ghwc the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +9 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (62, 1, D) a +0 mace of holy wrath (63, 1, D) the +1 cutlass "Skyv Ciu" {elec, MR++ Stlth--} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It makes you much less stealthy. (67, 1, D) a book of Fire (69, 1, D) a +2 quarterstaff of protection (3, 2, D) a +5 claymore (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) an uncursed staff of summoning (75, 2, D) a +4 hunting sling of freezing (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 plate armour (61, 9, D) a box of beasts (63, 9, D) a lantern of shadows (62, 10, D) a +0 gold dragon armour (70, 10, D) a +0 lajatang of pain (63, 13, D) a ball python corpse (skeletalised by now) (61, 17, D) a +1 dagger of venom (64, 17, D) an uncursed ring of poison resistance (71, 17, D) a +1 halberd of venom (73, 17, D) a +3 spear of venom (62, 18, D) a +0 dagger a +0 hand axe (63, 18, D) a crystal ball of energy (64, 18, D) a +2 great mace of protection (65, 18, D) a +1 ring of strength the cursed ring of Lady Luck {Fire Dex-2 Int-5} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (-5). It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. It has a curse placed upon it. a +2 leather armour (71, 18, D) an uncursed staff of wizardry (72, 18, D) an uncursed staff of air (63, 23, D) a wind drake corpse (skeletalised by now) (71, 23, D) a porcupine corpse (skeletalised by now) (still there?) a komodo dragon corpse (skeletalised by now) (still there?) (72, 23, D) a wolf corpse (skeletalised by now) (61, 27, D) a book of Spatial Translocations (62, 27, D) a box of beasts (63, 27, D) an ornate deck of summonings (64, 27, D) the Tome of the Mountains Spells Type Level Lee's Rapid Deconstruction Earth 5 Statue Form Transmutation/Earth 6 Shatter Earth 9 (65, 27, D) an uncursed staff of earth (71, 27, D) a +2 scale mail of fire resistance (72, 27, D) a +3 hand crossbow of flaming (64, 28, D) the ring of Burhiuth {MP+9 Dex+2 Curse} [ring of magical power] It affects your dexterity (+2). It affects your magic capacity (+9). It may recurse itself when equipped. (71, 28, D) an uncursed staff of conjuration (72, 28, D) an uncursed staff of fire (62, 33, D) a +0 dagger (unseen) (65, 33, D) a wolf corpse (rotten by now) (65, 34, D) a +0 dagger a +0 robe a +0 buckler a +2 quarterstaff of protection a +0 robe a wolf corpse (rotten by now) (67, 34, D) a +0 dagger (unseen) (49, 37, D) a +4 hunting sling (50, 37, D) an uncursed ring of teleport control (51, 37, D) a +5 rod of destruction (9/9) (52, 37, D) the Handbook of Bewitchment Spells Type Level Fulminant Prism Conjuration/Hexes 4 Cause Fear Hexes 4 Discord Hexes 8 (54, 37, D) a +1 long sword of venom (59, 37, D) a book of Envenomations (60, 37, D) a +2 battleaxe of freezing (61, 37, D) a book of Wizardry (62, 37, D) a +2 vampiric hand axe (63, 37, D) the +0 robe of Fortification {Str+1 Dex+2} It affects your strength (+1). It affects your dexterity (+2). (69, 37, D) an uncursed staff of fire (70, 37, D) a +1 quarterstaff of protection (71, 37, D) an uncursed amulet of stasis (72, 37, D) a +4 spear of freezing (73, 37, D) a +2 vampiric cutlass (49, 38, D) a cursed staff of fire (53, 38, D) an uncursed staff of energy (59, 38, D) a +2 robe of the Archmagi (61, 38, D) the Tome of Cloudy Conjuration Spells Type Level Shock Conjuration/Air 1 Iron Shot Conjuration/Earth 6 Freezing Cloud Conjuration/Ice/Air 6 Spellforged Servitor Conjuration/Summoning 7 (62, 38, D) an uncursed ring of see invisible (63, 38, D) a +2 short sword of speed (71, 38, D) a +1 flail of crushing (72, 38, D) a +3 hand axe of electrocution (73, 38, D) an uncursed staff of energy (71, 42, D) a trapdoor spider corpse (64, 44, D) a yellow wasp corpse (65, 44, D) a spider corpse a jumping spider corpse (74, 44, D) a cursed -1 dagger a +0 hunting sling of flaming a +0 robe a +0 buckler a +0 short sword a +0 robe a cursed +0 buckler a wolf skeleton a spriggan skeleton (62, 45, D) a red wasp corpse a yellow wasp corpse (64, 45, D) a demonic crawler corpse