generaletaddeo Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -1, D:1) 16 arrows (8, -10, D:1) a +0 short sword (11, 4, D:1) 29 arrows (14, 19, D:1) a +0 short sword (16, 12, D:1) a book of Burglary (17, -27, D:1) a book of the Dragon (17, 8, D:1) a +0 dagger (21, 10, D:1) a +0 club (26, 17, D:1) an Everburning Encyclopedia (32, 8, D:1) a +0 club (38, -18, D:1) a +0 leather armour (38, -12, D:1) a book of Party Tricks (42, -11, D:1) a +0 club Level 2 of the Dungeon [Shop] Kilafaf's General Store a wand of flame (14) (80 gold) a wand of digging (7) (220 gold) a wand of paralysis (11) (130 gold) a +0 spear (30 gold) a +0 pair of boots of stealth (115 gold) a wand of iceblast (11) (150 gold) 16 stones (16 gold) a box of beasts (400 gold) a +0 war axe (35 gold) 19 stones (19 gold) (0, 0, D:2) 20 arrows (6, -9, D:2) a +0 ring mail (7, -10, D:2) a +0 club (29, -36, D:2) a potion of flight a scroll of amnesia (30, -28, D:2) a +0 robe (32, 14, D:2) a +0 short sword (33, 8, D:2) 12 arrows (33, 15, D:2) a +0 whip (34, 6, D:2) a +0 short sword (34, 11, D:2) a Trismegistus Codex (35, 14, D:2) a +0 club Level 3 of the Dungeon (4, -34, D:3) a +0 dagger (6, -23, D:3) a +0 robe (8, -2, D:3) 13 arrows (16, -4, D:3) a +0 club (27, -37, D:3) 13 bolts (33, -36, D:3) a +0 quarterstaff (37, -19, D:3) a +0 dagger (38, -37, D:3) a ring of magical power (42, -8, D:3) a +0 club (42, -6, D:3) a +0 club a +0 dagger (43, -5, D:3) a +0 club (47, -11, D:3) a +0 hunting sling (49, -6, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 1, D:4) a +0 whip a +0 ring mail (2, 1, D:4) a +0 dagger a +0 robe (25, 19, D:4) a +0 club (27, 41, D:4) a +0 dagger (38, 47, D:4) a +0 falchion a +0 leather armour (46, 33, D:4) a +0 whip (46, 34, D:4) a +0 flail (47, 2, D:4) a +0 battleaxe (47, 14, D:4) a +0 leather armour a +0 falchion (48, 34, D:4) a +0 trident (53, 43, D:4) a +0 whip a +0 leather armour (54, 40, D:4) 26 arrows (54, 43, D:4) a +0 whip (54, 44, D:4) a +0 spear (54, 49, D:4) a +0 club (55, 34, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 23 bolts (13, -4, D:5) a +0 morningstar a +0 ring mail (13, 4, D:5) a +0 spear a +0 whip (13, 5, D:5) a +0 halberd (34, 26, D:5) a +0 dagger (36, 25, D:5) a +0 club 3 boomerangs a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 20 bolts (6, -4, D:6) a +0 mace (7, -4, D:6) a +0 war axe a +0 whip (8, -4, D:6) a +0 club (13, -1, D:6) a +0 dagger (20, -18, D:6) 3 potions of attraction a +0 rapier a +0 war axe (25, 9, D:6) a +0 whip (33, -25, D:6) a +0 scale mail (34, -4, D:6) a +0 club (34, 10, D:6) a +0 club (35, -11, D:6) a +0 leather armour (35, 5, D:6) a +0 short sword a +0 robe (37, -21, D:6) a +0 hunting sling (45, 0, D:6) an amulet of magic regeneration Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (5, -15, D:7) a +0 robe (8, 8, D:7) a +2 vorpal halberd (8, 32, D:7) a +0 giant club a +0 giant club (10, 5, D:7) a +0 short sword (10, 9, D:7) a +0 dagger of protection a +3 short sword a +0 dagger (11, 8, D:7) a +0 whip (11, 11, D:7) a +0 club (12, 10, D:7) a +0 club (12, 11, D:7) a +0 short sword (12, 21, D:7) a +0 dagger (14, -21, D:7) a +0 robe (20, 24, D:7) a scroll of amnesia (25, 30, D:7) a potion of degeneration (27, -10, D:7) a +0 shortbow 15 arrows (33, 26, D:7) a +0 robe (34, 0, D:7) a +0 chain mail (35, -14, D:7) 17 bolts (37, 25, D:7) a +0 robe a +0 robe a +3 falchion (38, 24, D:7) a +0 robe (39, -3, D:7) a +0 robe a +0 dagger (40, -4, D:7) a +0 robe a +0 dagger (41, -4, D:7) a +0 chain mail a +0 club (43, -3, D:7) a book of Blood (43, 25, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (13, -4, D:8) a +0 short sword (17, 10, D:8) 27 arrows a +0 shortbow (17, 28, D:8) a +0 short sword a +0 ring mail (18, 26, D:8) a +0 hand axe a +0 scale mail (19, 18, D:8) 20 arrows a +0 shortbow (19, 28, D:8) a +0 hand axe a +0 leather armour (20, 18, D:8) a +0 short sword (23, 6, D:8) a +0 dagger (25, -6, D:8) 23 bolts (28, 17, D:8) a scroll of noise 2 potions of degeneration (29, 11, D:8) a +0 flail (30, 11, D:8) a +0 club (31, 18, D:8) a +0 lajatang (32, 23, D:8) a +0 chain mail a +0 scimitar a +0 giant club a +0 giant club (32, 24, D:8) a +0 leather armour a +0 dagger of electrocution (33, 21, D:8) a +0 dagger (33, 26, D:8) a +0 hand axe (36, 9, D:8) a potion of flight (42, 3, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, -3, D:9) a +0 shortbow 23 arrows (2, 21, D:9) the +1 pearl dragon scales of the Swamp {rF+ rN+ Will+} rF: It protects you from fire. rN: It protects you from negative energy. Will: It increases your willpower. a ring of protection from fire 4 scrolls of identify a ring of protection from fire +0 ice dragon scales the +0 pair of gloves "Muboul" {rN+ rCorr Int-2} Int: It affects your intelligence (-2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 short sword of venom 80 poisoned darts 4 scrolls of enchant armour a +1 robe of willpower a +6 ring of dexterity a piece from Xom's chessboard (15/15) a +0 long sword of protection a +2 short sword of protection +0 swamp dragon scales a +5 battleaxe of freezing a +3 mace of freezing a scroll of brand weapon a +0 vorpal scimitar a staff of poison 4 silver javelins the amulet of Siwn {Spirit Rampage rElec rC- Dex+6} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. a +4 dagger of electrocution a +0 hunting sling 3 potions of mutation an amulet of faith a staff of fire a +2 dagger of speed 2 scrolls of vulnerability an amulet of reflection 68 sling bullets 145 stones a scroll of torment 5 scrolls of enchant weapon (4, 21, D:9) a +0 pair of boots (5, 10, D:9) a +0 dagger (5, 32, D:9) a +0 leather armour (7, -1, D:9) a +0 shortbow 14 arrows (16, 10, D:9) a +0 shortbow 14 arrows (17, 7, D:9) a staff of poison (20, 9, D:9) 27 arrows (25, 32, D:9) a +0 quarterstaff (27, 40, D:9) 13 arrows a +0 shortbow (36, 18, D:9) a +0 halberd a +0 scale mail (36, 30, D:9) a book of Maledictions Level 10 of the Dungeon (0, 0, D:10) an amulet of regeneration (3, -19, D:10) a +0 halberd a +0 club (5, -19, D:10) a +0 buckler a +0 scale mail a +0 trident (6, -19, D:10) a +0 spear a +0 halberd (7, -19, D:10) a +0 club (12, 11, D:10) 2 boomerangs (16, -25, D:10) 16 stones (23, -32, D:10) 15 stones (23, -25, D:10) a scroll of amnesia (23, -24, D:10) a +0 ring mail (32, -35, D:10) a +0 mace (33, -18, D:10) 21 stones (41, -14, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (47, -25, D:10) a +0 falchion (51, -31, D:10) a +0 ring mail (53, 1, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 20 stones (15, -40, D:11) 5 boomerangs (15, -39, D:11) a +0 dagger a +0 leather armour (16, -41, D:11) a +0 dagger a +0 robe (16, -40, D:11) a +0 halberd a +0 chain mail (16, -39, D:11) a +1 dagger of speed (23, -6, D:11) a +0 long sword (25, -11, D:11) an amulet of faith (30, -29, D:11) a scroll of amnesia (34, -21, D:11) a +0 flail (34, -15, D:11) a book of the Spheres (34, -7, D:11) a box of beasts (43, -38, D:11) a scroll of vulnerability (44, -9, D:11) 8 stones (46, -12, D:11) a book of Debilitation (47, -36, D:11) a +0 giant club (still there?) a +0 giant club (still there?) (57, -11, D:11) a +0 mace (62, -21, D:11) a +0 giant spiked club a +0 giant club (62, -11, D:11) 17 bolts (64, 8, D:11) 25 stones Level 12 of the Dungeon (0, 0, D:12) an amulet of faith (4, 23, D:12) an amulet of reflection (7, 11, D:12) a +0 dagger a +0 robe a +0 dagger (7, 13, D:12) a +0 club (9, 4, D:12) a +0 helmet (23, 19, D:12) a +0 ring mail (24, 16, D:12) a +0 robe a +0 dagger (33, 34, D:12) 28 stones (37, 16, D:12) a +0 giant spiked club (38, 16, D:12) a +0 giant spiked club a +0 giant spiked club (41, 9, D:12) a +0 leather armour (51, 11, D:12) a +0 trident (56, 8, D:12) 5 large rocks (57, -3, D:12) 13 stones (57, 50, D:12) the +1 glaive of Checks and Balances {speed, *Noise +Blink Str+4} Attacks with this weapon are significantly faster. Str: It affects your strength (+4). +Blink: It lets you blink. *Noise: It may make noises in combat. (58, 28, D:12) 2 large rocks (60, 53, D:12) 2 large rocks (61, 39, D:12) 5 large rocks (62, 28, D:12) 17 large rocks (still there?) a +0 giant spiked club (still there?) (63, 29, D:12) a +0 plate armour (63, 57, D:12) 4 large rocks (63, 58, D:12) 6 large rocks (64, 57, D:12) 5 large rocks (64, 58, D:12) 3 large rocks (66, 57, D:12) a +0 scale mail (66, 59, D:12) 24 arrows (67, 44, D:12) the +9 long sword of the Unspeakable One {flame, rCorr Dex+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (67, 45, D:12) a +1 shortbow of freezing (67, 46, D:12) a +2 hand crossbow of freezing (67, 47, D:12) a +0 hunting sling of flaming (67, 48, D:12) the +5 falchion "Joirip" {flame, Will- rCorr Int-4 Dex+6} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (67, 57, D:12) 17 stones (67, 58, D:12) a +0 ring mail (68, -4, D:12) a +2 vorpal mace (68, 3, D:12) a +0 giant club (68, 44, D:12) the +6 spear of Ignis's Hope {flame, rF+} It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. (68, 45, D:12) a +2 flail of protection (68, 46, D:12) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It is more effective when stabbing unaware enemies, treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. (68, 47, D:12) a +0 great sword of protection (68, 48, D:12) a +4 rapier of venom (69, 5, D:12) a +0 giant spiked club (69, 53, D:12) a +2 great sword of flaming (70, 33, D:12) 4 large rocks (71, -3, D:12) 4 arrows (71, 34, D:12) 4 large rocks (71, 39, D:12) 5 large rocks (71, 45, D:12) 6 large rocks (71, 47, D:12) 3 large rocks (71, 48, D:12) 9 large rocks (71, 50, D:12) a +0 dire flail a +0 dire flail (72, 6, D:12) 11 stones (72, 8, D:12) a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail a +1 battleaxe of electrocution (1, 2, D:13) 19 sling bullets (4, -7, D:13) 15 stones (8, 0, D:13) a +0 chain mail a +3 battleaxe (11, 0, D:13) a +0 plate armour a +0 great sword (12, 6, D:13) 14 arrows (13, -18, D:13) a +0 robe (still there?) a +0 giant club (still there?) (13, 0, D:13) a +0 chain mail a +0 trident a +0 robe a +0 dagger (14, -20, D:13) a +0 ring mail (15, -19, D:13) a +0 buckler (15, 0, D:13) a +0 leather armour a +0 club (16, 0, D:13) a +0 leather armour a +0 dagger (18, -6, D:13) 20 stones (19, -24, D:13) a +0 long sword a +0 leather armour a +0 buckler (30, -32, D:13) 12 arrows (31, 10, D:13) a +0 dagger (32, -21, D:13) 5 large rocks (33, -22, D:13) a +0 buckler (38, -14, D:13) 26 stones (46, -29, D:13) 2 potions of flight (47, -30, D:13) a +1 whip of electrocution (48, -30, D:13) a +0 whip 3 boomerangs (48, -29, D:13) a +1 dagger of speed a +0 robe (50, -30, D:13) a +0 club (50, -7, D:13) a +0 ring mail (51, -7, D:13) a +0 hunting sling Level 14 of the Dungeon (0, 9, D:14) a +0 shortbow (0, 23, D:14) a +0 robe a potion of flight a +0 dagger of venom (1, 37, D:14) a +0 cloak (6, 35, D:14) 10 stones (11, 9, D:14) a +1 scimitar of flaming (13, 28, D:14) a +4 long sword (14, 37, D:14) a +4 long sword (21, -4, D:14) 5 large rocks (24, 1, D:14) a +0 robe a +0 lajatang (25, 1, D:14) a +0 troll leather armour (31, 1, D:14) 24 arrows a +0 shortbow a +0 dagger (31, 17, D:14) 4 large rocks (33, 17, D:14) a +0 helmet (34, -4, D:14) 20 arrows a +0 shortbow a +2 robe of cold resistance the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (34, 16, D:14) a +0 buckler (34, 18, D:14) a +0 dagger (34, 20, D:14) a +0 robe 22 arrows a +2 shortbow of flaming a centaur skeleton (35, 19, D:14) 3 large rocks (36, 0, D:14) a +2 scimitar of flaming (37, 46, D:14) a +1 scimitar of flaming (40, 20, D:14) 3 large rocks (40, 23, D:14) 12 stones Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (still there?) 7 arrows (still there?) (4, -2, D:15) a +0 hand crossbow (9, 6, D:15) 12 bolts (48, -7, D:15) a potion of lignification the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (3, 0, Lair:1) 28 stones (16, -12, Lair:1) 14 arrows (22, -14, Lair:1) a book of Storms (25, 7, Lair:1) a +0 club (25, 11, Lair:1) a +0 falchion (49, -9, Lair:1) 20 sling bullets (53, -6, Lair:1) 21 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 stones (5, -1, Lair:2) a +0 plate armour (24, 21, Lair:2) 20 stones (25, 22, Lair:2) 3 boomerangs (27, 31, Lair:2) a +0 chain mail (28, 31, Lair:2) a +0 buckler (30, -2, Lair:2) a +0 club (49, 3, Lair:2) a +0 glaive (50, 3, Lair:2) a +0 short sword a +0 robe Level 3 of the Lair of Beasts (1, 18, Lair:3) a +0 ring mail (5, 37, Lair:3) a +0 leather armour (13, 7, Lair:3) 23 arrows (27, 2, Lair:3) a +0 dagger (28, 34, Lair:3) a +0 robe (32, 7, Lair:3) 16 stones (33, 13, Lair:3) a +0 dagger (38, 10, Lair:3) a +0 pair of boots (48, 36, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (8, 27, Lair:4) a +0 rapier (13, 31, Lair:4) a +0 ring mail (19, -18, Lair:4) a potion of resistance (20, -18, Lair:4) a potion of heal wounds (26, -9, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (3, 9, Lair:5) a +0 pair of boots (23, 14, Lair:5) 13 stones (24, -8, Lair:5) a scroll of torment (28, -20, Lair:5) a +0 shortbow (31, -30, Lair:5) a +0 ring mail (31, 13, Lair:5) a +0 ring mail (47, -20, Lair:5) 20 bolts (49, 10, Lair:5) a +0 ring mail (53, 5, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of amnesia (2, -18, Lair:6) a +0 broad axe (7, -13, Lair:6) 20 stones (11, -8, Lair:6) 28 arrows (23, -41, Lair:6) 28 stones (25, -26, Lair:6) a +0 robe (26, -26, Lair:6) a +0 helmet (28, -30, Lair:6) a +0 mace (28, -2, Lair:6) a +0 battleaxe (30, 2, Lair:6) 22 arrows (41, -29, Lair:6) a +0 mace (42, -13, Lair:6) a +0 short sword (53, -34, Lair:6) 25 sling bullets (55, -18, Lair:6) a +0 quarterstaff (55, -17, Lair:6) a +0 glaive of venom a +0 scale mail (64, -18, Lair:6) a book of Hexes