ghwc Level 1 of the Dungeon (0, 0, D:1) a potion of curing (-3, 2, D:1) a royal jelly (6, 2, D:1) a +0 club (9, 2, D:1) 19 stones (39, 4, D:1) a +0 club (35, 6, D:1) a +0 club (24, 8, D:1) 2 potions of mutation (39, 11, D:1) 25 sling bullets (13, 12, D:1) a +0 club (-4, 14, D:1) 13 stones (14, 20, D:1) 11 poisoned needles (-1, 22, D:1) a +0 club (0, 26, D:1) a potion of brilliance (-4, 31, D:1) a +0 club (11, 31, D:1) a +0 club (34, 33, D:1) a stone (34, 34, D:1) a stone (34, 35, D:1) a stone (16, 37, D:1) a bread ration (33, 37, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rotting bat corpse (4, 13, D:2) a +0 club (13, 13, D:2) a giant newt corpse (skeletalised by now) (20, 15, D:2) a bread ration (17, 20, D:2) a +0 ring mail (-14, 28, D:2) a +0 short sword a +0 ring mail an orc corpse (-11, 28, D:2) a +0 dagger a goblin skeleton (-3, 28, D:2) a bat skeleton (-15, 29, D:2) a +0 short sword (2, 37, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 3 gold pieces (-7, 2, D:3) 29 stones (4, 3, D:3) a +0 chain mail (unseen) (19, 18, D:3) a rat corpse (10, 32, D:3) a +0 ring mail (10, 34, D:3) a +0 club a +0 club a +0 club an orc corpse