Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 16559729343156413707 52 georgim9055 the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Aug 8, 2024. Slain by an ice beast (21 damage) ... on level 6 of the Dungeon. The game lasted 00:10:24 (1362 turns). georgim9055 the Magician (Djinni Conjurer) Turns: 1362, Time: 00:10:24 Health: 0/31 AC: 3 Str: 6 XL: 4 Next: 8% Gold: 101 EV: 11 Int: 19 God: SH: 0 Dex: 14 rFire + + . k - +2 hand axe (venom) rCold x . . (no shield) rNeg . . . s - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ f - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons k - a +2 hand axe of venom (weapon) p - a +0 sling of flaming Armour s - a +0 leather armour (worn) Jewellery f - a ring of magical power (left hand) Wands n - a wand of mindburst (11) Scrolls a - a scroll of fog {unknown} c - a scroll of immolation e - a scroll of enchant armour {unknown} g - 3 scrolls of teleportation {unknown} i - 3 scrolls of identify {unknown} m - a scroll of enchant weapon {unknown} q - a scroll of brand weapon {unknown} Potions d - a potion of might {unknown} h - a potion of enlightenment {unknown} j - a potion of haste {unknown} l - a potion of lignification {unknown} o - a potion of heal wounds {unknown} r - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 2.6 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 3% 1 b - Searing Ray Conj 40% 2d5 4% 2 c - Fulminant Prism Conj/Alch 10% 3d9 32% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 32% 4 e - Summon Small Mammal Summ 80% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Nothing appears to happen. Found an escape hatch in the floor. The hound barks! An ice beast comes into view. The hound misses you. Found a whip. The hound attacks as it pursues you! The hound barely misses you. The hound bites you. There is a stone staircase leading up here. The hound bites you but does no damage. The ice beast misses you. You fly upwards. The jackal barks! x3 Your magical contamination has completely faded away. There is a stone staircase leading down here. The hound barely misses you. The jackal barely misses you. The hound barely misses you. The ice beast closely misses you. You fly downwards. There is a stone staircase leading up here. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 79%) Okay, then. Aiming: Mindburst Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hound Aim: a hound (chance to affect: 72%) The hound's mind is blasted! The jackal bites you. The hound bites you but does no damage. The ice beast completely misses you. You closely miss the hound. The hound is heavily wounded. You barely miss the jackal. You hit the ice beast but do no damage. The jackal bites you. The hound bites you. The jackal bites you but does no damage. The hound bites you. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Ouch! That really hurt! You die... ### ## ... .. #.# .# .>#). ##.#. ..[ . ###Y# #.## #.h@# #....#.#h# #.....# # ###.#...#.# ....###.#.# ..........# ....###.### .. #..# ##..# You could see an ice beast, a hound and a jackal. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) A dart slug (D:2) 3 ball pythons 4 endoplasms (D:2) A giant cockroach (D:2) 5 goblins 2 hobgoblins 4 kobolds 3 quokkas (D:2) 3 bats 4 frilled lizards 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | georgim9055 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | georgim9055 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 44 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 204 | D:1 | Reached XP level 3. HP: 7/25 MP: 0/0 204 | D:1 | Learned a level 1 spell: Summon Small Mammal 1123 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1348 | D:3 | You are sucked into a shaft and drop 3 floors! 1353 | D:6 | Noticed an ice beast 1358 | D:5 | Entered Level 5 of the Dungeon 1362 | D:6 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, chequers_ecumenical_altar_twisty D:2: layout_basic, minmay_puff D:3: layout_loops_corners D:5: layout_basic, nicolae_uskayaw_murder_on_the_dancefloor, zin_treasury D:6: layout_basic, amcnicky_altar_gilded, minmay_manual_moon Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Fighting | | 0.1 Dodging | | 2.6 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 2 | || 2 Hand axe | | 1 || 1 Cast: Magic Dart | 75 | 4 || 79 Evoke: Wand | | 1 || 1 Use: Scroll | | 1 || 1 Armour: Robe | 11 | || 11 Leather armour | | 9 || 9 Dodge: Dodged | 7 | 8 || 15