Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931df9 (webtiles) character file. Game seed: 818901130915257217 5 gareth1b the Skirmisher (level 1, -3/21 HPs) Began as a Naga Fighter on Nov 19, 2020. Slain by a gnoll ... wielding a +0 halberd (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:02 (109 turns). gareth1b the Skirmisher (Naga Fighter) Turns: 109, Time: 00:00:03 Health: -3/21 AC: 3 Str: 18 XL: 1 Next: 80% Magic: 1/1 EV: 5 Int: 8 God: Gold: 21 SH: 8 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: very slow A: large, see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 1, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You have a slow metabolism. You can spit poison. Skills: - Level 3.0 Fighting + Level 2.5 Axes - Level 2.4 Armour - Level 2.4 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 war axe (weapon) h - a +0 club Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls e - a scroll of remove curse {unknown} Potions d - a potion of might Comestibles f - a ration g - 2 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You butcher the dart slug corpse. g - 2 chunks of flesh h - a +0 club Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! Enter note: 102 ||| Stepping ~*~*~tactically~*~*~ (hiding). 103 ||| Waiting for ranged monster. 104 ||| Stepping ~*~*~tactically~*~*~ (hiding). 105 ||| Waiting for ranged monster. You block the gnoll's attack. You block the gnoll's attack. You completely miss the gnoll. You block the gnoll's attack. You barely miss the gnoll. The gnoll hits you with a +0 halberd! Ouch! That really hurt! The gnoll hits you with a +0 halberd! You die... #...# ####...# ######......# #...........##### #................ #.....>......... #.........g.# #........@# #......##.# ######......##.# #.........#.##..## +.........+.##...# #.........###.....# #.....#####........# #.....###.....##...# #.....##......# #..##. You could see a gnoll. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gareth1b the Naga Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 0 | D:1 | 0 ||| counter = 42 56 | D:1 | 56 ||| Stepping ~*~*~tactically~*~*~ (stealth). 58 | D:1 | 58 ||| Stepping ~*~*~tactically~*~*~ (hiding). 59 | D:1 | 59 ||| Stepping ~*~*~tactically~*~*~ (hiding). 66 | D:1 | 66 ||| Waiting for ranged monster. 67 | D:1 | 67 ||| Waiting for ranged monster. 68 | D:1 | 68 ||| Waiting for ranged monster. 102 | D:1 | 102 ||| Stepping ~*~*~tactically~*~*~ (hiding). 103 | D:1 | 103 ||| Waiting for ranged monster. 104 | D:1 | 104 ||| Stepping ~*~*~tactically~*~*~ (hiding). 105 | D:1 | 105 ||| Waiting for ranged monster. 109 | D:1 | HP: 5/21 [gnoll/+0 halberd (16)] 109 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, minmay_statues_item Action || total -------------------------++------- Melee: War axe || 12 Armor: Scale mail || 3 Dodge: Dodged || 1 Block: Kite shield || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------