geirmund Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -21, D:1) a +0 club (18, -21, D:1) 13 sling bullets (20, -23, D:1) a +0 hunting sling (20, 12, D:1) 24 stones (23, -26, D:1) a +1 dagger of electrocution (45, 7, D:1) a +0 club 5 stones (48, -15, D:1) 17 stones (58, -7, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -22, D:2) 18 stones (6, 18, D:2) a +0 club (7, -9, D:2) 13 arrows (13, -6, D:2) a +0 short sword (still there?) a stone (still there?) a +0 club (still there?) a +0 club (still there?) a +0 whip (still there?) (17, -2, D:2) a +0 club (20, 17, D:2) a +0 club (32, -20, D:2) a +0 pair of gloves (32, 3, D:2) a +0 hand axe (33, 10, D:2) 11 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (4, -1, D:3) a +0 short sword 8 poisoned darts (4, 43, D:3) a +0 spear (11, 22, D:3) 9 poisoned darts (22, 2, D:3) a +0 dagger a +0 hunting sling 8 stones (29, -11, D:3) 9 stones (35, 6, D:3) a +0 mace (36, 5, D:3) a +0 hand axe 2 boomerangs (36, 6, D:3) a +0 whip (36, 18, D:3) a +0 short sword (37, -11, D:3) a +0 club (47, -1, D:3) a +0 pair of gloves (50, 7, D:3) 27 stones (54, 25, D:3) a +0 ring mail (58, 8, D:3) a +0 hunting sling (58, 39, D:3) a stone a +0 dagger (60, 33, D:3) a +0 club a +0 club Level 4 of the Dungeon [Shop] Hoaruq's Assorted Antiques a wand of iceblast (11) (330 gold) a +0 robe (15 gold) a +0 short sword (66 gold) a scroll of identify (44 gold) a scroll of teleportation (66 gold) a wand of digging (4) (352 gold) a scroll of identify (44 gold) a +0 rapier (88 gold) a wand of iceblast (9) (286 gold) a scroll of identify (44 gold) (0, 0, D:4) a +0 mace (1, -4, D:4) a +0 club (2, -14, D:4) a +0 club (13, 27, D:4) a +1 whip of flaming a +0 robe (13, 38, D:4) a +0 club 4 boomerangs (14, 37, D:4) a +0 morningstar a +0 leather armour (15, 38, D:4) a +0 whip 4 boomerangs (17, 38, D:4) a +0 club a +0 leather armour (25, 16, D:4) a +0 club (25, 41, D:4) a +0 club (32, 12, D:4) a +0 whip (34, 15, D:4) a +0 leather armour (42, 22, D:4) 21 stones (45, 21, D:4) a +0 whip (46, 22, D:4) a +0 hand axe (47, 22, D:4) a +0 hand axe (49, -2, D:4) 20 stones (54, 14, D:4) 22 arrows (54, 15, D:4) a +0 long sword (61, 14, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -4, D:5) a +0 hand axe a +0 club (4, -4, D:5) a +0 hand axe a +0 ring mail (4, 1, D:5) a scroll of noise (4, 9, D:5) a +0 club (5, 8, D:5) a +0 halberd a +0 spear a +2 whip of draining (5, 9, D:5) a +0 spear a +0 ring mail (6, 10, D:5) a +0 spear (8, -18, D:5) 17 stones (11, -4, D:5) a +0 spear (14, -11, D:5) a +0 giant spiked club (14, -2, D:5) a +0 dagger a +0 robe (17, -9, D:5) a +0 hand axe a +0 dagger a +0 ring mail (17, -8, D:5) a staff of death (22, -7, D:5) a +0 giant club (26, -6, D:5) a staff of conjuration (32, 21, D:5) 21 arrows (33, 15, D:5) 23 stones (37, -5, D:5) a +0 whip (unseen) (38, -7, D:5) a +0 club (38, -5, D:5) a +0 club (still there?) a +0 club (still there?) a +0 leather armour (still there?) (40, -15, D:5) 21 arrows (43, 14, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Xevuot's Distillery a potion of ambrosia (104 gold) 2 potions of flight (78 gold) a potion of attraction (39 gold) a potion of degeneration (13 gold) a potion of cancellation (104 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of haste (130 gold) a potion of flight (39 gold) a potion of ambrosia (104 gold) a potion of haste (130 gold) a potion of curing (39 gold) [Shop] Fiackorah's Magic Scroll Emporium (Shop contents are unknown) [Shop] Caejajoe's Antique Weapon Shoppe a +0 flail (87 gold) the +2 rapier of the Lesser Evil {flame, rPois rF+ rN++ Int-2} (1042 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It protects you from fire. It protects you from poison. It greatly protects you from negative energy. a +0 arbalest (112 gold) a +0 long sword (87 gold) a +0 quarterstaff (100 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (2065 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It increases your willpower. The Shining One disapproves of the use of such an item. a +2 halberd of freezing (480 gold) a +4 spectral giant club (655 gold) (0, 0, D:6) a +0 whip (1, 0, D:6) a +0 flail (still there?) a +0 spear (still there?) (5, 39, D:6) a +0 rapier (8, -5, D:6) a +0 dagger a +0 dagger 6 poisoned darts a +0 giant club a +0 dagger (49, 16, D:6) 23 arrows (50, -5, D:6) a +0 chain mail (55, 14, D:6) 17 stones (59, 41, D:6) 3 boomerangs (62, -2, D:6) a +3 flail a +0 robe a +0 robe (65, 1, D:6) a +3 great sword of freezing a +0 robe a +4 long sword a +0 robe (65, 31, D:6) a +2 flail of protection Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 scale mail (0, 2, D:7) a +0 hand axe a +0 leather armour (1, 2, D:7) a +0 whip a +0 chain mail a +0 vorpal flail (2, -44, D:7) 12 stones (2, -31, D:7) 22 stones (7, -20, D:7) a staff of air (17, 2, D:7) a +0 long sword (29, -27, D:7) a +0 hand axe (35, -8, D:7) 14 bolts (49, 7, D:7) a +0 dagger (55, -36, D:7) a +0 whip (55, -8, D:7) a +0 scale mail a +0 flail (57, 2, D:7) the +2 robe "Muvinu" {Fly rF+ Will+ Str+4} It affects your strength (+4). It protects you from fire. It grants you flight. It increases your willpower. (59, -42, D:7) a +0 dagger a +0 leather armour (61, -40, D:7) a +1 short sword of protection (64, -35, D:7) a +0 quarterstaff (64, -3, D:7) a +0 mace (65, -2, D:7) a +0 club (66, -24, D:7) a +0 dagger a +0 robe (67, -24, D:7) a +2 vampiric dagger a +0 leather armour (70, 10, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, 8, D:8) a +0 falchion (4, 10, D:8) a +0 spear a +0 robe (5, 10, D:8) a +3 halberd a +0 robe (7, 6, D:8) a +0 whip (7, 7, D:8) a +0 war axe a +0 ring mail a +0 flail a +0 dagger a +0 robe (7, 10, D:8) a +0 great sword a +0 robe a +2 flail a +0 robe (7, 11, D:8) a +5 battleaxe of freezing a +0 robe (9, 5, D:8) 7 stones (9, 17, D:8) a +0 spear (still there?) a +0 animal skin (still there?) (10, -13, D:8) a +0 battleaxe a +0 robe (11, 5, D:8) 10 stones (12, -12, D:8) a +1 hat of stealth (16, -12, D:8) a +0 hand axe (17, -8, D:8) a book of Callings (18, 8, D:8) a +0 dagger a +0 robe (19, 9, D:8) a +0 shortbow 16 arrows (20, -10, D:8) a +0 dagger (21, 5, D:8) +0 steam dragon scales a +1 vorpal shortbow 22 arrows (23, -13, D:8) a +0 hand axe of flaming (34, 14, D:8) 16 stones (37, -11, D:8) a +0 war axe a +0 mace (38, -11, D:8) a +0 flail (40, -8, D:8) a +0 dagger a +0 leather armour (41, -2, D:8) 14 arrows (43, -8, D:8) a +0 club (44, -17, D:8) 29 stones (51, -16, D:8) 10 poisoned darts Level 9 of the Dungeon (0, 0, D:9) 12 arrows (4, -5, D:9) a +4 dire flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 club (still there?) 9 stones (still there?) a +0 war axe (still there?) a +0 robe (still there?) a +4 dagger (still there?) a +0 robe (still there?) a +4 flail (still there?) a +0 robe (still there?) (5, -6, D:9) a +0 short sword (still there?) a +0 club (still there?) 2 poisoned darts (still there?) a +0 dagger (still there?) a +0 dagger (still there?) 6 stones (still there?) (15, -6, D:9) a book of Fire (15, -2, D:9) a +0 shortbow 19 arrows (19, -43, D:9) a potion of attraction (21, -5, D:9) a scroll of vulnerability (35, -12, D:9) a potion of heal wounds (50, -28, D:9) a scroll of identify (53, -36, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (0, 28, D:10) 19 bolts (4, -15, D:10) a +0 battleaxe a +0 chain mail (4, 27, D:10) a +0 chain mail (15, -16, D:10) 9 bolts (22, -13, D:10) 16 stones (22, 8, D:10) 15 arrows a +0 shortbow (25, -19, D:10) a +2 hat (26, -19, D:10) 18 stones (35, 15, D:10) a wand of charming (4) (44, -18, D:10) 3 boomerangs (52, 5, D:10) a +0 mace (56, -25, D:10) 11 bolts Level 11 of the Dungeon (0, 0, D:11) 2 large rocks (10, 18, D:11) 25 stones (15, 7, D:11) a +0 scale mail (15, 25, D:11) 19 stones (16, 24, D:11) a +0 hand axe a +0 chain mail (17, 17, D:11) a +0 whip (17, 18, D:11) a +0 club a +3 dagger a +0 robe a +0 flail (17, 19, D:11) a +1 vorpal spear (still there?) a +0 ring mail (still there?) a +0 kite shield (still there?) an amulet of magic regeneration (still there?) (20, 13, D:11) a +0 club (21, 13, D:11) a +0 club a +0 leather armour (22, 15, D:11) a +0 spear (24, 11, D:11) a +0 spear (26, 12, D:11) a +0 whip (27, 9, D:11) a +0 dagger a +0 robe (29, 11, D:11) 5 large rocks (30, 6, D:11) a +0 giant spiked club (still there?) a +0 giant club (still there?) (39, 18, D:11) 12 poisoned darts (60, 19, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 cloak (0, 31, D:12) 24 stones (8, 9, D:12) 17 arrows a +1 vorpal shortbow (8, 44, D:12) 19 arrows (12, 14, D:12) 12 stones (13, 42, D:12) a +0 rapier (13, 44, D:12) a +0 mace (28, 4, D:12) +0 acid dragon scales (39, -8, D:12) 13 arrows (39, -7, D:12) a ring of poison resistance (51, 16, D:12) a +0 plate armour Level 13 of the Dungeon (5, 46, D:13) a +0 flail a +0 halberd (6, 46, D:13) a +0 flail of protection a +0 halberd a +1 trident of venom a +0 scale mail (7, 45, D:13) a +0 flail (18, 10, D:13) a +0 halberd a +0 chain mail a +0 battleaxe (20, 36, D:13) a +0 rapier Level 14 of the Dungeon (0, 0, D:14) a +0 robe (1, 26, D:14) a +2 great mace of protection a +0 leather armour (12, 15, D:14) 19 arrows a +0 shortbow (17, 33, D:14) a +0 pair of gloves (21, 17, D:14) a scroll of noise (32, 16, D:14) a +0 fustibalus (39, 30, D:14) 22 stones (46, -3, D:14) a +4 vampiric long sword 6 javelins a +0 scale mail (56, 1, D:14) a +0 shortbow 27 arrows (61, -2, D:14) a scarf of invisibility Level 15 of the Dungeon (0, 0, D:15) 9 stones (7, -32, D:15) a +3 scimitar of flaming (16, -16, D:15) a +0 shortbow 16 arrows (16, -14, D:15) a potion of degeneration (17, -13, D:15) a +0 falchion (25, -1, D:15) 5 large rocks a +2 scimitar of flaming (27, -5, D:15) 17 arrows (34, -38, D:15) a +2 barding (38, -39, D:15) a +0 club (53, -4, D:15) a +0 trident a +0 robe (55, -8, D:15) 16 stones (56, -31, D:15) 11 stones (59, -29, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (59, -27, D:15) a +0 giant spiked club (60, -29, D:15) a +0 halberd a +0 robe (60, -28, D:15) a +0 giant club a +0 giant club Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 leather armour 2 boomerangs a +0 flail (1, 2, Orc:1) a +0 chain mail a +0 trident (5, -18, Orc:1) a +0 leather armour (still there?) a +0 dagger (still there?) (5, -17, Orc:1) a +0 robe a +0 dagger (6, -17, Orc:1) a +0 chain mail a +0 mace a +0 cloak a +3 short sword (7, -23, Orc:1) a ring of poison resistance a ring of positive energy a ring of magical power a wand of charming (9) a wand of iceblast (24) a wand of paralysis (4) a wand of polymorph (15) a wand of digging (3) a wand of mindburst (11) (7, -17, Orc:1) a +0 club (8, -18, Orc:1) a +0 short sword (20, -16, Orc:1) a +0 chain mail 6 boomerangs a +0 halberd (20, -15, Orc:1) a +0 chain mail a +0 halberd (22, -14, Orc:1) a +0 chain mail a +0 long sword (23, -23, Orc:1) a +0 giant club (23, -16, Orc:1) a +0 plate armour 7 boomerangs a +0 mace (30, -43, Orc:1) a +0 long sword a +0 chain mail a +0 hand axe a +0 leather armour a +0 mace a +0 chain mail a +0 hand axe (31, -43, Orc:1) a +0 mace a +0 leather armour (32, -43, Orc:1) a +0 trident a +0 plate armour (32, -42, Orc:1) a +0 dagger (33, -43, Orc:1) a +0 dagger a +0 leather armour a +0 halberd 8 boomerangs a +0 plate armour 5 large rocks (44, -43, Orc:1) 11 gold pieces (45, -43, Orc:1) 12 gold pieces Level 2 of the Orcish Mines [Shop] Otewe's Antique Armour Emporium a scarf of repulsion (420 gold) a +0 pair of boots of stealth (402 gold) a +3 chain mail of fire resistance (927 gold) a +0 plate armour (805 gold) the +2 robe "Caffi" {rPois rF- Int+3} (742 gold) It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. a +0 helmet (157 gold) a +0 chain mail (157 gold) a +2 robe of the Archmagi (1319 gold) a +0 pair of boots of stealth (402 gold) a +0 robe (24 gold) a +0 plate armour (805 gold) a +0 chain mail (157 gold) the +2 pair of boots of Vanity {Int+4} (1046 gold) It affects your intelligence (+4). [Shop] Lonkufah's General Store a +0 shortbow (42 gold) 20 arrows (56 gold) a potion of magic (112 gold) 7 boomerangs (49 gold) a potion of curing (42 gold) a +0 flail (49 gold) a +0 pair of boots (63 gold) a +3 vorpal scimitar (322 gold) the +8 plate armour of Fuzzy Beauty {rCorr} (1058 gold) It protects you from acid and corrosion. [Shop] Ibaeraff's Antique Armour Boutique a +0 leather armour (62 gold) a +0 scale mail (124 gold) a +0 ring mail of cold resistance (341 gold) the +3 ring mail of Indomitability {rElec rF- Regen+ SInv} (936 gold) It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. It increases your rate of health regeneration. the +2 plate armour "Ferr" {rN+ Int+4} (1630 gold) It affects your intelligence (+4). It protects you from negative energy. a +0 ring mail (124 gold) a +0 plate armour (713 gold) a +0 chain mail (139 gold) [Shop] Iwkifer's Book Emporium the Volume of Unstable Bewitchment (1200 gold) Spells Type Level Known a - Summon Guardian Golem Hexes/Summoning 3 no b - Petrify Transmutation/Earth 4 no c - Eringya's Noxious Bog Transmutation/Poison 6 no d - Dragon Form Transmutation 7 yes the Reference Book on Companions and Combat Magic (1040 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Sticky Flame Conjuration/Fire 4 no c - Summon Lightning Spire Summoning/Air 4 no d - Bolt of Magma Conjuration/Fire/Earth 5 no e - Shadow Creatures Summoning 6 no a book of the Sky (1040 gold) Tos Seash's Handbook of Harmful Moulding (1200 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Hydra Form Transmutation 5 no c - Freezing Cloud Conjuration/Ice/Air 6 no d - Eringya's Noxious Bog Transmutation/Poison 6 no a book of Power (720 gold) a book of Death (1120 gold) a book of Transfigurations (880 gold) a book of the Earth (1040 gold) a book of Misfortune (320 gold) a book of the Dragon (1440 gold) a book of Burglary (1200 gold) a Necronomicon (1766 gold) [Shop] Dadum's Antique Weapon Emporium the +9 sword of Zonguldrok {reap} (2560 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. a +1 short sword of venom (339 gold) a +0 short sword (96 gold) a +0 falchion (96 gold) a +2 dagger of protection (460 gold) a +0 great sword (208 gold) the +7 short sword of Evolution {vorpal, Str+3} (1689 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). a +0 flail of protection (198 gold) a +0 glaive (208 gold) a +0 short sword (96 gold) a +0 club (32 gold) a +0 mace (96 gold) a +1 long sword of protection (358 gold) a +0 long sword (112 gold) (0, 0, Orc:2) a +0 giant club (1, -2, Orc:2) a +0 spear a +0 robe (3, -1, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail (16, 5, Orc:2) a +0 chain mail a +0 flail (17, 4, Orc:2) a +0 robe a +2 vampiric dagger a +0 robe a +0 dagger (17, 5, Orc:2) a +0 leather armour a +0 falchion (18, 3, Orc:2) a +0 leather armour a +0 whip (18, 5, Orc:2) a +0 chain mail a +0 broad axe (19, 3, Orc:2) a +0 giant club (20, 5, Orc:2) a +0 chain mail a +0 halberd a +0 plate armour a +0 long sword (21, 5, Orc:2) a +0 plate armour 9 boomerangs a +0 battleaxe a +0 chain mail a +0 war axe a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger (22, 0, Orc:2) a +0 leather armour a +0 trident a +0 chain mail a +0 mace (23, -2, Orc:2) a +0 robe a +0 dagger (23, -1, Orc:2) a +0 hand axe a +0 chain mail 5 boomerangs a +0 mace (24, -1, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 vampiric war axe a +0 club a +0 scale mail a +0 short sword a +0 plate armour a +1 vorpal long sword (27, -4, Orc:2) a +0 trident a +0 chain mail a +0 long sword (28, -4, Orc:2) a +0 plate armour a +0 war axe a +0 chain mail a +0 war axe a +0 leather armour a +0 falchion a +0 mace (33, -5, Orc:2) a +0 leather armour a +0 flail a +0 short sword a +0 chain mail a +0 great sword (33, -4, Orc:2) a +0 troll leather armour (34, -6, Orc:2) a +2 leather armour of positive energy a +0 whip a +0 chain mail a +0 mace (34, -4, Orc:2) a +0 leather armour a +2 short sword of draining Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (1, -16, Lair:1) 28 stones (2, -30, Lair:1) a wand of digging (6) (17, -3, Lair:1) 17 stones (19, -46, Lair:1) a +0 chain mail (24, -33, Lair:1) 10 sling bullets (27, -41, Lair:1) a +0 club (31, 5, Lair:1) 17 gold pieces (33, 4, Lair:1) a wand of charming (4) (43, -1, Lair:1) 12 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (1, 40, Lair:2) a +0 robe (2, 1, Lair:2) 17 stones (2, 39, Lair:2) a +0 falchion (3, 38, Lair:2) 4 poisoned darts (5, 49, Lair:2) 23 stones (15, 26, Lair:2) a tin of tremorstones (2/2) (34, 27, Lair:2) 4 javelins (42, -6, Lair:2) a +2 antimagic great sword (69, 13, Lair:2) 30 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 scrolls of noise 2 potions of degeneration a +6 ring of intelligence a +0 buckler a ring of willpower a ring of willpower a +0 long sword (3, 20, Lair:3) 2 large rocks (9, -18, Lair:3) 29 stones (12, -8, Lair:3) a +0 pair of gloves (13, -24, Lair:3) a +0 ring mail (13, -17, Lair:3) 18 stones (16, -6, Lair:3) the +10 broad axe "Goefi" {elec, Stlth+} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It makes you more stealthy. (28, -12, Lair:3) 23 stones (28, 24, Lair:3) a +0 war axe (33, 1, Lair:3) a +0 scale mail (47, -17, Lair:3) a +0 leather armour (50, -6, Lair:3) 25 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (5, 7, Lair:4) a +0 rapier (14, -19, Lair:4) 14 stones (28, -10, Lair:4) 19 stones (41, -19, Lair:4) a +0 hand axe (43, 21, Lair:4) 16 bolts (47, 14, Lair:4) a +0 battleaxe (53, 5, Lair:4) a scroll of torment (59, 5, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) 24 stones (13, -13, Lair:5) a +0 plate armour (13, 17, Lair:5) a +0 scale mail 28 arrows (17, -9, Lair:5) a +0 war axe (20, 4, Lair:5) a +0 buckler (22, 7, Lair:5) 9 bolts (27, 16, Lair:5) a +0 leather armour (28, 14, Lair:5) a +2 longbow of flaming 20 arrows a +0 barding (34, 17, Lair:5) a +0 battleaxe (59, -21, Lair:5) a scarf of shadows (62, 1, Lair:5) a potion of degeneration (66, 17, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 falchion (0, 3, Lair:6) a +0 chain mail (3, 20, Lair:6) 21 stones (4, 23, Lair:6) 22 stones (5, 9, Lair:6) a scarf of invisibility (7, 43, Lair:6) 13 sling bullets (10, 48, Lair:6) a +0 robe (11, 29, Lair:6) a +0 plate armour (12, 25, Lair:6) a +0 war axe (12, 40, Lair:6) a +0 hunting sling (13, 12, Lair:6) +0 steam dragon scales a +0 flail (17, 18, Lair:6) a +0 mace (20, -13, Lair:6) 24 arrows (28, 20, Lair:6) +0 fire dragon scales (29, 15, Lair:6) 22 bolts (30, 15, Lair:6) 14 sling bullets (46, 41, Lair:6) 21 sling bullets (49, 23, Lair:6) a +0 mace (49, 44, Lair:6) 17 stones (52, 5, Lair:6) a +0 leather armour (54, 13, Lair:6) 23 bolts (58, 0, Lair:6) a +0 long sword (59, 18, Lair:6) a +0 great mace (72, 45, Lair:6) a +1 short sword of venom Level 1 of the Shoals (1, 5, Shoals:1) a +0 trident (2, 9, Shoals:1) a +0 spear (2, 17, Shoals:1) a +2 vorpal hunting sling a +0 spear 16 stones (3, -15, Shoals:1) a +1 scale mail of fire resistance (4, 17, Shoals:1) a +3 hunting sling a +0 spear 22 stones (4, 18, Shoals:1) a +0 hunting sling a +0 spear 26 stones (9, 20, Shoals:1) a +0 trident (15, 11, Shoals:1) a +0 trident (18, -3, Shoals:1) 23 arrows (18, 8, Shoals:1) a scroll of noise (19, -9, Shoals:1) a +0 trident (20, -15, Shoals:1) a +0 trident (20, -10, Shoals:1) 19 sling bullets a +0 club a +0 hunting sling 23 stones a +0 club a +0 hunting sling (22, 7, Shoals:1) a +0 rapier a +0 robe (23, 7, Shoals:1) a +0 trident (30, -13, Shoals:1) a +1 short sword of holy wrath (31, -10, Shoals:1) 20 stones (35, 1, Shoals:1) a +0 spear a +0 hunting sling 22 sling bullets a +0 trident (35, 2, Shoals:1) a +0 club a +0 hunting sling 18 sling bullets (36, -4, Shoals:1) a +0 hunting sling a +0 club 31 sling bullets (36, 1, Shoals:1) a +0 spear a +2 vorpal hunting sling 32 sling bullets (37, -4, Shoals:1) a +0 hunting sling a +0 club 24 stones (38, -4, Shoals:1) a +0 spear (38, 6, Shoals:1) a +0 trident (41, -22, Shoals:1) a +0 spear of flaming (43, -5, Shoals:1) a +0 flail (44, -19, Shoals:1) a box of beasts (50, -7, Shoals:1) 14 stones (50, 20, Shoals:1) a +0 shortbow (51, 14, Shoals:1) a +0 spear (51, 15, Shoals:1) a +0 shortbow 14 arrows (57, 26, Shoals:1) 22 arrows (61, 12, Shoals:1) a +0 club Level 2 of the Shoals (0, 0, Shoals:2) 14 arrows (5, -18, Shoals:2) a manticore corpse (6, -1, Shoals:2) a death yak corpse (skeletalised by now) (7, -3, Shoals:2) a wind drake corpse (skeletalised by now) (7, -2, Shoals:2) a death yak corpse (skeletalised by now) (7, -1, Shoals:2) a catoblepas corpse (skeletalised by now) (8, -16, Shoals:2) a +0 trident a merfolk corpse (9, -37, Shoals:2) 7 javelins (9, -34, Shoals:2) a +0 flail (9, -17, Shoals:2) 22 stones (11, -27, Shoals:2) 22 arrows (11, -12, Shoals:2) a ring of magical power (11, -11, Shoals:2) 21 gold pieces (11, -3, Shoals:2) 14 gold pieces (14, -1, Shoals:2) 11 stones (19, -11, Shoals:2) 26 gold pieces (19, -3, Shoals:2) a +0 plate armour (22, -5, Shoals:2) a +0 club a +0 hunting sling 29 stones (25, -19, Shoals:2) a +0 trident (28, -17, Shoals:2) a +0 hunting sling a +0 spear 18 sling bullets (28, -13, Shoals:2) a +0 spear (29, -17, Shoals:2) a +0 club a +0 hunting sling 16 sling bullets (29, -15, Shoals:2) a +0 quarterstaff a +0 hunting sling 22 sling bullets (31, -17, Shoals:2) a +0 trident Level 1 of the Spider Nest (0, 0, Spider:1) a +0 war axe (3, 16, Spider:1) 23 stones (9, 23, Spider:1) a +0 halberd (12, -7, Spider:1) an amulet of guardian spirit (13, -9, Spider:1) 17 stones (16, 12, Spider:1) 11 bolts (18, 20, Spider:1) a +0 long sword Level 2 of the Spider Nest (0, 0, Spider:2) the +1 scale mail "Jokh" {rF+ Dex+6 SInv} It affects your dexterity (+6). It protects you from fire. It lets you see invisible. (1, -14, Spider:2) a +0 plate armour (11, -15, Spider:2) 19 stones (13, -7, Spider:2) a +0 long sword (13, 16, Spider:2) a +0 robe (16, 3, Spider:2) a +0 dagger (19, 3, Spider:2) a +0 leather armour (24, 9, Spider:2) a +0 leather armour (28, 12, Spider:2) 19 bolts (30, 12, Spider:2) 22 stones (46, -23, Spider:2) a +0 war axe Level 3 of the Spider Nest (0, 0, Spider:3) 14 arrows (0, 11, Spider:3) a ring of flight a ring of ice a wand of flame (33) a wand of mindburst (2) an amulet of guardian spirit a wand of polymorph (19) (8, 8, Spider:3) a scroll of noise (8, 20, Spider:3) 9 stones (26, -17, Spider:3) a +0 halberd (28, 17, Spider:3) a +0 shortbow (36, -18, Spider:3) 24 sling bullets Level 4 of the Spider Nest (0, 17, Spider:4) 4 boomerangs (4, 18, Spider:4) 2 boomerangs (5, 5, Spider:4) a scroll of noise (9, -21, Spider:4) 15 stones (13, 14, Spider:4) a +0 buckler (19, -17, Spider:4) a +0 club (21, -7, Spider:4) 11 arrows