Dungeon Crawl Stone Soup version 0.31-a0-267-g3fc6992b3b (webtiles) character file. Game seed: 7894647068578641058 45 ghobli the Trooper (level 3, -6/30 HPs) Began as a Djinni Cinder Acolyte on July 14, 2023. Was a High Priest of Ignis. Mangled by Terence ... wielding a +2 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:57 (1039 turns). ghobli the Trooper (Djinni Cinder Acolyte) Turns: 1039, Time: 00:04:58 Health: -6/30 AC: 10 Str: 13 XL: 3 Next: 90% Gold: 39 EV: 3 Int: 15 God: Ignis [*****.] SH: 0 Dex: 10 rFire + + + a - -1 falchion (flame) rCold x . . (no shield) rNeg . . . f - +0 plate armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Missiles d - 5 javelins g - 9 poisoned darts Armour b - a +0 robe f - a +0 plate armour (worn) Potions c - a potion of degeneration {unknown} h - 2 potions of ambrosia Skills: * Level 3.5 Fighting * Level 3.3 Long Blades + Level 0.3 Armour * Level 0.8 Dodging * Level 0.5 Stealth * Level 2.3 Spellcasting * Level 2.3 Conjurations * Level 2.3 Hexes * Level 2.3 Summonings * Level 2.3 Necromancy * Level 2.3 Translocations * Level 2.3 Transmutations * Level 2.3 Fire Magic * Level 2.3 Ice Magic * Level 2.3 Air Magic * Level 2.3 Earth Magic * Level 2.3 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 16% 2d5 100% 2 b - Sandblast Erth 16% 2d6 100% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence hits you with a +2 flail of protection! Terence attacks as you move away! Terence hits you with a +2 flail of protection. Terence attacks as you move away! Terence hits you but does no damage. Terence attacks as you move away! Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * Found a scroll of identify. Terence says, "Rest in peace." You see here a scroll of identify. You reach down and open the door. Terence attacks as you move away! Terence hits you but does no damage. There is an open door here. Terence attacks as you move away! Terence completely misses you. You reach down and open the door. Terence hits you but does no damage. Terence attacks as you move away! Terence hits you with a +2 flail of protection. There is an open door here. Things that are here: a +0 dagger; a worm corpse Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) It is impossible to cast this spell (100% risk of failure)! You hit Terence but do no damage. Terence hits you with a +2 flail of protection. Terence barely misses you. You barely miss Terence. Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence hits you with a +2 flail of protection. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence hits you but does no damage. You barely miss Terence. Terence hits you but does no damage. You barely miss Terence. Terence completely misses you. You hit Terence. You burn Terence. Terence is lightly wounded. Terence hits you with a +2 flail of protection! You die... ##.##....# ... ##.≈#....## .... #.≈≈###...#####.... ####.#≈###+#........# ####...>...............# ..##...........#.......## ..##...........'........# ..##.....).....#@######.# ..##...........#@# ....†..........#<# ###.####'#######.#### ~....).....# #....# ~≈.#####.#.# ####.## .:..<....#.# #..## .# .~..######.# #######..#..# .~.......#.# #.........># ~~#..###.#?# #.########.# You could see Terence. Vanquished Creatures An adder (D:2) 2 worms (D:2) A dart slug (D:2) 3 giant cockroaches (D:1) 5 goblins 3 hobgoblins 2 quokkas 3 ball pythons (D:1) 3 kobolds 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghobli the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | ghobli set off with the following spells memorised: Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 109 | D:1 | Found Lumm's Book Emporium. 313 | D:1 | Reached XP level 2. HP: 23/25 MP: 0/0 696 | D:2 | Reached XP level 3. HP: 29/30 MP: 0/0 696 | D:2 | Learned a level 1 spell: Sandblast 972 | D:2 | Noticed Terence 1039 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_rooms, serial_shops, nicolae_book_shop_shelving, hangedman_decor_slide_cut D:2: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.3 Fighting | | 3.5 Armour | | 0.3 Dodging | | 0.8 Stealth | | 0.5 Spellcasting | | 2.3 Conjurations | | 2.3 Hexes | | 2.3 Summonings | | 2.3 Necromancy | | 2.3 Translocations | | 2.3 Transmutations | | 2.3 Fire Magic | | 2.3 Ice Magic | | 2.3 Air Magic | | 2.3 Earth Magic | | 2.3 Poison Magic | | 2.3 Action || total ---------------------------++------- Melee: Falchion || 95 Use: Scroll || 3 Armour: Plate armour || 42 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1053 | 1023 | 30 | 0 | 681 | 2 | 526.5 | Dungeon | 1053 | 1023 | 30 | 0 | 681 | 2 | 526.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 697 daAuts D:2: 355 daAuts