geirmund Level 1 of the Dungeon (0, 0, D:1) 21 stones (8, 5, D:1) 17 stones (17, 11, D:1) 6 poisoned darts (24, -13, D:1) 27 stones (24, 10, D:1) a +0 dagger (35, 9, D:1) a +0 whip 5 stones (36, -25, D:1) 12 poisoned darts (45, -2, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -10, D:2) a +0 robe (14, 8, D:2) a +0 short sword (18, 9, D:2) a +0 leather armour (23, 18, D:2) 17 poisoned darts (32, -10, D:2) a +0 club (33, -12, D:2) a staff of conjuration 24 arrows (40, -4, D:2) a +0 leather armour (41, 6, D:2) a +0 mace (45, 21, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (5, 39, D:3) 28 stones (11, 21, D:3) a +0 club (14, 18, D:3) a +0 short sword (21, 1, D:3) a +0 hand axe a +0 leather armour a +0 falchion a +0 flail (21, 32, D:3) a +0 club (38, 29, D:3) 19 stones (41, 49, D:3) a +0 dagger (49, 43, D:3) a +0 short sword a +0 chain mail (51, 20, D:3) a +0 short sword a +0 club (52, 17, D:3) 3 boomerangs a +0 hand axe a +0 flail (59, 36, D:3) a +0 short sword a stone a +0 club (59, 37, D:3) a +0 flail a +0 chain mail a +0 dagger Level 4 of the Dungeon [Shop] Vofonez's Antique Armour Emporium a scarf of repulsion (348 gold) a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +0 plate armour (667 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +2 pair of gloves of dexterity (623 gold) a +0 leather armour (58 gold) the +2 pair of boots "Gunas" {Str+9} (1171 gold) It affects your strength (+9). a +0 ring mail (116 gold) a +0 plate armour (667 gold) [Shop] Suaroih's Assorted Antiques a scroll of vulnerability (187 gold) a scroll of identify (50 gold) a wand of polymorph (8) (250 gold) a potion of mutation (200 gold) a scroll of immolation (87 gold) a scroll of teleportation (75 gold) a +0 hunting sling (37 gold) the +1 leather armour "Ikelal" {Rampage Drain rPois rC++} (752 gold) It greatly protects you from cold. It protects you from poison. It drains your maximum health when unequipped. It bestows one free step when moving towards enemies. a +0 pair of gloves of archery (287 gold) a +0 ring mail (100 gold) +0 swamp dragon scales (1250 gold) [Shop] Akigg's Weapon Emporium the +7 bardiche of Zocit {antimagic, Dex+3} (903 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). a +2 vorpal mace (198 gold) a +0 hand axe (36 gold) a +0 quarterstaff (48 gold) a +0 dagger (24 gold) a +0 falchion (36 gold) [Shop] Nion Iseym's Book Boutique a book of Air (490 gold) a book of Maledictions (350 gold) a book of Death (980 gold) a book of Flames (490 gold) a book of Changes (350 gold) a book of Necromancy (420 gold) a book of Party Tricks (700 gold) a book of Changes (350 gold) a manual of Crossbows (1545 gold) a book of Air (490 gold) the Almanac of Conjuration (980 gold) Spells Type Level Known a - Fireball Conjuration/Fire 5 no b - Orb of Destruction Conjuration 7 no Trog disapproves of the use of such an item. a book of Cantrips (280 gold) (0, 0, D:4) a +0 robe (4, -25, D:4) a +0 cloak (8, -3, D:4) a +0 cloak (17, -15, D:4) a +0 leather armour a +0 dagger (17, -10, D:4) a +0 leather armour a +2 dire flail of draining (18, -15, D:4) a +0 robe a +0 dagger (18, -8, D:4) a +0 short sword (22, 4, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 dagger a +0 robe (32, -32, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 21 stones (26, -15, D:5) a staff of fire (27, 14, D:5) a +0 hand axe (28, -15, D:5) a +0 dagger (29, -13, D:5) 12 stones (29, -10, D:5) a +0 whip (35, -5, D:5) 4 boomerangs (35, 14, D:5) a +0 hunting sling Level 6 of the Dungeon [Shop] Reall's Jewellery Shop a +6 ring of strength (877 gold) a ring of ice (375 gold) the ring of Mokudo Vuici {Ice rElec rN++ Int-2} (679 gold) [ring of ice] It enhances your ice magic. It affects your intelligence (-2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It greatly protects you from negative energy. an amulet of magic regeneration (450 gold) an amulet of regeneration (450 gold) an amulet of reflection (450 gold) a +4 ring of protection (540 gold) a ring of willpower (375 gold) a ring of ice (375 gold) a ring of ice (375 gold) the amulet "Patocras" {Spirit Str+7} (775 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It affects your strength (+7). (0, 0, D:6) a +0 robe (2, 14, D:6) the +10 scimitar "Tecil" {freeze, rC+++ Str-5 Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your dexterity (+5). It renders you almost immune to cold. (6, 3, D:6) a +0 mace a +0 leather armour (7, 23, D:6) a +0 giant club (15, 7, D:6) 16 arrows (25, 17, D:6) 21 arrows (31, 1, D:6) a +0 club a +0 flail (31, 2, D:6) a +0 morningstar a +0 scale mail (31, 6, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (6, 2, D:7) a +0 leather armour (14, -9, D:7) a water moccasin corpse (18, -5, D:7) a +0 chain mail (20, 2, D:7) 13 bolts (28, -32, D:7) a scarf of shadows (28, -26, D:7) a +0 giant club (30, -3, D:7) a +0 shortbow (still there?) 11 arrows (still there?) a centaur corpse (still there?) (33, -5, D:7) a +0 troll leather armour (still there?) a troll corpse (still there?) a killer bee corpse (still there?) (43, 8, D:7) 17 stones (46, -36, D:7) a +0 spear (46, -35, D:7) 19 arrows a +0 shortbow (47, -4, D:7) a book of Cantrips (52, -28, D:7) a +0 dagger a +0 robe a +0 leather armour a +0 hand axe (53, -29, D:7) a +0 dagger (still there?) a +0 robe (still there?) a +0 robe (still there?) a +0 dagger (still there?) (53, -27, D:7) a +0 club (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) Level 8 of the Dungeon (0, 0, D:8) a book of Conjurations (20, 1, D:8) a +0 flail (22, 8, D:8) a book of Geomancy (27, -3, D:8) a +0 dagger (30, 8, D:8) a +0 hand axe (31, -3, D:8) a +0 giant club a +0 giant club (32, -4, D:8) a +0 leather armour a +0 club a +0 cloak a +2 short sword of holy wrath (33, -3, D:8) a +0 vampiric hand axe (33, -2, D:8) a +0 dagger a +0 robe (34, -3, D:8) a +0 halberd a +0 plate armour (43, -20, D:8) 20 poisoned darts (43, 1, D:8) a +0 leather armour (47, 8, D:8) a book of Callings