georgim9055 the Dungeon (2, 9, D) a +0 robe a -1 hand axe of flaming (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 7, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +8 storm bow {elec, penet} (49, 24, D) Mues's Volume of the Spawned Vertex Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Lesser Beckoning Translocation 2 d - Summon Mana Viper Hexes/Summoning 5 e - Dispersal Translocation 6 Trog disapproves of the use of such an item. (unseen) (49, 36, D) a +7 orcbow of electrocution a staff of cold (49, 37, D) the +6 short sword "Ihoerph" {vamp, rCorr Int+4} Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. (unseen) (50, 24, D) a book of the Hunter (50, 25, D) a book of the Hunter (50, 37, D) the +7 war axe of Disaster {flame, Str+5 Dex+2} Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). (unseen) (50, 40, D) a +0 dagger a +0 robe an orc corpse (51, 24, D) a wand of paralysis (4) (51, 25, D) an amulet of the acrobat (51, 39, D) a +0 scimitar a +0 orcbow a +3 plate armour of positive energy an orc corpse (51, 40, D) a +0 battleaxe a +0 chain mail an orc corpse (52, 24, D) a ring of positive energy (52, 25, D) a +0 cloak of stealth (unseen) (52, 37, D) a staff of conjuration (52, 39, D) a +0 glaive of venom a +0 chain mail an orc corpse (53, 24, D) the Exposition on the Helpful Burn Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Call Canine Familiar Summoning 3 c - Hellfire Mortar Fire/Earth 7 d - Monstrous Menagerie Summoning 7 Trog disapproves of the use of such an item. (unseen) (53, 25, D) a +3 ring mail of fire resistance (unseen) (53, 36, D) a +1 antimagic spear (53, 40, D) a +0 dire flail a +0 giant club a +0 dagger a +0 robe (53, 41, D) a +0 scimitar a +0 chain mail a warg corpse (54, 24, D) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (unseen) (54, 25, D) a +4 sling of freezing (unseen) (54, 40, D) a +0 long sword a +0 chain mail an orc corpse (54, 41, D) a +3 antimagic executioner's axe (55, 24, D) an amulet of faith (55, 40, D) a +0 war axe (still there?) a +0 chain mail (still there?) the ring "Udumo" {rElec rN+ SInv} (still there?) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. an orc corpse (still there?) (60, 4, D) a river rat corpse (skeletalised by now) (60, 37, D) a +1 dagger of holy wrath (60, 38, D) a +0 arbalest (61, 8, D) a +3 spectral quarterstaff (61, 16, D) a +1 leather armour of fire resistance (unseen) (61, 29, D) a scorpion corpse (61, 36, D) a +0 orcbow of freezing (61, 37, D) a staff of fire (61, 38, D) an amulet of reflection a +6 ring of intelligence a ring of fire a +4 ring of protection (61, 40, D) a +0 orcbow a +0 mace a +0 chain mail a wand of flame (11) a +0 giant spiked club an orc corpse (61, 41, D) a +0 dagger a +0 robe (62, 1, D) a Young Poisoner's Handbook (62, 9, D) a +0 heavy longbow (62, 17, D) a staff of earth (62, 27, D) a +0 leather armour of fire resistance (unseen) (62, 29, D) a tarantella corpse (62, 36, D) a +0 short sword (63, 0, D) a +1 trident of venom (unseen) (63, 26, D) a staff of death (63, 27, D) a ring of see invisible (63, 37, D) a +2 bardiche of flaming (unseen) (63, 40, D) a +4 antimagic broad axe a +0 dire flail (63, 41, D) a +0 battleaxe a +0 orcbow a +0 plate armour a +6 ring of dexterity an orc corpse a warg corpse (63, 43, D) a +4 heavy war axe (64, 16, D) a +4 lajatang of speed (unseen) (64, 17, D) a staff of alchemy (64, 21, D) a +0 trident a merfolk corpse (64, 22, D) a +0 trident 2 boomerangs (64, 26, D) a +2 short sword of freezing (64, 32, D) a scorpion corpse (64, 40, D) a staff of cold a +0 plate armour a +0 orcbow an orc corpse a kobold corpse (65, 21, D) a +0 trident (65, 22, D) a +6 antimagic executioner's axe 5 large rocks a cyclops corpse a wind drake corpse (65, 23, D) a wind drake corpse (65, 32, D) a scorpion corpse (65, 33, D) a +4 battleaxe (66, 4, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (66, 21, D) a +0 trident (67, 4, D) a black bear corpse (skeletalised by now) (69, 0, D) a +4 antimagic mace (69, 36, D) a +2 heavy war axe (unseen) (70, 8, D) a +0 shortbow of freezing (70, 33, D) a +5 battleaxe (70, 36, D) a +1 buckler of protection (unseen) (71, 8, D) a staff of death (71, 20, D) a basilisk corpse (71, 22, D) a +3 antimagic war axe (71, 27, D) a +1 leather armour of cold resistance (71, 31, D) a +0 dagger a +0 robe an orc corpse (71, 32, D) a +0 halberd a +0 plate armour a +0 short sword an orc corpse (71, 33, D) a +0 dagger a +0 robe an orc corpse (71, 36, D) a +2 ring mail of fire resistance (72, 17, D) the staff of the New World {rElec rPois Conj Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (unseen) (72, 22, D) a yak corpse (72, 26, D) the +6 great sword "Peaxoaq" {heavy, rPois rC- rN+} rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (72, 27, D) a +3 leather armour of poison resistance (unseen) (73, 16, D) a +3 arbalest of flaming (73, 17, D) a +6 ring of intelligence a ring of flight (73, 26, D) a +3 plate armour of fire resistance (unseen) (73, 27, D) a +6 ring of intelligence (73, 29, D) a +0 club (73, 36, D) the staff of Winnowing Peril {rN+ MP+8 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (73, 37, D) the +8 scimitar "Zonej" {antimagic, *Corrode rC++} rC++: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. (unseen) (74, 29, D) a +0 mace a +0 ring mail an orc corpse (75, 1, D) the +0 ring mail of Houfaus {rN++} rN++: It greatly protects you from negative energy.