ghwc Level 1 of the Dungeon (20, 0, D:1) a +0 plate armour (-11, 2, D:1) a +0 pair of boots (26, 11, D:1) 11 stones a hobgoblin corpse (skeletalised by now) (-18, 12, D:1) a +0 short sword (3, 12, D:1) 12 bolts (19, 12, D:1) a stone (21, 12, D:1) a stone (23, 12, D:1) a stone (24, 12, D:1) a stone (17, 13, D:1) 16 bolts (19, 13, D:1) 2 stones (27, 15, D:1) a +0 dagger 2 stones (30, 15, D:1) a stone (29, 16, D:1) a +0 whip (27, 17, D:1) a +0 hand axe (34, 18, D:1) a stone (12, 26, D:1) a cursed +0 club (35, 26, D:1) a +0 whip (10, 27, D:1) a stone (-1, 30, D:1) a +0 club (11, 30, D:1) 2 stones (36, 32, D:1) a cursed -2 hunting sling (12, 41, D:1) 16 stones (17, 42, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 2, D:2) a +0 leather armour (1, 5, D:2) a +0 robe (29, 16, D:2) a +0 spear (-16, 18, D:2) a +0 dagger (28, 18, D:2) a +0 mace (18, 26, D:2) a +0 club a hobgoblin corpse (rotten by now) (23, 27, D:2) a bat corpse (rotten by now) (4, 28, D:2) a +0 scale mail (3, 31, D:2) a rat corpse (4, 31, D:2) a +0 short sword (8, 32, D:2) 17 sling bullets (2, 40, D:2) a +0 buckler (-7, 46, D:2) a +0 dagger (-6, 47, D:2) a jackal corpse (-5, 48, D:2) a jackal corpse (4, 50, D:2) a rat corpse (6, 50, D:2) a +0 mace