gasolineJoe Level 1 of the Dungeon (0, 0, D:1) 18 arrows (9, 2, D:1) 4 stones a +0 short sword (9, 16, D:1) 11 bolts (17, -14, D:1) a +0 dagger (21, -9, D:1) 30 bolts (26, 2, D:1) a +0 dagger (29, 13, D:1) a +0 short sword (30, 13, D:1) a +0 whip (31, -3, D:1) a +0 club (33, -6, D:1) a +0 leather armour (33, -3, D:1) a +0 club (34, -3, D:1) a +0 robe (35, -4, D:1) a book of Conjurations Level 2 of the Dungeon (1, 0, D:2) a +0 dagger a stone (2, -33, D:2) a +0 robe (10, -35, D:2) 22 stones (10, -4, D:2) 20 sling bullets (19, -13, D:2) a +0 trident (20, -14, D:2) a +0 club (20, -13, D:2) a +0 whip (30, -34, D:2) a +0 animal skin (33, -1, D:2) a +0 short sword (42, -8, D:2) 23 stones (43, -18, D:2) a +0 club (43, -13, D:2) a +0 whip (43, -4, D:2) a +0 robe (43, 2, D:2) a +0 mace Level 3 of the Dungeon [Shop] Exziqergh's Antique Weapon Boutique a +0 hunting sling (27 gold) a +0 flail (63 gold) the +3 dagger of the Absolute Madman {vamp, rElec Int+7 Dex+4 Stlth-} (1020 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+7). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. a +0 hunting sling (27 gold) a +0 spear (54 gold) a +0 flail (63 gold) the +4 longbow of Painful Death {freeze, Will++} (783 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It greatly increases your willpower. (10, 38, D:3) a +0 whip (10, 39, D:3) a +0 halberd (15, 3, D:3) a +0 short sword (20, 15, D:3) a staff of death (23, 34, D:3) a +0 whip (25, 21, D:3) 11 arrows (37, 33, D:3) a +0 whip (37, 45, D:3) a +0 short sword (37, 53, D:3) 27 arrows Level 4 of the Dungeon [Shop] Icwobaot's Jewellery Shop the ring of Gics {rN+ Slay+3} (396 gold) [ring of positive energy] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. an amulet of regeneration (300 gold) an amulet of magic regeneration (300 gold) a ring of positive energy (200 gold) an amulet of faith (400 gold) a ring of willpower (250 gold) a ring of fire (250 gold) a ring of wizardry (300 gold) (0, 0, D:4) 31 bolts (2, 3, D:4) a +0 club (6, 1, D:4) a +0 ring mail a +0 trident (9, 6, D:4) 26 stones (10, 6, D:4) a +0 club (12, 30, D:4) a +0 leather armour (15, 8, D:4) a +0 halberd (20, 6, D:4) a +0 dagger (21, 11, D:4) 26 bolts (21, 22, D:4) a +4 short sword (22, 24, D:4) 18 bolts a +0 hand crossbow a +0 short sword (23, 22, D:4) a +0 dagger (23, 24, D:4) a +0 short sword (unseen) (23, 31, D:4) 16 sling bullets (24, 5, D:4) 16 stones (25, 14, D:4) 5 silver javelins (29, 22, D:4) a +0 dagger a stone (36, 2, D:4) a +0 hand axe a +0 robe a +0 dagger (36, 3, D:4) a +0 ring mail (still there?) a +0 club (still there?) (37, 3, D:4) a +0 rapier a +0 leather armour a +0 robe a +0 dagger (38, 2, D:4) a +0 hand axe (38, 3, D:4) a +0 club (38, 12, D:4) 14 gold pieces (44, 7, D:4) 13 stones Level 5 of the Dungeon [Shop] Zaegoe Bega's Antique Weapon Shoppe the +1 arbalest of the Viper {penet, *Corrode rC+ Will+} (573 gold) Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. rC: It protects you from cold. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a +0 rapier (76 gold) a +0 spear (57 gold) a +0 war axe (66 gold) a +0 dagger (38 gold) a +0 scimitar (76 gold) a +0 morningstar (76 gold) a +3 spear of venom (391 gold) a +0 hand axe (57 gold) a +0 quarterstaff (76 gold) a +0 spear (57 gold) a +0 falchion (57 gold) a +0 quarterstaff (76 gold) (0, 0, D:5) 14 bolts (2, 4, D:5) a +0 robe (9, 4, D:5) a +0 robe a +0 dagger (12, 3, D:5) a +0 morningstar a +0 ring mail (12, 5, D:5) a +0 club (16, -27, D:5) a +0 hand axe (18, -24, D:5) a manual of Ice Magic (21, 1, D:5) a +0 giant club (22, -5, D:5) 24 stones (30, -4, D:5) a +0 flail (31, -4, D:5) a +0 scale mail a +0 whip (31, -3, D:5) a +0 club (34, 1, D:5) 2 poisoned darts a +0 club (36, 2, D:5) a +0 dagger (37, -5, D:5) a +0 dagger 24 stones a +0 leather armour (41, -6, D:5) a +0 robe a +0 dagger (42, 2, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) +0 steam dragon scales (4, 8, D:6) a +0 ring mail (8, 12, D:6) a +0 short sword (8, 27, D:6) a +0 quarterstaff (9, 10, D:6) a +0 long sword (12, -5, D:6) a +0 dagger (12, -4, D:6) the +2 ring mail "Moubizih" {Dex+2} Dex: It affects your dexterity (+2). a +0 ring mail a +0 war axe (13, -4, D:6) a +0 robe (still there?) a +0 vampiric dagger (still there?) (13, 31, D:6) a +0 leather armour (15, 8, D:6) a book of Scorching (17, 19, D:6) 10 stones (17, 47, D:6) a +0 flail (18, 46, D:6) a +0 falchion a +0 flail a +0 leather armour a +0 dagger (18, 47, D:6) a +0 whip (19, 10, D:6) a +0 robe (24, 36, D:6) 16 stones (27, 48, D:6) a +0 scale mail (29, -3, D:6) a +0 ring mail (30, 1, D:6) a +0 rapier (31, 4, D:6) a +0 short sword (35, 39, D:6) a +0 short sword a +0 club a +0 ring mail (36, 39, D:6) a +0 war axe (37, 23, D:6) a +0 club (41, 33, D:6) 19 poisoned darts (57, 33, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 22 bolts (7, -8, D:7) a +0 club (8, 4, D:7) 23 arrows (9, -30, D:7) a +0 shortbow 19 arrows (9, -14, D:7) a +0 chain mail (9, -4, D:7) a +0 hand axe (11, -23, D:7) 10 stones (12, -11, D:7) 11 bolts (12, -5, D:7) a +0 club (13, -5, D:7) a +0 robe a +0 dagger (13, -4, D:7) a +0 robe a +2 dagger of draining (21, -9, D:7) 27 arrows (22, -37, D:7) a +0 leather armour (25, -15, D:7) a +0 robe (29, -15, D:7) a +0 ring mail (37, -16, D:7) a +0 dagger (46, -20, D:7) a +0 troll leather armour (still there?) a troll corpse (skeletalised by now) (still there?) (47, -22, D:7) a +0 whip (still there?) an orc corpse (still there?) (51, 15, D:7) 3 large rocks Level 8 of the Dungeon (0, 0, D:8) a scroll of enchant weapon (1, -17, D:8) a +1 dagger of venom