ghwc Level 1 of the Dungeon (0, 0, D:1) a +0 club (-41, 1, D:1) 14 bolts (-19, 3, D:1) a +0 robe (-34, 7, D:1) 29 arrows (-49, 8, D:1) a +0 mace (-46, 8, D:1) a +0 short sword (-47, 10, D:1) a cursed -2 club (11, 10, D:1) a +0 dagger (-14, 13, D:1) a +0 club (-1, 13, D:1) 15 poisoned needles (5, 14, D:1) a +0 club (0, 15, D:1) a +0 club (9, 15, D:1) a +0 hand axe (1, 32, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 animal skin (-11, 4, D:2) a bat skeleton (-11, 7, D:2) an adder skeleton (16, 8, D:2) a +3 whip (-25, 10, D:2) a +0 shield (18, 16, D:2) a +0 club a +0 robe a goblin skeleton (-30, 19, D:2) a +0 dagger a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (-28, 19, D:2) a bat skeleton (5, 25, D:2) 10 arrows (-25, 28, D:2) a giant newt skeleton (5, 29, D:2) 7 javelins (-4, 33, D:2) a rat corpse (5, 33, D:2) a +0 long sword (12, 35, D:2) a rat corpse (rotten by now) (0, 38, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 1, D:3) a +0 whip (unseen) (2, 1, D:3) a +0 leather armour (1, 2, D:3) a +0 hand axe (unseen) (2, 2, D:3) a sling bullet