generaletaddeo Level 1 of the Dungeon (4, -4, D:1) 2 potions of curing (13, -8, D:1) 22 arrows (16, -36, D:1) a potion of attraction (19, -32, D:1) 2 potions of mutation (27, -24, D:1) a potion of ambrosia (29, -25, D:1) a potion of resistance (30, -32, D:1) a +0 club (58, -25, D:1) 2 potions of mutation (63, 1, D:1) a potion of curing Level 2 of the Dungeon (32, -26, D:2) a +0 club (42, -6, D:2) a +0 ring mail (43, 19, D:2) a potion of lignification (45, -10, D:2) a +0 hand axe (48, -12, D:2) a potion of heal wounds (48, -6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -30, D:3) a +0 war axe a +0 chain mail (8, 5, D:3) a +0 flail (9, -2, D:3) a +0 morningstar (9, 1, D:3) a +0 short sword (27, -28, D:3) a potion of degeneration (46, -16, D:3) a +0 short sword (53, -1, D:3) a +0 leather armour a +0 whip (58, -28, D:3) a +0 falchion (59, -18, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -19, D:4) a +0 robe (5, -15, D:4) 17 bolts (10, 0, D:4) a potion of brilliance (12, -21, D:4) a potion of haste (18, -25, D:4) a potion of curing (18, -13, D:4) a +0 mace (21, -8, D:4) a cursed +0 club (24, -26, D:4) a +0 short sword a +0 leather armour (30, -29, D:4) 2 boomerangs (34, 4, D:4) 16 gold pieces (34, 5, D:4) the cursed +2 arbalest of Izusakoh {flame, rF+ Will+ Stlth+} (still there?) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It affects your willpower, your defense against some magical effects. It makes you more stealthy. It has a curse placed upon it. 4 gold pieces (still there?) a cursed -2 dagger (still there?) (34, 7, D:4) 4 gold pieces a +0 hand axe (37, 5, D:4) 5 gold pieces (39, -2, D:4) 19 gold pieces