1d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 14% 2d3 14% 2 Swiftness Air 11% N/A 22% 3 Dazzling Flash Hex/Fire 14% N/A 28% 3 Sigil of Binding Hex 7% N/A 28% 3 Fulminant Prism Conj/Alch 12% 3d8 30% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 30% 4 Airstrike Air 5% 2d(1-17) 58% 4 Alistair's Walking Alem Alch/Frge 7% N/A 95% 5 Nazja's Percussive Temp Frge 3% 4d4 95% 5 Starburst Conj/Fire 12% 6d5 99% 6 Forge Phalanx Beetle Frge 3% N/A 100% 6 Diamond Sawblades Frge 3% 4d4 100% 7 Fulsome Fusillade Conj/Alch 12% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The zap misses the jackal. The zap hits the jackal. You kill the jackal! The jackal completely misses you. The jackal bites you but does no damage. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 dire flail of venom, wearing a +3 leather armour of positive energy and carrying a wand of flame (74% to hit) The zap hits the jackal! You kill the jackal! The zap hits Edmund. Edmund is lightly wounded. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits Edmund! Edmund is moderately wounded. (Press . to maintain the ray.) Edmund closely misses you. The searing ray hits Edmund. Edmund is moderately wounded. Edmund zaps a wand. The puff of flame hits you! The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +3 dire flail of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The searing ray hits Edmund. Edmund is heavily wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Edmund closely misses you. Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled QAGIC HAOKH, it crumbles to dust. It was a scroll of blinking. You die... +###@###+ #..ยง....# . ......# #.......# .. ..##.+ +###'###+ ..###....# .+...+ ..#......# .#...# .........+##+.#._.# #........#..#.#...# #....###.#..#.+.@.+ .........'..'###'###+ .....#####..#.......# .........#..#.......# .........###+###+###+ .).........# ...........#### ..##..........# ..............# There were no monsters in sight! Vanquished Creatures 2 bombardier beetles 2 adders 2 dart slugs A ribbon worm (D:1) 9 endoplasms 10 giant cockroaches 4 hobgoblins 9 jackals 10 ball pythons A bat (D:1) 2 frilled lizards (D:1) 3 goblins 3 kobolds 2 quokkas (D:1) 7 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gandreymaster the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 195 | D:1 | Learned a level 2 spell: Searing Ray 285 | D:1 | Found a faded altar of an unknown god. 400 | D:1 | Reached skill level 5 in Conjurations 432 | D:1 | Learned a level 1 spell: Shock 668 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1288 | D:2 | Identified the +1 leather armour "Wueferph" {rElec SInv} 1530 | D:3 | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1538 | D:3 | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 1590 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/12 1988 | D:4 | Reached skill level 1 in Armour 1988 | D:4 | Reached XP level 5. HP: 28/28 MP: 4/14 2027 | D:4 | Found a hide-covered altar of Uskayaw. 2049 | D:4 | Noticed Edmund 2060 | D:4 | Succumbed to Edmund's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_rooms, shapermc_ecumenical_altar_flowoftime, amcnicky_mini_rare_corridor_liquid D:2: layout_rooms, minivault_5 D:3: layout_rooms D:4: layout_basic, mainiacjoe_overflow_24_doors, serial_bayou_pond_e, nicolae_concentric_dashed_squares_wild, minmay_stone_trees_large, uniq_edmund, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.9 Armour | 1 | 1.0 Short Blades | | 0.3 Dodging | | 2.6 Stealth | | 2.9 Air Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 10 | || 10 Unarmed | 7 | || 7 Short sword | | 9 || 9 Cast: Magic Dart | 73 | 22 || 95 Shock | 14 | 3 || 17 Searing Ray | 2 | 2 || 4 Use: Scroll | | 1 || 1 Armour: Robe | 12 | || 12 Leather armour | | 8 || 8 Dodge: Dodged | 7 | 14 || 21