ghwc the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) a +0 scale mail of cold resistance (62, 1, D) a fan of gales (67, 1, D) a +1 falchion of electrocution (68, 1, D) the +8 great sword of the Evening {pain, +Fly rElec rC+ Dex-3 Int-1} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-1). It affects your dexterity (-3). It protects you from cold. It insulates you from electricity. It lets you fly. (69, 1, D) the Catalogue of the Traveller and Flight Spells Type Level Shock Conjuration/Air 1 Shroud of Golubria Charms/Translocation 2 Flight Charms/Air 3 Portal Projectile Translocation 3 *Phase Shift Translocation 5 Conjure Ball Lightning Conjuration/Air 6 (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) a cursed +2 dire flail a +0 robe (75, 2, D) the +5 morningstar of Kluidgh Duom {crush, rElec rPois SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It enhances your eyesight. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (68, 4, D) a steam dragon hide (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 buckler (7, 7, D) 5 potions of haste 2 potions of berserk rage (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 plate armour (62, 9, D) a plain deck of destruction (63, 9, D) a +1 ring mail of positive energy (70, 9, D) the +8 whip "Snakebite" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (72, 9, D) a +4 plate armour of magic resistance (62, 12, D) a cursed staff of air (62, 17, D) a +0 long sword (63, 17, D) a +0 long sword (72, 17, D) a +1 mace of protection (62, 18, D) an uncursed staff of earth a +0 shortbow 8 arrows a +0 short sword (63, 18, D) an uncursed amulet of rage (71, 18, D) a plain deck of destruction (72, 18, D) a +0 whip (62, 21, D) a +0 long sword of flaming a +0 ring mail (63, 21, D) a +0 morningstar of holy wrath a +0 buckler an arrow (64, 21, D) a +2 short sword of draining a +0 ring mail (62, 22, D) a +2 hand axe of venom a +0 long sword (63, 22, D) 3 arrows (72, 22, D) a +4 short sword of electrocution a +0 robe (73, 23, D) a +2 whip of electrocution (60, 24, D) an arrow (63, 24, D) an arrow (64, 24, D) 2 arrows (61, 27, D) a +2 scale mail of fire resistance (62, 27, D) the +10 quarterstaff of World's End {crush, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (64, 27, D) an uncursed staff of fire a +0 dagger (65, 27, D) the +5 pair of gloves "Riolobim" {Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). (72, 27, D) a potion of berserk rage a potion of haste (62, 28, D) a +0 dagger (63, 28, D) a +0 halberd (64, 28, D) a +1 war axe of holy wrath (72, 28, D) a +1 leather armour of cold resistance (73, 28, D) a lamp of fire (65, 29, D) a cursed +0 dagger a +0 robe (64, 31, D) a cursed -3 dagger a +0 robe (65, 31, D) a +0 hand axe (66, 31, D) a +0 short sword of draining (unseen) (64, 32, D) a +4 quarterstaff of protection a +0 robe (65, 32, D) a +0 dagger a +0 leather armour of poison resistance (66, 32, D) a +6 mace of protection a +0 chain mail (73, 32, D) an uncursed staff of fire (60, 37, D) a phial of floods (61, 37, D) a book of Fire (62, 37, D) the +8 scimitar "Suhaoha" {venom, rElec Str+3 Int+2} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your intelligence (+2). It insulates you from electricity. (69, 37, D) an uncursed staff of power (70, 37, D) an uncursed staff of fire (71, 37, D) a +4 battleaxe of chopping (72, 37, D) a +1 short sword of venom (73, 37, D) the +5 eveningstar "Freofe" {elec, rElec rN+ Int+1} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+1). It insulates you from electricity. It protects you from negative energy. (59, 38, D) a book of Summonings (60, 38, D) an uncursed staff of poison (61, 38, D) a +0 quarterstaff (62, 38, D) 2 potions of haste (63, 38, D) a book of Spatial Translocations (71, 38, D) a plain deck of defence (72, 38, D) a +2 dagger of speed (70, 43, D) a jackal skeleton (71, 43, D) a wolf skeleton (72, 43, D) a sheep skeleton a jackal corpse (skeletalised by now) (62, 44, D) a red wasp corpse (70, 44, D) a green rat skeleton (61, 45, D) a sling bullet