Dungeon Sprint DCSS version 0.15.1-1-gfacfea3 (webtiles) character file. 46 ghwc the Spear-Bearer (level 3, 0/24 HPs) Began as a Merfolk Ice Elementalist on Sept 20, 2014. Slain by a merfolk ... wielding a +0 trident (2 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:58 (124 turns). ghwc the Spear-Bearer (Merfolk Ice Elementalist) Turns: 124, Time: 00:01:58 HP 0/24 AC 18 Str 8 XL: 3 Next: 66% MP 8/8 EV 6 Int 15 God: Gold 0 SH 0 Dex 26 Spells: 1 memorised, 7 levels left rFire + + + SeeInvis . N - +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} rCold x . . Clarity . L - +5 fire dragon armour rNeg . . . rCorr . (no shield) rPois + rRot . (no helmet) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . NoTele + (no boots) Gourm . (no amulet) MR ..... A - +6 ring of dexterity y - +6 ring of dexterity @: very slightly contaminated, invisible, not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: Evoke Berserk Rage You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons N - the +8 lance "Wyrmbane" (weapon) {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. Armour a - a +0 robe L - a +5 fire dragon armour (worn) M - a +5 ice dragon armour Magical devices F - a wand of disintegration (7) G - a wand of fire (5) H - a wand of cold (5) I - a wand of draining (5) Comestibles c - 5 bread rations x - 42 fruits z - 4 meat rations Scrolls i - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Jewellery y - a +6 ring of dexterity (left hand) A - a +6 ring of dexterity (right hand) B - a +6 ring of intelligence C - a +6 ring of intelligence D - a +6 ring of strength E - a +6 ring of strength Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - a potion of invisibility l - 2 potions of restore abilities m - 4 potions of resistance o - 4 potions of agility p - 5 potions of might Books b - a book of Frost Spells Type Level *Freeze Ice 1 Throw Frost Conjuration/Ice 2 Ozocubu's Armour Charms/Ice 3 Throw Icicle Conjuration/Ice 4 Summon Ice Beast Ice/Summoning 4 Condensation Shield Ice 4 Magical staves J - an uncursed staff of energy Miscellaneous K - a crystal ball of energy Skills: + Level 10.8 Polearms - Level 2.6 Dodging - Level 2.1 Stealth * Level 3.3 Spellcasting Level 0.7 Conjurations * Level 4.6 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 77% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the merfolk. The merfolk is lightly wounded. You hit the merfolk. The merfolk is lightly wounded. The merfolk barely misses you. The merfolk hits you but does no damage. You hit the merfolk. The merfolk is moderately wounded. You hit the merfolk. The merfolk is moderately wounded. The merfolk closely misses you. You hit the merfolk. The merfolk is lightly wounded. You miss the merfolk. The merfolk is lightly wounded. You feel a little less agile now. The merfolk hits you from afar with a trident. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.):m.▓.....▓ ▓..m..▓.}.).▓ ▓@....▓.....▓ ▓m....▓.....▓ ▓.(...▓.....▓ ▓..(..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk. Vanquished Creatures A quasit (D) A shadow imp (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | ghwc, the Merfolk Ice Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a basalt altar of Yredelemnul. 2 | D | Found an iron altar of Okawaru. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a radiant altar of Vehumet. 3 | D | Found a white marble altar of Elyvilon. 5 | D | Found a sparkling altar of Nemelex Xobeh. 5 | D | Found a deep blue altar of Sif Muna. 9 | D | Found a bloodstained altar of Trog. 39 | D | Found a shimmering altar of Xom. 53 | D | Reached skill level 10 in Polearms 53 | D | Reached XP level 2. HP: 19/19 MP: 4/4 56 | D | Entered arena 1. 56 | D | Noticed a quasit 59 | D | Killed a quasit 59 | D | Reached XP level 3. HP: 20/24 MP: 4/7 113 | D | Entered arena 2. 113 | D | Noticed a merfolk 113 | D | Noticed a merfolk 113 | D | Noticed a merfolk 124 | D | Slain by a merfolk Action || total -------------------------++------- Melee: Lance || 11 Use: Potion || 3 Stab: Invisible || 1