ghwc Level 1 of the Dungeon (-22, 7, D:1) a +0 dagger a stone (-24, 8, D:1) a stone (-4, 10, D:1) a scroll of magic mapping (-28, 17, D:1) a +0 club (-6, 17, D:1) a +0 short sword 14 stones (-5, 19, D:1) a stone (-5, 20, D:1) a stone (-4, 24, D:1) 2 stones (-45, 33, D:1) a +0 leather armour Level 2 of the Dungeon (-14, 1, D:2) 13 bolts (16, 5, D:2) a bat corpse (skeletalised by now) (17, 5, D:2) a +0 hand axe (-21, 9, D:2) a +0 ring mail (14, 10, D:2) a goblin corpse (skeletalised by now) (-11, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (-23, 21, D:2) 21 arrows (-14, 21, D:2) 32 stones (-6, 22, D:2) 24 bolts (-5, 29, D:2) 23 stones (-22, 31, D:2) 7 sling bullets (-20, 31, D:2) a +1 helmet (-7, 32, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (-10, 1, D:3) a +0 club (-8, 4, D:3) a +0 short sword of distortion (7, 4, D:3) a +0 pair of gloves (7, 6, D:3) a +0 club (6, 8, D:3) 17 stones (0, 9, D:3) a kobold corpse (skeletalised by now) (5, 15, D:3) a giant gecko corpse (skeletalised by now) (1, 17, D:3) 12 stones (-4, 24, D:3) a scroll of enchant weapon