ghwc the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +16 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 1, D) a book of Control (62, 1, D) the +2 scale mail of Gozag's Fury {+Fly Str-1} It affects your strength (-1). It lets you fly. (63, 1, D) an uncursed ring of see invisible (67, 1, D) a +0 long sword of holy wrath (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (62, 2, D) a +1 scale mail of magic resistance (73, 2, D) an uncursed staff of poison (75, 2, D) a +0 flail of protection (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (62, 5, D) a necrophage corpse (rotten by now) (69, 5, D) an ugly thing corpse (skeletalised by now) (7, 6, D) a scroll of holy word (4, 7, D) a +3 large shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 plate armour (61, 9, D) the Handbook of Execration Spells Type Level Corona Hexes 1 Ensorcelled Hibernation Hexes/Ice 2 Fulminant Prism Conjuration/Hexes 4 Leda's Liquefaction Hexes/Earth 4 Darkness Hexes 7 (62, 9, D) a plain deck of summonings (63, 9, D) a cursed staff of poison (70, 9, D) a +7 blowgun (71, 9, D) a +4 scale mail of poison resistance (62, 10, D) an uncursed staff of death (63, 10, D) a +0 war axe (64, 10, D) a +0 flail (unseen) (70, 10, D) an uncursed staff of air (62, 11, D) a +0 dagger (unseen) (63, 12, D) a +2 dagger of draining (unseen) (70, 13, D) a wolf corpse (71, 13, D) an iguana corpse (72, 14, D) a porcupine corpse (71, 17, D) a +0 morningstar (72, 17, D) a +4 dagger of venom (73, 17, D) a +0 war axe (71, 18, D) a +0 shield (unseen) (72, 18, D) an uncursed staff of power (73, 18, D) the Handbook of Poisonous Necromancy Spells Type Level Animate Skeleton Necromancy 1 Spider Form Transmutation/Poison 3 Agony Necromancy 5 Twisted Resurrection Necromancy 5 Poisonous Cloud Conjuration/Poison/Air 6 (72, 22, D) a large rock