ghwc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-10, 4, D:1) a stone (-18, 5, D:1) a +0 ring mail (-12, 7, D:1) a stone (1, 8, D:1) a +0 leather armour (-37, 12, D:1) a cursed -3 club (4, 16, D:1) a +1 dagger of venom (-33, 21, D:1) a +0 club (-38, 26, D:1) 16 stones (-37, 29, D:1) a +0 robe (-33, 32, D:1) a cursed -1 club (-47, 35, D:1) 20 sling bullets (-42, 36, D:1) 16 stones (-5, 39, D:1) 19 stones (-48, 44, D:1) a +0 club (-45, 48, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 25 bolts (34, 1, D:2) a +0 scale mail (25, 6, D:2) a worm corpse (rotten by now) (57, 8, D:2) a +0 dagger (19, 10, D:2) 2 stones (21, 10, D:2) a stone (24, 10, D:2) a kobold corpse (rotten by now) (31, 13, D:2) a +0 long sword (52, 13, D:2) 7 stones (32, 14, D:2) a +0 club (60, 17, D:2) a giant newt corpse (skeletalised by now) (13, 22, D:2) a +0 leather armour (32, 28, D:2) a potion of porridge (31, 29, D:2) a +0 mace (28, 30, D:2) 19 bolts (37, 37, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (16, 3, D:3) a +0 ring mail (5, 8, D:3) a giant cockroach corpse (22, 11, D:3) a throwing net (23, 15, D:3) a stone (23, 18, D:3) a giant gecko corpse (rotten by now) (17, 24, D:3) a +0 dagger (17, 44, D:3) a +0 dagger a +0 animal skin