generaletaddeo Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 15, D:1) 27 stones (9, 1, D:1) 21 stones (18, 18, D:1) a +0 club (26, 11, D:1) a +0 whip (27, 15, D:1) a +0 dagger (30, 24, D:1) 13 stones (46, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, -2, D:2) a +0 short sword (35, 30, D:2) a +0 leather armour (49, 24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 vorpal scythe a +0 robe (4, 17, D:3) a +0 dagger (11, 27, D:3) a +0 dagger (19, 28, D:3) a +0 leather armour (20, 36, D:3) a +0 dagger (22, 18, D:3) a +0 short sword (36, 37, D:3) a +0 club (40, 23, D:3) a +0 quarterstaff (47, 0, D:3) a +0 mace (49, 31, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a scroll of noise (1, -18, D:4) a +0 club (37, -40, D:4) a +0 dagger (38, -37, D:4) a +0 ring mail (39, -22, D:4) a +0 mace (49, -24, D:4) a potion of degeneration (51, -46, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Oroppa's Antique Armour Shoppe a +0 leather armour (42 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) a +0 ring mail (84 gold) a +0 chain mail (94 gold) (0, 0, D:5) a +0 club (9, -19, D:5) a +0 giant club a +0 giant spiked club (23, -35, D:5) a +1 pair of gloves (35, -28, D:5) a +0 robe Level 6 of the Dungeon [Shop] Ephudy's Fire Supplies Cerebov's Reference Book on the Arsonist (840 gold) Spells Type Level a - Scorch Fire 2 b - Conjure Flame Conjuration/Fire 3 c - Sticky Flame Conjuration/Fire 4 d - Fireball Conjuration/Fire 5 e - Fire Storm Conjuration/Fire 9 a staff of fire (375 gold) a ring of fire (375 gold) a +2 ring mail of fire resistance (315 gold) a +1 ring mail of fire resistance (240 gold) a manual of Fire Magic (1200 gold) (0, 0, D:6) a +0 dagger (2, 10, D:6) a +0 robe (4, -33, D:6) a +0 giant spiked club (4, -27, D:6) a +0 dagger a +0 leather armour (5, 11, D:6) a +0 robe (23, -35, D:6) a +0 hand axe (31, -10, D:6) a +2 quarterstaff of chaos a +0 scale mail a +0 battleaxe (32, -9, D:6) a +0 robe a +0 dagger a +0 ring mail a +0 flail (32, -6, D:6) a +0 hand axe (32, -5, D:6) a +0 club (33, -28, D:6) 6 large rocks (35, -40, D:6) a +0 morningstar a +0 leather armour a +0 hand axe (36, -44, D:6) a +0 dagger a +0 hand axe (40, 12, D:6) a +0 spear (45, -43, D:6) a +1 short sword of draining a +2 dagger of holy wrath a +0 flail a +0 club a +0 flail a +0 spear a +1 spear of venom a +0 quarterstaff a +0 scale mail a +0 spear a +0 spear (46, 0, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (6, -29, D:7) a +0 vorpal mace a +0 leather armour (7, -28, D:7) a +0 dagger a +0 dagger a +0 robe (7, -27, D:7) a +1 dagger of speed a +0 robe (17, -20, D:7) a +1 trident of freezing a +0 ring mail (17, -19, D:7) a +0 whip a +3 spear of flaming (18, -20, D:7) a +0 halberd (19, -40, D:7) a +0 hunting sling (19, -19, D:7) a +0 whip (22, -11, D:7) a +1 dagger of venom (23, -11, D:7) a +0 whip a +0 robe (24, -7, D:7) a +0 giant club (35, -2, D:7) a +0 hunting sling (38, -19, D:7) a +0 pair of gloves (39, -21, D:7) a +0 leather armour a +0 short sword a +0 robe a +0 falchion (40, -18, D:7) a +0 spear (41, -22, D:7) a +0 shortbow (41, 1, D:7) a potion of degeneration (43, -15, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) the +9 trident of Subjectivity {freeze, rN+ Dex+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). rN: It protects you from negative energy. (10, 3, D:8) a +0 long sword (13, -18, D:8) a staff of conjuration (16, -9, D:8) a staff of cold (22, -18, D:8) a +0 scale mail (23, -19, D:8) a +0 ring mail (23, -18, D:8) a +1 vorpal hand axe (23, -17, D:8) a box of beasts (23, -16, D:8) the +3 halberd of Koghodduj {vamp, Str-5 Dex+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-5). Dex: It affects your dexterity (+4). (24, -18, D:8) a +2 scale mail of positive energy (24, -17, D:8) a +2 vorpal mace (24, -16, D:8) 17 stones (25, -18, D:8) a +0 scale mail (29, -5, D:8) a +0 mace (42, -18, D:8) a +2 hat (46, 5, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 whip a +0 whip a +0 hand crossbow (1, 0, D:9) a +0 dagger a +0 short sword a +0 dagger (2, 10, D:9) a +0 morningstar (3, 5, D:9) a +0 robe (3, 9, D:9) a +0 falchion (13, -17, D:9) a +0 hand axe (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 club (still there?) a +0 ring mail (still there?) (17, 16, D:9) a +0 trident (27, 28, D:9) an amulet of regeneration a +0 robe a +4 halberd a +0 robe a +0 morningstar (28, 27, D:9) a +0 robe a +0 battleaxe (30, -14, D:9) a +0 glaive a +0 chain mail (30, -13, D:9) a +0 short sword (30, 3, D:9) a +0 trident (30, 12, D:9) a +0 robe a +2 flail of protection (31, -14, D:9) a +0 whip (31, 13, D:9) a +0 robe a +3 scimitar a +0 robe a +1 halberd (33, -14, D:9) a +0 whip a +0 leather armour (35, 32, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 ring mail a +0 dagger (41, -1, D:9) a +0 shortbow (50, 15, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (5, -19, D:10) a +0 short sword a +0 short sword (5, -18, D:10) a +0 dagger (6, -18, D:10) a +0 short sword a +0 dagger (6, -15, D:10) a +0 shortbow (7, -18, D:10) a +0 dagger a +0 dagger (7, -15, D:10) a +0 robe a +0 flail (7, -14, D:10) a +0 short sword (14, -16, D:10) a +0 whip a +0 short sword a +0 short sword (15, -14, D:10) a staff of cold (17, -17, D:10) a +0 shortbow (17, -12, D:10) a +0 dagger (17, 5, D:10) a +0 short sword (17, 6, D:10) 5 stones (still there?) a +0 whip (still there?) (18, 4, D:10) a +0 short sword an amulet of regeneration (18, 5, D:10) a +0 short sword (19, 4, D:10) a +0 short sword (19, 6, D:10) a +0 dagger (20, 3, D:10) a +0 chain mail 4 stones a +0 dagger (21, -21, D:10) a +0 robe a +0 club (21, 2, D:10) a +0 leather armour 2 stones a +0 short sword (22, 20, D:10) a +2 buckler the ring of Eshriwe Nuph {Int+4 Dex+6} [ring of dexterity] Int: It affects your intelligence (+4). Dex: It affects your dexterity (+6). the +8 executioner's axe of Rolost {elec, rPois} It occasionally discharges a powerful burst of electricity upon striking a foe. rPois: It protects you from poison. a potion of brilliance the +2 helmet of Music {rPois rC+ Stlth-} rC: It protects you from cold. rPois: It protects you from poison. Stlth: It makes you less stealthy. a potion of haste 2 atropa-tipped darts 3 scrolls of holy word 4 scrolls of amnesia 2 potions of magic a potion of cancellation 4 scrolls of identify a +2 cloak of stealth 6 scrolls of enchant armour 2 potions of attraction 2 scrolls of brand weapon 10 potions of mutation a +2 pair of boots a +1 vorpal war axe the +4 whip of Responsibility {elec, Int+4 Dex-4 SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). SInv: It lets you see invisible. a potion of resistance 330 stones (23, 4, D:10) a staff of cold (25, -4, D:10) a +0 dagger (26, 1, D:10) a +0 helmet a +0 chain mail the +4 morningstar "Xaupn" {vorpal, Will+ Int+2 Stlth+} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). Will: It increases your willpower. Stlth: It makes you more stealthy. the +4 shortbow of Cialib {vorpal, Fly Dex+6} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). Fly: It grants you flight. (29, -39, D:10) a +0 giant club a +0 giant club (47, 13, D:10) a +0 dagger (48, 13, D:10) a +0 short sword a +0 robe a +0 dagger (50, -4, D:10) a +0 shortbow of flaming a +0 dagger of distortion Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (11, -12, D:11) a +0 giant club a +0 dire flail (27, 24, D:11) a +0 shortbow a +0 shortbow a +0 shortbow (46, 5, D:11) 20 gold pieces (47, 11, D:11) a book of Spatial Translocations (48, -13, D:11) a +0 hunting sling (50, -10, D:11) a +0 ring mail (52, -19, D:11) 4 large rocks (53, -19, D:11) a +0 great sword (53, 3, D:11) the +4 glaive of Sharkskin {flame, rPois rC- Int+7} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+7). rC: It makes you vulnerable to cold. rPois: It protects you from poison. (58, 12, D:11) a wand of mindburst (5) (59, 1, D:11) 19 gold pieces Level 12 of the Dungeon (13, 7, D:12) a +0 arbalest (13, 19, D:12) a +0 giant club a +0 giant club (28, -13, D:12) 2 large rocks (39, 17, D:12) a +0 plate armour (50, 14, D:12) a +0 dire flail (54, 2, D:12) 4 large rocks (60, 35, D:12) a +0 long sword Level 13 of the Dungeon (0, 0, D:13) a +0 robe (6, 36, D:13) a +2 leather armour of cold resistance (15, 8, D:13) a +0 shortbow (22, 47, D:13) a +0 flail (33, 26, D:13) a +0 giant club (34, 28, D:13) a +0 giant spiked club (37, 4, D:13) a +0 hand axe (38, 6, D:13) a +0 scale mail (38, 24, D:13) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant spiked club (50, 29, D:13) a +0 shortbow (50, 30, D:13) a +0 longbow (50, 31, D:13) a +0 shortbow (63, 37, D:13) 5 large rocks (64, 0, D:13) a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) a +1 pair of boots (0, 20, D:14) a +0 scale mail (2, -8, D:14) a +0 shortbow (2, 6, D:14) 18 stones (16, 7, D:14) a +0 hunting sling (18, 17, D:14) an amulet of magic regeneration (21, 16, D:14) a +0 long sword (24, -3, D:14) a +0 mace a +0 leather armour (37, 36, D:14) 14 stones (38, 19, D:14) a +0 whip Level 15 of the Dungeon (0, 0, D:15) 3 large rocks (3, -35, D:15) a +0 shortbow (4, -35, D:15) a +0 shortbow (5, -35, D:15) a +0 shortbow (6, -35, D:15) a +0 shortbow a +0 shortbow of freezing (7, -35, D:15) a +0 shortbow (8, -1, D:15) a +0 giant club a +0 giant spiked club a +0 flail a +0 robe (8, 17, D:15) a +0 scythe (9, -8, D:15) 16 stones (9, 1, D:15) a +0 giant spiked club a +0 giant club (10, 0, D:15) a +0 giant spiked club a +0 giant spiked club (10, 1, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail (13, -23, D:15) 3 large rocks (15, -26, D:15) a +0 giant spiked club (16, -26, D:15) a +0 halberd a +0 plate armour (16, -24, D:15) a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour a +0 trident a +0 chain mail a +0 dire flail a +0 plate armour (16, -23, D:15) a +0 club a +0 short sword a +0 giant club (17, -26, D:15) a +0 flail a +0 plate armour (17, -25, D:15) a +0 halberd a +0 plate armour (17, -24, D:15) a +0 hand axe a +0 leather armour a +0 giant club (17, -23, D:15) a +0 club a +0 leather armour a +0 whip a +0 chain mail (18, -24, D:15) a +0 dagger a +0 dagger a +0 hand axe a +0 dire flail a +0 plate armour a +0 trident a +0 chain mail (18, -23, D:15) a +0 whip a +0 hand axe a +0 leather armour a +0 short sword a +0 hand axe a +0 chain mail (20, -10, D:15) 24 stones (33, 16, D:15) a scroll of noise (39, 3, D:15) a +0 giant spiked club (40, 7, D:15) 4 large rocks (40, 8, D:15) a +0 giant club (40, 9, D:15) a +0 dagger (still there?) a +2 robe of willpower (still there?) (40, 10, D:15) a +0 giant club (still there?) a +0 giant spiked club (still there?) (41, 10, D:15) a +0 club (still there?) a +0 robe (still there?) a +0 giant spiked club (still there?) (44, 24, D:15) a +1 scimitar of flaming (45, 4, D:15) a +0 giant club a +0 giant club (49, -15, D:15) a +0 scythe (50, -28, D:15) a +0 dagger a +0 robe (57, -30, D:15) 3 large rocks (68, -27, D:15) a +0 short sword (69, -35, D:15) a +0 flail a +0 ring mail (69, -27, D:15) 5 large rocks a +0 flail (70, -28, D:15) a +1 dire flail of protection a +0 chain mail (70, -27, D:15) a +0 trident (still there?) a +0 plate armour (still there?) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 scimitar of flaming a +2 robe (17, -16, Orc:1) a +0 dagger a +0 cloak (17, -8, Orc:1) a +0 short sword a +0 chain mail a +0 dire flail (17, -7, Orc:1) a +0 scale mail a +0 flail (18, -9, Orc:1) 3 large rocks a +0 club (18, -7, Orc:1) a +0 leather armour a +0 hand axe a +0 chain mail a +0 dire flail a +0 leather armour a +0 hand axe a +0 flail (19, 13, Orc:1) a +2 mace of protection (20, -5, Orc:1) a +0 robe a +0 dagger (20, 11, Orc:1) a +0 morningstar a +0 hand axe (20, 12, Orc:1) a +0 trident (21, -5, Orc:1) a +0 dagger (21, -4, Orc:1) a +0 plate armour a +0 trident (21, 10, Orc:1) a +0 plate armour a +0 bardiche (21, 11, Orc:1) a +0 hand axe a +0 dagger a +0 club (22, -4, Orc:1) a +0 giant club a +0 ring mail a +3 flail of protection (22, 8, Orc:1) a +0 chain mail a +0 war axe (22, 9, Orc:1) a +0 ring mail a +0 dagger (22, 10, Orc:1) a +0 robe a +0 dagger (22, 12, Orc:1) a +0 chain mail a +0 hand axe (23, -3, Orc:1) a +0 robe a +0 dagger (23, 9, Orc:1) a +0 chain mail a +0 hand axe (27, 0, Orc:1) a +0 leather armour a +0 flail (28, -1, Orc:1) a +0 plate armour a +0 short sword (30, -2, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Efaskidoo's Antique Armour Shoppe a +0 scale mail (96 gold) a +0 chain mail (108 gold) a +3 ring mail of positive energy (552 gold) a +0 chain mail (108 gold) a +0 pair of gloves (108 gold) a +0 plate armour (552 gold) a +0 scale mail (96 gold) [Shop] Feumn's General Store a potion of mutation (136 gold) a +0 leather armour (34 gold) a wand of iceblast (3) (119 gold) a +0 glaive (110 gold) a +4 giant club (402 gold) a +0 trident (59 gold) the +2 robe "Moodis" {Harm rF+} (419 gold) rF: It protects you from fire. Harm: It increases damage dealt and taken. a scroll of vulnerability (127 gold) [Shop] Buenaag's Antique Weapon Shop the +11 trident of Hepliaklqana's Scorn {pain, +Blink} (1942 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. +Blink: It lets you blink. a +0 long sword (87 gold) a +0 battleaxe (162 gold) a +0 battleaxe (162 gold) a +0 hand crossbow (87 gold) the +5 short sword "Otocyehe" {flame, Fragile Int+5} (1057 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+5). Fragile: It will be destroyed if unequipped. a +0 long sword of holy wrath (207 gold) [Shop] Civvik's Jewellery Emporium a +4 ring of evasion (576 gold) a ring of poison resistance (320 gold) a ring of ice (400 gold) a +4 ring of slaying (1248 gold) a +6 ring of strength (936 gold) a ring of protection from fire (400 gold) a ring of protection from fire (400 gold) a ring of protection from fire (400 gold) a ring of protection from cold (400 gold) a ring of fire (400 gold) (0, 0, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (0, 1, Orc:2) a +0 club (0, 2, Orc:2) a +0 giant club (1, 0, Orc:2) a +0 club a +0 ring mail (1, 1, Orc:2) a +0 flail a +0 dire flail a +0 chain mail (18, 2, Orc:2) a +0 dagger a +1 robe of cold resistance (20, -4, Orc:2) a +0 mace (still there?) a +0 ring mail (still there?) (20, -3, Orc:2) a +0 dagger (still there?) a +0 mace (still there?) (20, -2, Orc:2) a +0 short sword (21, 4, Orc:2) a +0 hand axe (still there?) a +0 leather armour (still there?) (22, -3, Orc:2) a +0 glaive 2 boomerangs a +0 plate armour (22, 2, Orc:2) a +0 flail (still there?) a +0 trident (still there?) (25, 1, Orc:2) a +0 long sword (still there?) a +0 chain mail (still there?) (25, 2, Orc:2) a +0 short sword (still there?) a +0 chain mail (still there?) (26, 3, Orc:2) a +0 flail (still there?) a +0 leather armour (still there?) (27, 0, Orc:2) a +0 dagger a +0 robe (28, 3, Orc:2) a +0 trident a +0 plate armour (29, 3, Orc:2) a +0 hand axe a +0 plate armour (34, 8, Orc:2) a +0 dagger (34, 14, Orc:2) a +2 robe of positive energy a +0 dagger (34, 16, Orc:2) a +0 leather armour a +0 short sword a +0 chain mail a +0 mace a +0 leather armour a +0 short sword (34, 17, Orc:2) a +0 chain mail a +2 halberd of venom (35, 6, Orc:2) a +0 plate armour (still there?) a +3 hand axe (still there?) (35, 8, Orc:2) a +0 whip (35, 14, Orc:2) a +0 plate armour a +0 halberd (35, 15, Orc:2) a +0 club a +0 club (35, 16, Orc:2) a +0 dagger a +0 chain mail a +0 scimitar (35, 17, Orc:2) a +0 giant club (still there?) a +0 giant club (still there?) (35, 18, Orc:2) a +2 vorpal flail (36, 17, Orc:2) a +0 dagger a +0 hand axe a +0 mace a +0 short sword a +0 robe a +0 dagger (36, 18, Orc:2) a +0 robe a +0 dagger (36, 19, Orc:2) a +0 chain mail a +0 short sword (37, 17, Orc:2) a +0 robe a +0 dagger (37, 19, Orc:2) a +0 chain mail a +0 short sword (37, 22, Orc:2) a +0 plate armour a +0 glaive (38, 31, Orc:2) a +0 chain mail a +0 war axe (39, 10, Orc:2) a +0 ring mail (still there?) a +0 club (still there?) (39, 32, Orc:2) a +0 chain mail (still there?) a +0 long sword (still there?) (39, 34, Orc:2) a +0 chain mail a boomerang a +0 scimitar (40, 33, Orc:2) a +0 giant club (40, 34, Orc:2) a +0 chain mail a +2 glaive of freezing (40, 35, Orc:2) a +1 pair of gloves (41, 11, Orc:2) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (41, 35, Orc:2) a +0 plate armour a +0 flail (42, 34, Orc:2) a +0 robe a +0 dagger (43, 5, Orc:2) a +0 plate armour a +2 vorpal halberd (43, 11, Orc:2) a +0 leather armour a +0 dagger (43, 34, Orc:2) a +0 plate armour a +0 flail (44, 31, Orc:2) a +0 plate armour a +1 great mace (45, 2, Orc:2) a +0 chain mail a +0 short sword (45, 4, Orc:2) a +0 long sword of protection a +0 plate armour (45, 29, Orc:2) a +0 chain mail (still there?) 2 boomerangs of dispersal (still there?) a +0 dire flail (still there?) (45, 31, Orc:2) a +1 hand axe of flaming a +0 flail a +0 chain mail a +0 long sword (46, 30, Orc:2) a +0 short sword (46, 31, Orc:2) a +0 hand axe (46, 34, Orc:2) a +0 plate armour (still there?) a +0 halberd of distortion (still there?) (47, 30, Orc:2) a +0 ring mail (still there?) a +0 mace (still there?) Level 1 of the Lair of Beasts (1, 41, Lair:1) a +0 quarterstaff (14, 21, Lair:1) a +0 battleaxe (23, 21, Lair:1) a +0 trident (30, 15, Lair:1) 22 stones (32, 11, Lair:1) 3 large rocks (50, 28, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (7, -14, Lair:2) the +7 long sword of the Key {freeze, MP+9} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. MP: It affects your magic capacity (+9). (16, 6, Lair:2) a +0 club (19, -21, Lair:2) a +0 rapier (27, -17, Lair:2) a potion of degeneration (36, -38, Lair:2) 19 stones (42, -23, Lair:2) a +0 rapier (47, -13, Lair:2) a potion of degeneration (54, -14, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (1, -44, Lair:3) a +0 plate armour (1, -21, Lair:3) a +0 shortbow (2, -1, Lair:3) 15 stones (22, -5, Lair:3) 16 stones (23, -14, Lair:3) a +0 scale mail (29, -20, Lair:3) a +0 giant spiked club (36, -26, Lair:3) a +0 leather armour (41, -48, Lair:3) a +0 robe (still there?) a +0 dagger (still there?) (47, -42, Lair:3) a +0 quarterstaff (47, -21, Lair:3) the +2 robe of Qazlal's Approval {Rampage Int+3} Int: It affects your intelligence (+3). Rampage: It bestows one free step when moving towards enemies. (52, -35, Lair:3) a scroll of torment (56, -3, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword of venom (10, 4, Lair:4) a +0 hunting sling (17, 11, Lair:4) 4 large rocks (36, 1, Lair:4) a +2 dagger of venom (46, 9, Lair:4) a +1 vorpal quarterstaff (47, 4, Lair:4) a staff of earth (50, 0, Lair:4) a +0 robe Level 5 of the Lair of Beasts (6, 31, Lair:5) a +0 vorpal war axe (6, 54, Lair:5) a +0 war axe (9, 10, Lair:5) a potion of degeneration (11, 30, Lair:5) a +0 flail (25, 49, Lair:5) a scroll of noise (30, 49, Lair:5) a +0 robe (42, 46, Lair:5) a +0 chain mail (45, 27, Lair:5) a +0 mace (62, 18, Lair:5) a +0 pair of boots Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 spear (3, 8, Lair:6) a potion of brilliance (4, -14, Lair:6) (unseen) (4, 7, Lair:6) a staff of fire (5, 8, Lair:6) 16 stones a +2 cloak (8, -15, Lair:6) a +0 buckler (still there?) a +0 spear (still there?) (9, -15, Lair:6) a +0 robe a +0 rapier (9, 6, Lair:6) a +0 spear (14, -7, Lair:6) a +0 spear (still there?) a +0 buckler (still there?) a +0 robe (still there?) a +0 short sword (still there?) (15, -9, Lair:6) a +0 buckler (still there?) a +1 robe of fire resistance (still there?) a +1 dagger of electrocution (still there?) (16, -8, Lair:6) a +0 buckler a +0 robe a +0 short sword (17, 2, Lair:6) a +0 robe a +0 rapier (18, 2, Lair:6) a +0 short sword (19, -20, Lair:6) a +0 chain mail (19, -2, Lair:6) a +0 falchion a +0 robe (19, 6, Lair:6) a +0 rapier of protection a +0 robe (22, -3, Lair:6) 4 large rocks (28, -8, Lair:6) 23 stones (35, -3, Lair:6) a +0 short sword a +0 robe a +0 rapier a +0 robe (41, 1, Lair:6) 21 stones (44, -34, Lair:6) a +0 whip Level 1 of the Spider Nest (2, -1, Spider:1) a +0 scythe (6, 15, Spider:1) a +0 long sword (9, 6, Spider:1) a +5 antimagic lajatang a +0 robe (12, 21, Spider:1) a +0 ring mail (20, -1, Spider:1) a +0 whip (31, 3, Spider:1) a +0 hunting sling (50, -29, Spider:1) a +0 cloak (51, -32, Spider:1) 10 stones (53, 16, Spider:1) 22 stones (61, -15, Spider:1) the +2 leather armour of Ypexuorr {rN+} rN: It protects you from negative energy. Level 2 of the Spider Nest (10, 3, Spider:2) a +0 pair of gloves (28, -13, Spider:2) a +0 spear (41, 7, Spider:2) a scroll of identify (46, -21, Spider:2) 2 scrolls of identify Level 3 of the Spider Nest (0, 0, Spider:3) 8 stones (3, 1, Spider:3) a +0 chain mail (5, 24, Spider:3) a +0 scale mail (5, 45, Spider:3) a +0 chain mail (8, 16, Spider:3) a torpor snail corpse (10, 23, Spider:3) a +0 chain mail (17, 43, Spider:3) a broodmother corpse (19, 42, Spider:3) an entropy weaver corpse (20, 46, Spider:3) a potion of degeneration (22, 38, Spider:3) a javelin (24, 36, Spider:3) a javelin (30, 26, Spider:3) an entropy weaver corpse (34, 28, Spider:3) a scroll of identify