Dungeon Crawl Stone Soup version 0.19.4 (console) character file. 2 gdspd the Shield-Bearer (level 1, 19/19 HPs) Began as a Minotaur Fighter on Feb 2, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:01:58 (45 turns). gdspd the Shield-Bearer (Minotaur Fighter) Turns: 45, Time: 00:01:58 Health: 19/19 AC: 6 Str: 20 XL: 1 Next: 25% Magic: 0/0 EV: 7 Int: 5 God: Gold: 0 SH: 9 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might Comestibles f - a bread ration g - a chunk of flesh Skills: + Level 3.6 Fighting * Level 2.6 Axes - Level 3.6 Armour + Level 3.7 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Invalid glyph override: 0 x12 Welcome, gdspd the Minotaur Fighter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. Currently training: Fighting(3.6), Axes(2.4), Shields(3.6). Choose a target skill level: You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. As you open the door, it creaks loudly! There is an open door here. A goblin comes into view. The goblin shouts! Saving game... please wait. Invalid glyph override: 0 x12 Welcome back, gdspd the Minotaur Fighter. Invalid glyph override: 0 x12 Welcome back, gdspd the Minotaur Fighter. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Saving game... please wait. Invalid glyph override: 0 x12 Welcome back, gdspd the Minotaur Fighter. A goblin is nearby! Found an escape hatch in the floor. You hit the goblin. The goblin barely misses you. You block the goblin's attack. You slash the goblin! You kill the goblin! No target in view! No target in view! Found a stone staircase leading down. No target in view! No target in view! No target in view! A rat comes into view. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! No target in view! You see here a rat corpse. You butcher the rat corpse. g - a chunk of flesh Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.'. .. ...# #.#7 ... #....# #.#~ ...#######....# #.## ...........>.. #.## #.......##.##### #.# #.........>....# #.# ##......[.......#####.# .......H..............# ##.......!......####### ....##..........# .## #..........# #....#...### ....#####.# ..#..# ..# ..#... .### [ #. There were no monsters in sight! Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gdspd the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 45 | D:1 | Quit the game Action || total -------------------------++------- Melee: War axe || 3 Armor: Scale mail || 1 Dodge: Dodged || 1 Block: Shield || 1 Vault maps used: D:1: saegor_arrival_simple_d Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 12.5 | 24.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 12.5 | 24.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------