garlix9000 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 7, D:1) a +0 mace (5, -8, D:1) 2 stones (6, -3, D:1) a stone (11, 12, D:1) a hobgoblin corpse (14, -7, D:1) a +0 short sword (16, -7, D:1) a +0 leather armour (17, -1, D:1) a +0 leather armour (18, -18, D:1) a hobgoblin corpse (skeletalised by now) (21, 4, D:1) a +0 club (26, -5, D:1) a +0 whip (28, 5, D:1) a +0 flail (32, -16, D:1) a +0 scale mail (34, -16, D:1) a +0 whip (37, -6, D:1) a +0 dagger (37, 9, D:1) a +0 dagger (37, 18, D:1) a +0 dagger (45, -19, D:1) a bat corpse (skeletalised by now) (45, 3, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 sling (4, -9, D:2) a wand of mindburst (18) (6, -10, D:2) 10 gold pieces (6, -8, D:2) a quokka corpse (8, -3, D:2) 8 stones (13, 0, D:2) a +0 dagger (still there?) the +4 sling of the Rescuing Blowfly {venom, rPois rF++ Will+ Str+2} (still there?) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+2). rF: It greatly protects you from fire. rPois: It protects you from poison. Will: It increases your willpower. a scroll of teleportation (still there?)