Dungeon Crawl Stone Soup version 0.29-a0-542-g075992c915 (webtiles) character file. Game seed: 6948963425049699836 10266 gememama the Fighter (level 11, -1/83 HPs) Began as an Octopode Hunter on June 4, 2022. Was a Follower of Ashenzari. Slain by a merfolk siren ... wielding a +0 spear (12 damage) ... on level 2 of the Lair of Beasts on June 5, 2022. The game lasted 00:58:37 (14286 turns). gememama the Fighter (Octopode Hunter) Turns: 14286, Time: 00:58:38 Health: -1/83 AC: 5 Str: 11 XL: 11 Next: 59% Magic: 23/23 EV: 16 Int: 16 God: Ashenzari [*.....] Gold: 928 SH: 11 Dex: 15 Spells: 11/26 levels left rFire . . . SeeInvis . b - +6 trident (vamp) rCold . . . Faith . u - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect + j - amulet "At What Cost Knowledge?" {Reflect SH+5, Cun, Fort} (curse) rElec . Harm . p - ring of the Manifest Seeker {AC+4, Elem, Bglg} (curse) rCorr . Rampage . C - ring of the Shattered Burden {Fly, Self, Range} (curse) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.18/turn (no ring) (no ring) (no ring) @: flying, mesmerised A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Curse Item, Shatter the Chains You were on level 2 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 3 branches of the dungeon, and saw 14 of its levels. You also visited: Sewer. You collected 928 gold pieces. Inventory: Hand Weapons a - a +1 hand crossbow of venom b - a +6 vampiric trident (weapon) d - a +0 war axe D - a +0 long sword H - a +1 dagger of venom Missiles k - 3 silver javelins x - 17 poisoned darts Armour u - a +0 buckler (worn) Jewellery j - the cursed amulet "At What Cost Knowledge?" (around mantle) {Reflect SH+5, Cun, Fort} (You found it on level 1 of the Dungeon) [amulet of reflection] It reflects blocked missile attacks. SH: It affects your SH (+5). It has a curse which improves the following skills: Cunning: Dodging and Stealth. Fortitude: Shields. p - the cursed ring of the Manifest Seeker (left tentacle) {AC+4, Elem, Bglg} (You found it on level 2 of the Dungeon) [ring of protection] AC: It affects your AC (+4). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Beguiling: Conjurations, Hexes and Translocations. t - an amulet of regeneration C - the cursed ring of the Shattered Burden (right tentacle) {Fly, Self, Range} (You found it on level 6 of the Dungeon) [ring of flight] Fly: It grants you flight. It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Ranged Combat: Slings, Bows, Crossbows and Throwing. Wands y - a wand of polymorph (5) z - a wand of mindburst (19) B - a wand of digging (7) G - a wand of flame (16) J - a wand of acid (5) Scrolls c - 3 scrolls of vulnerability f - 3 scrolls of fear h - 2 scrolls of immolation i - 2 scrolls of enchant armour l - a scroll of enchant weapon n - a scroll of amnesia o - a scroll of magic mapping v - 2 scrolls of teleportation w - a scroll of blinking F - a scroll of fog Potions e - 3 potions of curing g - 4 potions of flight m - a potion of mutation q - 2 potions of brilliance r - 4 potions of resistance s - 2 potions of might A - a potion of attraction E - a potion of heal wounds I - a potion of ambrosia K - a potion of berserk rage Skills: * Level 10.6(11.4) Fighting - Level 4.0(4.8) Crossbows + Level 7.4(8.3) Dodging - Level 3.7(4.5) Stealth - Level 5.3(6.1) Shields + Level 7.2(8.1) Spellcasting + Level 6.7(7.5) Hexes + Level 3.3 Summonings - Level 2.3(3.0) Fire Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 36% N/A 4% 2 b - Cause Fear Hex 15% N/A 6% 4 c - Inner Flame Hex/Fire 23% N/A 4% 3 d - Summon Guardian Gole Hex/Summ 23% N/A 4% 3 e - Call Canine Familiar Summ 17% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 30% N/A 1% 3 Summon Small Mammal Summ 68% N/A 3% 1 Dazzling Flash Conj/Hex 36% N/A 9% 3 Anguish Hex/Necr 9% N/A 30% 4 Spider Form Tmut/Pois 6% N/A 38% 3 Yara's Violent Unravell Hex/Tmut 9% 3d6 63% 5 Iskenderun's Mystic Bla Conj/Tloc 6% 2d4 80% 4 Enfeeble Hex 15% N/A 99% 7 Starburst Conj/Fire 5% 6d4 100% 6 Discord Hex 15% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair (3/6) D:8 Sewer (visited) Swamp: Lair:2-4 Shoals: Lair:2-4 Snake: Lair:2-4 Spider: Lair:2-4 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 [ Annotations: D:8 exclusion: two-headed ogre D:9 exclusion: two-headed ogre Lair:1 exclusion: basilisk Lair:3 exclusions: basilisk and yak Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Reach: b) +6 trident (vamp) Press: ? - help, Dir - move target, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (mesmerising, about 37% to evade your +6 vampiric trident) You reach to attack! You hit the merfolk siren. You feel better. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. Reach: b) +6 trident (vamp) Press: ? - help, Dir - move target, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (lightly wounded, mesmerising, about 37% to evade your +6 vampiric trident) You reach to attack! You hit the merfolk siren. You feel better. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. Reach: b) +6 trident (vamp) Press: ? - help, Dir - move target, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (lightly wounded, mesmerising, about 37% to evade your +6 vampiric trident) You reach to attack! You puncture the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren chants its luring song. x2 Reach: b) +6 trident (vamp) Press: ? - help, Dir - move target, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (heavily wounded, mesmerising, about 37% to evade your +6 vampiric trident) You reach to attack! You hit the merfolk siren. You feel better. The merfolk siren is severely wounded. The merfolk siren chants its luring song. Unknown command. Reach: b) +6 trident (vamp) Press: ? - help, Dir - move target, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (severely wounded, mesmerising, about 37% to evade your +6 vampiric trident) You reach to attack! You barely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants its luring song. Reach: b) +6 trident (vamp) Press: ? - help, Dir - move target, f/p - merfolk siren Aim: a merfolk siren, wielding a +0 spear (severely wounded, mesmerising, about 37% to evade your +6 vampiric trident) You reach to attack! You puncture the merfolk siren! The merfolk siren is almost dead. The merfolk siren hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The merfolk siren hits you from afar with a +0 spear! You die... #......#..../...# ≈. #...............#.≈. ##......#........#≈.. #...........(.....)###.. .. # ##.^...................... ... ###........#.......)........ ..# ...........#......m.......# #.# #.#######...#.##...P.#....# #.# ## #.....[..@.........# #.# .# #..................#####.# # ##.................#..##.. # #.......................P #.....#..P##...###P##P..# #..........#...# #####... ### #####.#........#...# #..# #P###..##.P............# #..# ...................#...#######..# You could see a merfolk siren (mesmerising). Vanquished Creatures 3 elephants (Lair:3) 2 merfolk sirens (Lair:2) 2 black mambas (Lair:3) A cane toad (Lair:2) 4 komodo dragons A hornet (D:8) A merfolk (Lair:2) A shadow (D:9) 12 yaks A steam dragon (D:6) 4 water moccasins 2 sky beasts 2 ice beasts A black bear (D:6) 3 ogres 2 centaurs 2 phantoms 5 bullfrogs 2 gnoll sergeants (D:9) A necrophage (D:6) 6 scorpions 2 wights 7 killer bees An electric eel (D:8) A howler monkey (D:5) 7 hounds 2 gnoll shamans 7 jellies 9 orc priests 8 orc wizards 5 hell rats (Lair:1) 18 gnolls 13 adders 3 river rats A shadow imp (D:6) 2 white imps An ufetubus (D:5) 4 dart slugs 2 worms 31 orcs 10 ball pythons 11 bats 9 endoplasms 5 giant cockroaches 8 goblins 7 hobgoblins A jackal (Sewer) 6 quokkas 10 frilled lizards 6 kobolds 8 rats 263 creatures vanquished. Vanquished Creatures (others) 9 fungi 8 plants 17 creatures vanquished. Grand Total: 280 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gememama the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 237 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/2 379 | D:1 | Found a faded altar of an unknown god. 925 | D:2 | Reached skill level 3 in Fighting 925 | D:2 | Reached XP level 3. HP: 23/26 MP: 3/3 1193 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/4 1442 | D:2 | Reached skill level 4 in Fighting 1931 | D:3 | Reached XP level 5. HP: 37/37 MP: 5/5 1936 | D:3 | Found a glowing drain. 1945 | Sewer | Entered a sewer 2104 | Sewer | Reached skill level 1 in Hexes 2231 | D:3 | Reached skill level 1 in Spellcasting 2562 | D:3 | Reached XP level 6. HP: 43/44 MP: 7/7 2963 | D:3 | Reached skill level 5 in Fighting 3557 | D:4 | Identified the +1 leather armour "Peoplara" {Rampage Str+3} 3694 | D:4 | Found a staircase to the Ecumenical Temple. 3701 | Temple | Entered the Ecumenical Temple 4020 | D:4 | Reached XP level 7. HP: 41/50 MP: 9/9 4502 | D:4 | Reached skill level 6 in Fighting 4934 | D:5 | Entered Level 5 of the Dungeon 4976 | D:5 | Reached XP level 8. HP: 47/57 MP: 10/12 5195 | D:5 | Reached skill level 1 in Shields 5207 | D:5 | Found a broken altar of Ashenzari. 5217 | D:5 | Became a worshipper of Ashenzari the Shackled 5527 | D:5 | Found a sacrificial altar of Ru. 5952 | D:5 | Found a glowing silver altar of Zin. 5953 | D:5 | Noticed an angel 6309 | D:6 | Found a white marble altar of Elyvilon. 6401 | D:6 | Reached skill level 7 in Fighting 6401 | D:6 | Reached skill level 5 in Dodging 6482 | D:6 | Reached XP level 9. HP: 32/64 MP: 15/15 6723 | D:6 | Learned a level 2 spell: Ensorcelled Hibernation 6746 | D:6 | Found a basalt altar of Yredelemnul. 7043 | D:7 | Found Lamn's Armour Boutique. 7190 | D:7 | Reached skill level 5 in Spellcasting 7469 | D:7 | Found a hide-covered altar of Uskayaw. 7683 | D:7 | Reached skill level 8 in Fighting 8054 | D:8 | Noticed a hornet 8059 | D:8 | Killed a hornet 8201 | D:8 | Found a staircase to the Lair. 8228 | D:8 | Noticed a two-headed ogre 8739 | D:8 | Noticed a komodo dragon 8935 | D:8 | Found a stormy altar of Qazlal. 8992 | D:8 | Reached skill level 5 in Hexes 8992 | D:8 | Reached XP level 10. HP: 73/73 MP: 18/18 9223 | D:8 | Found a shimmering altar of Xom. 9665 | D:9 | Reached skill level 1 in Fire Magic 9809 | D:9 | Noticed a two-headed ogre 10183 | D:9 | Reached skill level 9 in Fighting 10737 | D:10 | Entered Level 10 of the Dungeon 10737 | D:10 | Noticed a gargoyle 10787 | Lair:1 | Entered Level 1 of the Lair of Beasts 10793 | Lair:1 | Learned a level 4 spell: Cause Fear 10807 | Lair:1 | Reached * piety under Ashenzari 10812 | Lair:1 | Learned a level 3 spell: Inner Flame 11274 | Lair:1 | Reached skill level 1 in Summonings 12055 | Lair:1 | Learned a level 3 spell: Summon Guardian Golem 12059 | Lair:1 | Learned a level 3 spell: Call Canine Familiar 12090 | Lair:1 | Reached skill level 5 in Shields 12114 | Lair:1 | Reached XP level 11. HP: 63/82 MP: 19/22 12764 | Lair:2 | Reached skill level 10 in Fighting 13584 | Lair:3 | Noticed a five-headed hydra 14286 | Lair:2 | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, ebering_ecumenical_altar_mist, hangedman_decor_clover_reticule, st_stairs_7, moated_statue D:2: layout_loops_corners, minmay_pentomino_r4 D:3: layout_basic, gup_sewer_entry_pipe D:4: layout_loops_ring, minmay_temple_entry_tees D:5: nicolae_cairo_tiling_large, layout_basic, overflow_temple_1_default, mainiacjoe_overflow_chevrons, zin_angel, st_stairs_12 D:6: layout_rooms, mainiacjoe_overflow_paths, mainiacjoe_overflow_cross_hatched D:7: layout_loops_cross, nicolae_overflow_hidden_temple, serial_shops, nicolae_shop_statue_plus, kennysheep_generic_room_10 D:8: minmay_skewed_foursquare, layout_cave_pods, nicolae_qazlal_style_of_elements, lemuel_tele_altar, lair_entry_dummy, minivault_4 D:9: layout_basic D:10: layout_big_octagon, mainiacjoe_overflow_six_doors_small Temple: oiseaux_autumnal_temple Lair:1: layout_cave_pods Lair:2: layout_chaotic_city, elwin_shoals_entry_stream, infiniplex_staircase_pool_2 Lair:3: layout_regular_city, grunt_megastairs_4 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 3 4 5 6 7 8 9 10 | 10.6 Dodging | 3 4 5 6 7 | 7.4 Hexes | 1 2 3 5 6 | 6.7 Spellcasting | 1 2 4 5 6 7 | 7.2 Shields | 2 3 5 | 5.3 Stealth | 3 | 3.7 Fire Magic | 2 | 2.3 Summonings | 1 3 | 3.3 Crossbows | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | 9 | 53 | 155 | 17 || 234 Constrict | 2 | 15 | 28 | 23 || 68 Tentacles | 2 | 16 | 49 | 69 || 136 Punch | | 1 | 4 | 2 || 7 Long sword | | | 2 | || 2 Trident | | | | 189 || 189 Fire: Hand crossbow | 56 | 130 | 181 | 143 || 510 Throw: Dart | | | 2 | || 2 Cast: Ensorcelled Hiber | | | | 3 || 3 Cause Fear | | | | 9 || 9 Inner Flame | | | | 1 || 1 Invok: Curse Item | | | 1 | 2 || 3 Evoke: Wand | | | | 5 || 5 Use: Scroll | | 4 | | 11 || 15 Potion | | | | 3 || 3 Stab: Sleeping | | 1 | | || 1 Armor: Skin | 1 | 15 | 18 | 30 || 64 Dodge: Dodged | 9 | 40 | 73 | 141 || 263 Block: Other | 3 | 26 | 6 | || 35 Reflection | 1 | 3 | 1 | 5 || 10 Buckler | | | 44 | 110 || 154 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14429 | 13806 | 623 | 3656 | 7549 | 15 | 961.9 | Dungeon | 10328 | 9837 | 491 | 2137 | 5911 | 10 | 1032.8 | Temple | 272 | 245 | 27 | 53 | 171 | 1 | 272.0 | Lair | 3548 | 3443 | 105 | 1378 | 1356 | 3 | 1182.7 | Sewer | 279 | 279 | 0 | 88 | 111 | 1 | 279.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1759 daAuts Lair:1: 1577 daAuts D:3: 1382 daAuts D:5: 1303 daAuts Lair:2: 1209 daAuts D:4: 1182 daAuts D:9: 1040 daAuts D:2: 1011 daAuts D:7: 978 daAuts D:1: 897 daAuts D:6: 772 daAuts Lair:3: 761 daAuts Sewer: 279 daAuts Temple: 272 daAuts D:10: 1 daAuts