ghwc Level 1 of the Dungeon (-1, 1, D:1) a choko (-1, 8, D:1) a +0,+0 dagger (-7, 10, D:1) 3 large rocks (-12, 15, D:1) a potion of heal wounds (20, 16, D:1) a bread ration (21, 17, D:1) a dart of flame (16, 20, D:1) a +1 robe (-3, 25, D:1) a meat ration (11, 25, D:1) a potion of curing (46, 27, D:1) 12 arrows (-11, 33, D:1) 23 stones (-3, 33, D:1) a +0,+0 club (9, 35, D:1) a +0,+0 short sword (-4, 36, D:1) a meat ration (12, 40, D:1) a +0 leather armour (12, 41, D:1) 12 bolts of flame (20, 44, D:1) a +0,+0 club a +0,+0 club (18, 45, D:1) a +0,+0 sling Level 2 of the Dungeon (0, 0, D:2) a +0,+0 club (3, 1, D:2) a potion of paralysis (-6, 3, D:2) a stone (-9, 5, D:2) a +0,+0 mace (2, 14, D:2) a +0 leather armour (-12, 21, D:2) a jackal corpse (rotten by now) (-15, 25, D:2) 23 stones (-16, 28, D:2) a +0,+0 dagger (-11, 35, D:2) a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (-7, 36, D:2) a meat ration (-3, 37, D:2) 19 arrows (6, 39, D:2) 6 tomahawks