Dungeon Crawl Stone Soup version 0.32.0-28-gd56128f173 (webtiles) character file. Game seed: 3210548139060212749 0 gergalisaous the Chucker (level 1, 17/17 HPs) Began as a Djinni Wanderer on Sept 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (0 turns). gergalisaous the Chucker (Djinni Wanderer) Turns: 0, Time: 00:00:16 Health: 17/17 AC: 3 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 10 Int: 12 God: SH: 0 Dex: 11 rFire + + . a - +0 club rCold x . . (no shield) rNeg . . . e - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 3 javelins (quivered) f - 4 curare-tipped darts Armour e - a +0 leather armour (worn) Potions c - a potion of lignification d - a potion of attraction Skills: + Level 1.0 Fighting + Level 3.2 Throwing + Level 1.0 Armour + Level 1.8 Spellcasting + Level 1.8 Conjurations + Level 1.8 Hexes + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Alchemy + Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 17% 1 b - Swiftness Air 5% N/A 45% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, gergalisaous the Djinni Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a short sword. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 3 javelins, a potion of lignification, a potion of attraction, a +0 leather armour, 4 curare-tipped darts; and the following spells memorised: Shock, Swiftness. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ß. .ß #. .# ß) .ß ##.#.## # ß...ß # ß#ß#ß#...#ß#ß#ß ............... #...@...# ............... ß#ß#ß#...#ß#ß#ß # ß...ß # ##.#.## ß. .ß #. .# ß. .ß There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gergalisaous the Djinni Wanderer began the quest for the | Orb. 0 | D:1 | gergalisaous set off with the following items: a +0 club, 3 | javelins, a potion of lignification, a potion of | attraction, a +0 leather armour, 4 curare-tipped dartsthe | following spells memorised: Shock, Swiftness. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic