ghwc Level 1 of the Dungeon (0, 0, D:1) a +0,+0 dagger (-22, 7, D:1) a +2,+1 dagger (-13, 8, D:1) a +0,+0 dagger (-4, 8, D:1) a +0,+0 club (-38, 9, D:1) a rat corpse (skeletalised by now) (-27, 9, D:1) a dart (7, 23, D:1) a +0,+0 club a +0 buckler (-32, 28, D:1) a +0,+0 club (-9, 31, D:1) 7 arrows of frost (-13, 33, D:1) a lychee (-41, 36, D:1) a potion of curing (17, 36, D:1) a cursed -2,-1 dagger (16, 38, D:1) a +0,+0 club (-47, 39, D:1) a potion of curing (-33, 39, D:1) a +0,+0 dagger (-17, 42, D:1) a +0,+0 club (14, 48, D:1) a cursed -2,-3 club (-6, 53, D:1) a +0 robe (-1, 53, D:1) 7 bolts Level 2 of the Dungeon (0, 0, D:2) a pear (37, 3, D:2) a rat skeleton (39, 7, D:2) a +0,+0 war axe (0, 12, D:2) a potion of might (-9, 14, D:2) 26 stones (-8, 15, D:2) a +0,+0 dagger (3, 15, D:2) a potion of mutation (0, 17, D:2) a +0 robe (26, 17, D:2) a potion of curing (13, 22, D:2) a bread ration (13, 23, D:2) a +0,+0 short sword (19, 25, D:2) a bat corpse (skeletalised by now) (36, 27, D:2) 6 sling bullets (18, 30, D:2) 13 poisoned needles