gergalisaous the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a ring of willpower (49, 37, D) a wand of iceblast (2) (50, 36, D) a staff of alchemy (unseen) (50, 37, D) a wand of flame (5) (51, 36, D) the +6 flail of Valuable Assets {drain, rC+ MP+6} rC+: It protects you from cold. MP+6: It affects your magic capacity (+6). (unseen) (51, 37, D) the Unrestrained Analects (52, 36, D) a +3 demon trident of electrocution (unseen) (52, 37, D) a +0 heavy quarterstaff (unseen) (53, 36, D) the +8 halberd "Demon's Death Toll" {drain, rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (unseen) (53, 37, D) a +3 dire flail of holy wrath (unseen) (54, 36, D) a wand of paralysis (2) (59, 37, D) a staff of fire (60, 36, D) a +4 spear of distortion (60, 37, D) a +1 shortbow of flaming (61, 0, D) a +5 giant spiked club (61, 8, D) a staff of earth (unseen) (61, 10, D) an ugly thing corpse (skeletalised by now) (61, 16, D) a +4 great sword of holy wrath (61, 26, D) a +1 quarterstaff of distortion (unseen) (61, 28, D) a +0 scythe a +0 robe (61, 36, D) a +2 war axe of flaming (61, 43, D) a +2 war axe of flaming (62, 1, D) a +2 whip of flaming (62, 8, D) a staff of conjuration (62, 9, D) the +0 robe of Qiecuon {rF++ Will+} rF++: It greatly protects you from fire. Will+: It increases your willpower. (62, 10, D) a shapeshifter corpse (skeletalised by now) (62, 11, D) an ugly thing corpse (skeletalised by now) (62, 16, D) an amulet of the acrobat (62, 17, D) the staff of True Grit {rElec Int+3 Stlth+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (62, 20, D) a +3 scimitar of flaming (unseen) (62, 27, D) a +3 plate armour of cold resistance (unseen) (62, 28, D) a +0 giant spiked club (still there?) a +0 robe (still there?) a +0 club (still there?) a +2 robe of willpower (still there?) (62, 32, D) a +0 trident a +0 robe the orc corpse of Blorkula the Orcula (62, 36, D) a +4 chain mail of willpower (unseen) (62, 37, D) the staff of Bodily Harmony {Dex+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (63, 8, D) a +3 short sword of electrocution (unseen) (63, 16, D) a +2 leather armour of cold resistance (63, 20, D) a +0 scimitar of flaming (63, 26, D) a +2 short sword of venom (63, 27, D) a +4 scimitar of electrocution (63, 29, D) a +1 antimagic flail a +0 leather armour the human corpse of Edmund (63, 36, D) a +7 chain mail of ponderousness (unseen) (64, 17, D) a staff of cold (64, 26, D) the +7 scale mail "Lutwir" {rF+ Regen+ SInv Stlth+} rF+: It protects you from fire. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (64, 27, D) a +5 halberd of venom (unseen) (64, 28, D) a +0 hat (64, 29, D) a -2 halberd a +0 animal skin (65, 28, D) a +0 scimitar of flaming (still there?) a ring of protection from fire (still there?) the octopode corpse of Erica (still there?) (67, 3, D) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (68, 0, D) a +1 demon whip of flaming (68, 3, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (69, 0, D) a +2 leather armour of willpower (unseen) (69, 3, D) 5 large rocks a cyclops corpse (skeletalised by now) (70, 8, D) a staff of conjuration (unseen) (70, 9, D) a staff of alchemy (unseen) (70, 36, D) a +2 shortbow of electrocution (70, 42, D) a river rat corpse (71, 8, D) a +3 falchion of protection (71, 11, D) a steam dragon corpse (skeletalised by now) (71, 12, D) a swamp drake corpse (skeletalised by now) (71, 17, D) a book of Air (71, 21, D) a +0 battleaxe a +0 chain mail a human corpse (skeletalised by now) (71, 22, D) a +2 war axe a +0 chain mail a human corpse (skeletalised by now) (71, 27, D) the +4 battleaxe of the Charming Gods {chaos, ^Contam ^Fragile rC+ Int+6} Int+6: It affects your intelligence (+6). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. ^Fragile: It will be destroyed if unequipped. (71, 36, D) a +0 heavy glaive (71, 40, D) a +3 morningstar of flaming a yak corpse a bullfrog corpse (71, 41, D) a cane toad corpse (72, 8, D) a book of Battle (72, 9, D) a Compendium of Siegecraft (72, 16, D) the staff of the Witching Seer {Int+4 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (72, 17, D) a +0 broad axe of flaming (unseen) (72, 21, D) a +0 war axe a +0 plate armour a +0 orcbow a +0 broad axe a +0 plate armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (72, 22, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (72, 33, D) a +7 antimagic broad axe (72, 36, D) a +5 scimitar of protection (73, 1, D) a +4 ring mail of willpower (unseen) (73, 2, D) a +0 dagger a +0 robe (73, 17, D) a +3 flail of venom (unseen) (73, 36, D) a +4 heavy longbow (unseen) (73, 37, D) a book of the Senses (74, 2, D) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (75, 1, D) a book of Sloth