generaletaddeo Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (6, 18, D:1) a +0 dagger (12, 4, D:1) a +0 ring mail (19, 20, D:1) a +0 club (20, 20, D:1) a +0 leather armour (21, 23, D:1) a +0 club (23, 22, D:1) 21 bolts (26, -11, D:1) a +0 robe (26, 8, D:1) a +0 robe (27, 6, D:1) a +0 dagger (30, 20, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Parewn's Weapon Shop a +3 fustibalus of flaming (572 gold) a +0 vorpal glaive (152 gold) a +0 dagger (26 gold) the +4 long sword of Imbalance {vorpal, rF+ rC++ Int-2 Dex-5} (546 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). Dex: It affects your dexterity (-5). rF: It protects you from fire. rC: It greatly protects you from cold. 19 arrows (49 gold) a +0 hunting sling (19 gold) a +0 long sword (45 gold) a +0 dagger (26 gold) a +0 mace (39 gold) a +0 whip (32 gold) [Shop] Wuen Pie's Magic Scroll Shop a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) [Shop] Teheevi's Antique Weapon Shop the +1 rapier of Ditic {vamp, rF+} (496 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. a +0 quarterstaff (64 gold) a +0 battleaxe of flaming (219 gold) a +0 short sword (48 gold) a +0 hand axe (48 gold) a +0 whip (40 gold) a +0 falchion (48 gold) [Shop] Qohahuam's Assorted Antiques the +3 trident "Losiujut" {flame, Str+4} (917 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). a +0 battleaxe (162 gold) a +0 flail (87 gold) [Shop] Ynoepsiy's Weapon Shoppe a +0 club (14 gold) 27 arrows (75 gold) a +0 hunting sling (21 gold) a +0 vorpal war axe (100 gold) a +0 dagger (28 gold) a +0 great mace (91 gold) a +0 flail (49 gold) a +2 quarterstaff of speed (336 gold) (0, 0, D:2) a +0 club (2, -8, D:2) a +0 club (3, -9, D:2) a +0 dagger (12, -33, D:2) a +0 ring mail (12, -25, D:2) a +0 robe a +0 club (21, -10, D:2) a +0 whip (22, -31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (25, -8, D:3) a +0 giant club (33, -5, D:3) 18 arrows (34, 15, D:3) a +0 club (44, -8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 18 arrows (2, 28, D:4) 11 gold pieces (2, 29, D:4) 12 gold pieces (2, 31, D:4) 9 gold pieces (2, 34, D:4) a +0 short sword (still there?) 2 stones (still there?) (31, 45, D:4) a +0 robe (40, 13, D:4) a +0 hand axe (42, 9, D:4) a +0 club (48, 28, D:4) a +0 dagger (51, -3, D:4) a +0 club (55, -6, D:4) a +0 trident Level 5 of the Dungeon (4, 9, D:5) a +0 scale mail (4, 12, D:5) a +0 mace (23, 52, D:5) 18 bolts (26, 8, D:5) a +0 short sword (32, 13, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (8, 16, D:6) 17 arrows (9, 14, D:6) a +0 chain mail (10, -12, D:6) a +0 mace (11, -2, D:6) 24 arrows (18, -24, D:6) a +0 robe (20, -23, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, -2, D:7) 14 arrows (5, 8, D:7) a +0 short sword a +0 dagger a +0 robe (19, 12, D:7) a +0 war axe (19, 13, D:7) a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (19, 14, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (19, 15, D:7) a +0 club a +0 dagger a +0 ring mail (19, 16, D:7) a +0 war axe (20, 13, D:7) a +0 club (33, -5, D:7) a +0 dagger (34, 12, D:7) a +0 club (40, -2, D:7) a +0 whip (44, 12, D:7) +0 steam dragon scales (45, 5, D:7) a +0 chain mail (48, 23, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 club a +0 dagger a +0 whip a +0 short sword (0, 1, D:8) a +0 whip (2, -22, D:8) a +0 great sword (2, -4, D:8) a +0 club (4, -20, D:8) 3 scrolls of noise a +0 whip of pain a tin of tremorstones (2/2) 3 scrolls of vulnerability 2 potions of degeneration a +1 morningstar of flaming a +0 dagger (4, -18, D:8) a +0 falchion (8, 4, D:8) the +1 pair of gloves of Eternal Vigilance {Harm +Inv rC+ Will+} rC: It protects you from cold. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. Will: It increases your willpower. a +0 hand axe a +0 falchion a +0 short sword (9, 4, D:8) a book of Flames (12, -19, D:8) a blink frog corpse (skeletalised by now) (17, -12, D:8) a +0 robe (24, -18, D:8) a +0 short sword a +0 club a +0 dagger (24, -17, D:8) a +0 dagger a +0 dagger (24, -14, D:8) a +0 short sword (25, -17, D:8) a +0 dagger (27, -15, D:8) a +0 giant club a +0 giant club (29, -28, D:8) a +0 vorpal halberd a +0 animal skin (32, -14, D:8) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a blink frog corpse (skeletalised by now) (2, 3, Lair:1) a blink frog corpse (skeletalised by now) (4, 12, Lair:1) a +0 whip (17, 10, Lair:1) the +10 quarterstaff of Duty {freeze, +Blink} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. +Blink: It lets you blink. (23, 10, Lair:1) a black mamba corpse (23, 16, Lair:1) a +0 robe (28, 24, Lair:1) a water moccasin corpse