gentoosiast Level 1 of the Dungeon (4, 10, D:1) a +0 whip (8, -17, D:1) a +0 dagger (23, -6, D:1) a cursed -1 dagger (31, -3, D:1) a +0 dagger (41, -37, D:1) a +0 spear (47, -20, D:1) a +0 dagger (56, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (20, 1, D:2) a +0 club (20, 5, D:2) a cursed ring of teleportation {@r0} (21, -1, D:2) a +0 club (25, 11, D:2) a cursed +0 dagger (27, 41, D:2) a +0 dagger (37, -2, D:2) a +0 club (38, -2, D:2) a +0 dagger (40, -2, D:2) a +0 club a +0 animal skin (40, 1, D:2) a +0 club (40, 2, D:2) a +0 dagger (40, 6, D:2) a +0 dagger (41, 4, D:2) a +0 robe (42, -1, D:2) a +0 club (60, 22, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, -40, D:3) a +0 dagger (29, -6, D:3) a cursed +0 scale mail (43, -19, D:3) a +0 hand axe (44, -20, D:3) a +0 club (44, -17, D:3) a +0 dagger (48, -18, D:3) a +0 dagger (49, -17, D:3) a +0 club (57, -31, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Igic's Weapon Boutique a +0 whip (35 gold) a +0 hand crossbow of freezing (116 gold) a +3 spear of flaming (313 gold) a +3 lajatang of pain (763 gold) a +0 quarterstaff (56 gold) a +0 scythe (42 gold) a +0 hunting sling (21 gold) a +0 war axe of distortion (149 gold) 27 stones (37 gold) a +0 flail (49 gold) 22 stones (30 gold) (0, 0, D:4) a cursed +0 leather armour (2, -1, D:4) a +0 hand axe (7, 11, D:4) a +0 giant club (8, -9, D:4) a +0 plate armour (11, -3, D:4) a cursed -1 flail (19, -7, D:4) a +4 spear (21, 13, D:4) a +0 robe a +2 flail of venom (32, 30, D:4) a +0 robe (33, 31, D:4) a scroll of random uselessness (43, -6, D:4) a +0 trident Level 5 of the Dungeon [Shop] Ubyqah's Jewellery Emporium an uncursed amulet of the acrobat (330 gold) a cursed ring of magical power (187 gold) a +4 ring of evasion (396 gold) an uncursed ring of magical power (220 gold) an uncursed ring of protection from fire (275 gold) a cursed ring of attention (49 gold) an uncursed ring of protection from cold (275 gold) the ring of Batosk {Fire rPois Str+2} (444 gold) [ring of fire] It enhances your fire magic. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. the ring of Tender Moments {*Corrode AC+3 Str+7 SInv Stlth+} (485 gold) [ring of protection] It affects your AC (+3). It affects your strength (+7). It lets you see invisible. It may corrode you when you take damage. It makes you more stealthy. the ring "Hiedeony" {rN+++ Int+6 SInv Stlth-} (596 gold) [ring of see invisible] It affects your intelligence (+6). It renders you almost immune to negative energy. It lets you see invisible. It makes you less stealthy. an uncursed amulet of guardian spirit (330 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed ring of protection from magic (275 gold) (0, 0, D:5) a +0 giant club (0, 1, D:5) a +0 falchion of holy wrath a +0 leather armour (3, -2, D:5) a cursed -3 club (11, -35, D:5) a +0 mace (11, 4, D:5) a +0 dagger a +0 robe (12, -35, D:5) a +0 short sword (13, -36, D:5) a +1 flail of protection a +0 ring mail a +0 dagger a +0 robe (15, -9, D:5) a +0 spear (21, -7, D:5) a +0 trident (26, 1, D:5) a +0 chain mail (28, -33, D:5) a +0 halberd (28, -32, D:5) a +0 halberd (34, -27, D:5) a +0 scythe (35, -28, D:5) a +0 club a +0 whip (35, -26, D:5) a +0 robe of cold resistance (51, -27, D:5) a +0 robe Level 6 of the Dungeon [Shop] Sutare Vade's Book Shop a book of Debilitation (520 gold) a book of Geomancy (455 gold) a book of Beasts (715 gold) a book of Conjurations (390 gold) a book of Minor Magic (260 gold) a book of Battle (520 gold) a book of Enchantments (650 gold) a book of Callings (390 gold) [Shop] Xiug Ceu's Distillery a potion of brilliance (48 gold) 2 potions of brilliance (96 gold) a potion of agility (48 gold) a potion of magic (96 gold) a potion of agility (48 gold) a potion of cancellation (96 gold) (0, 0, D:6) a +0 short sword a +0 chain mail (1, -2, D:6) a +0 short sword (1, -1, D:6) a +0 whip (3, -24, D:6) a +0 club (15, -4, D:6) a scroll of random uselessness (18, -32, D:6) a cursed ring of teleportation {@r0} (19, -15, D:6) a +0 trident (20, 5, D:6) a cursed -2 giant club (23, -8, D:6) a +0 mace a +0 dagger a +0 ring mail (23, -6, D:6) a +0 robe a +0 dagger (23, -5, D:6) a +0 robe (24, -9, D:6) a +0 club (25, -18, D:6) a +0 trident (34, -16, D:6) a -2 robe (55, -5, D:6) a +0 hand axe a +0 leather armour (55, -2, D:6) a +0 glaive a +0 chain mail (55, 0, D:6) a +0 rapier a +0 leather armour (55, 20, D:6) the +0 robe of an ice cave {-Cast rElec MR++ Int+3} It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. (56, 0, D:6) a +0 flail Level 7 of the Dungeon [Shop] Setic's Weapon Emporium a +0 rapier (44 gold) a +0 rapier (44 gold) 17 bolts (37 gold) a +0 mace (33 gold) a +4 trident of protection (288 gold) a +0 trident (38 gold) a +3 lajatang of speed (682 gold) the +6 flail of Oenomania {venom, Int+3} (522 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). a +0 double sword (165 gold) a +3 long sword of electrocution (282 gold) a +0 long sword of slicing (79 gold) a +0 trident (38 gold) a +0 great sword (71 gold) a +0 morningstar of protection (74 gold) a +0 falchion (33 gold) (1, -4, D:7) a scroll of identify (5, 7, D:7) a +0 club (5, 8, D:7) a +0 trident (9, 4, D:7) a +0 shortbow (14, 0, D:7) a potion of degeneration a +0 robe (16, 0, D:7) a +0 ring mail a +0 dagger (18, 3, D:7) a +0 chain mail a +0 long sword (20, -31, D:7) a +0 leather armour a cursed -3 falchion (26, -36, D:7) a +0 leather armour a +0 flail a +0 scale mail a +0 hand axe a +0 plate armour a +0 mace (28, -25, D:7) a +0 falchion (30, -32, D:7) a +0 robe (30, -31, D:7) a +0 leather armour (32, -31, D:7) a +0 robe a cursed +1 short sword a +2 spear a +0 spear a +0 robe (33, -31, D:7) a +0 robe a +0 leather armour a +4 scimitar of freezing a +0 mace a +0 dagger a +0 robe (35, -38, D:7) an uncursed staff of fire (40, -5, D:7) a +0 robe a +0 dagger (45, -31, D:7) a +0 robe a +0 dagger (48, -32, D:7) a +0 dagger (50, -23, D:7) a +0 dagger (51, -25, D:7) a +0 flail a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (6, -42, D:8) a +0 chain mail a +0 glaive (7, -42, D:8) a +0 robe a +0 dagger a +0 whip (8, -42, D:8) a +0 mace (10, -41, D:8) a +0 morningstar (13, -26, D:8) a +0 flail (14, -26, D:8) a +0 club a +0 ring mail (15, -26, D:8) a +0 dagger a +0 robe a +0 war axe a +0 falchion (15, -25, D:8) a +0 dagger a +0 robe a +0 mace (16, -25, D:8) a +0 dagger a +0 robe a +0 ring mail a +0 flail a cursed -2 club (17, -25, D:8) a +0 short sword of freezing a +0 morningstar a +0 flail a +0 leather armour a +0 club a +1 flail of protection (17, -24, D:8) a +0 dagger (18, -25, D:8) a +0 leather armour (19, -23, D:8) a +0 club a +0 leather armour (29, -25, D:8) a +1 morningstar of flaming a +0 leather armour a +0 hand axe a +0 scale mail a +0 dagger a +0 leather armour (33, -45, D:8) a +0 hunting sling (34, -25, D:8) a +0 dagger (36, -36, D:8) a +0 robe of cold resistance (40, -6, D:8) a +0 flail (40, -4, D:8) a +0 trident a +0 ring mail (40, -3, D:8) a +0 flail (60, -33, D:8) a +0 spear (65, -32, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 great sword (1, -10, D:9) a +4 flail a +0 robe (1, -9, D:9) a +2 halberd a +0 leather armour (7, -24, D:9) a cursed +4 long sword a +0 robe (9, -41, D:9) a +0 hand axe a +0 animal skin (12, 0, D:9) a +0 robe a +0 halberd (14, -40, D:9) a +0 cloak a +6 dagger of venom (15, -40, D:9) a +0 robe a +4 giant club (15, -5, D:9) a +0 short sword (16, -41, D:9) a cursed -1 shortbow (16, -3, D:9) a +0 short sword a +0 dagger (18, -4, D:9) a +0 dagger a +0 club (19, -5, D:9) a +4 dire flail a +0 robe (20, -17, D:9) a +0 robe (20, 3, D:9) a cursed -1 shortbow (28, -9, D:9) a +0 dagger (32, -11, D:9) a +0 short sword (38, -16, D:9) a cursed +4 dagger a +0 robe (38, -15, D:9) a +0 spear (40, -15, D:9) a +0 halberd (40, -12, D:9) 7 sling bullets (40, -11, D:9) 8 gold pieces (41, -15, D:9) a +0 club (41, -12, D:9) a scroll of immolation (42, -15, D:9) a +0 robe a cursed -3 whip (42, -13, D:9) a wand of acid (7) (unseen) (43, -9, D:9) a +0 robe a +0 dagger (44, -15, D:9) a +0 halberd (44, -13, D:9) a +0 leather armour a cursed -1 whip (44, -10, D:9) a cursed +0 robe a +0 dagger (49, -32, D:9) a +0 robe a +5 falchion (51, -34, D:9) a +0 robe a +4 mace (51, -14, D:9) a +0 club (53, -36, D:9) a +0 robe a +0 great sword (54, -38, D:9) a +0 robe a +0 long sword (54, -37, D:9) a +0 spear (55, -34, D:9) a cursed +0 robe a +3 falchion (55, -32, D:9) a +0 hunting sling (55, -27, D:9) a cursed +0 spear (55, -15, D:9) a +0 spear (56, -38, D:9) a +0 ring mail a +0 flail (56, -37, D:9) a +0 leather armour a +0 mace a +0 mace (57, -43, D:9) a +1 ring mail of magic resistance (57, -40, D:9) a +0 ring mail a +0 hand axe (57, -39, D:9) a cursed +0 plate armour a +1 battleaxe of electrocution Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (4, 23, D:10) the +1 chain mail of the Gastropod {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. (9, 2, D:10) a +0 club (9, 3, D:10) a +0 short sword (11, -10, D:10) a +0 short sword (12, -9, D:10) a +0 dagger (19, 9, D:10) a +0 troll leather armour (37, 2, D:10) a +0 hat (39, 1, D:10) a +3 hunting sling a +3 ring mail of magic resistance (39, 16, D:10) a +0 hand crossbow (52, 31, D:10) a cursed -3 club a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) the +9 whip of Melee {antimagic, rElec rPois MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 chain mail (3, 2, D:11) a +0 leather armour (7, 3, D:11) a +0 leather armour a +0 scimitar (13, 3, D:11) a +0 whip (23, 34, D:11) a +0 plate armour a +4 mace (25, 7, D:11) a +0 robe (26, 34, D:11) 3 large rocks a +0 club (26, 39, D:11) a +0 whip a cursed -3 club (27, 35, D:11) a +0 mace (27, 37, D:11) a large rock (29, 15, D:11) a +0 giant club (29, 32, D:11) a +0 robe a +0 dagger (29, 34, D:11) a +0 leather armour a +0 falchion (29, 35, D:11) a +0 short sword (29, 37, D:11) a +0 robe a +0 dagger (31, 11, D:11) a +0 chain mail (31, 12, D:11) a +0 robe a +0 dagger (32, 11, D:11) a +0 scale mail a cursed -2 club (33, 38, D:11) a -2 ring of dexterity (34, 11, D:11) a +0 giant spiked club (36, -1, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a stone (3, 2, D:12) a stone (8, 1, D:12) the +0 robe "Sogar" {-Cast rF++ Int-2 Stlth+} It affects your intelligence (-2). It greatly protects you from fire. It prevents spellcasting. It makes you more stealthy. (33, 1, D:12) a +0 spear (40, -2, D:12) an arrow (41, -1, D:12) an arrow Level 13 of the Dungeon (0, 0, D:13) 15 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe a +0 dagger of protection (12, -27, Lair:1) a +0 rapier (22, -6, Lair:1) a cursed -2 rapier (31, 16, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (25, -52, Lair:2) 5 javelins (35, -40, Lair:2) a +0 war axe (35, -21, Lair:2) a +0 quarterstaff (40, -12, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (4, -1, Lair:3) a +0 leather armour a +3 battleaxe of chopping (21, -9, Lair:3) a +0 spear (22, -14, Lair:3) a +0 robe (42, 18, Lair:3) a cursed -2 halberd (45, -17, Lair:3) a +0 long sword (49, 36, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of remove curse (0, 8, Lair:4) 24 gold pieces (8, 0, Lair:4) 17 gold pieces (8, 8, Lair:4) a +0 morningstar (12, -5, Lair:4) 22 gold pieces (13, -1, Lair:4) a bullfrog corpse (skeletalised by now) (15, 7, Lair:4) a porcupine corpse (16, 5, Lair:4) a potion of flight (17, -2, Lair:4) 19 stones (17, 17, Lair:4) a +0 pair of boots (21, 9, Lair:4) 20 gold pieces