ghhjgh Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, -20, D:1) 8 stones (5, -7, D:1) a ball python corpse (skeletalised by now) (32, -20, D:1) a +0 whip (33, -21, D:1) a hobgoblin corpse (skeletalised by now) (35, -39, D:1) a rat corpse (skeletalised by now) (38, -22, D:1) a +0 whip (46, -6, D:1) a +0 club (47, -9, D:1) 3 stones (48, 3, D:1) a +0 dagger (49, -29, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 3, D:2) a +0 quarterstaff (2, -6, D:2) a stone (4, 22, D:2) 4 stones (6, -5, D:2) a rat corpse (skeletalised by now) (7, -2, D:2) 5 stones (11, -3, D:2) 3 stones (18, -1, D:2) a +0 robe (19, -4, D:2) a +0 ring mail (21, 23, D:2) a +0 dagger 2 poisoned darts (22, 25, D:2) 5 stones (30, 37, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe a +0 flail (3, -1, D:3) a +0 dagger a kobold corpse (3, 2, D:3) a +0 whip (14, 10, D:3) the +7 rapier "Zilid" {distort, ^Drain Fly rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (17, 3, D:3) a beast talisman (20, 26, D:3) a frilled lizard corpse (22, 23, D:3) a staff of conjuration (33, 1, D:3) a frilled lizard corpse (33, 4, D:3) a hobgoblin corpse (36, -3, D:3) a +0 short sword