ghwc Level 1 of the Dungeon (-25, 7, D:1) a +0 spear (-24, 12, D:1) a +0 short sword (14, 12, D:1) 21 stones (-26, 14, D:1) a +0 dagger (16, 21, D:1) 18 stones (-5, 22, D:1) a +0 club (-4, 23, D:1) a +0 dagger (-1, 24, D:1) 11 arrows (25, 27, D:1) a +0 hunting sling (2, 28, D:1) 8 poisoned needles (6, 32, D:1) 10 arrows of flame (7, 35, D:1) a +0 club (11, 35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (-22, 6, D:2) a cursed -3 club a +0 hunting sling 18 stones a +0 chain mail (-19, 6, D:2) 6 tomahawks (-23, 14, D:2) 29 stones (14, 28, D:2) a +0 chain mail a +0 leather armour (-34, 36, D:2) a +0 hand axe (-16, 37, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a plain deck of wonders (12, 11, D:3) a cursed +0 whip (-7, 20, D:3) a +0 short sword (25, 31, D:3) a +0 leather armour (-16, 39, D:3) a +0 flail (22, 40, D:3) a +0 long sword (4, 41, D:3) a +0 flail (-15, 43, D:3) a +0 hunting sling (14, 44, D:3) 21 arrows (-11, 48, D:3) a +0 whip (-3, 49, D:3) 15 sling bullets (22, 54, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 war axe 12 stones (0, 2, D:4) a stone (-1, 5, D:4) a stone (-1, 6, D:4) a stone (-1, 7, D:4) a stone (0, 7, D:4) a stone (23, 8, D:4) a +1 spear of venom (23, 9, D:4) a +1 whip of pain (23, 10, D:4) a +0 spear (23, 11, D:4) a +0 spear (-8, 27, D:4) a +0 club (19, 40, D:4) a +0 scythe (-1, 42, D:4) a +0 dagger (-30, 43, D:4) a +0 club (-1, 43, D:4) a +0 scimitar Level 5 of the Dungeon (0, 0, D:5) a +0 club (24, 1, D:5) a +0 war axe (25, 1, D:5) a +0 falchion (30, 3, D:5) a +0 trident (30, 4, D:5) a +0 morningstar (6, 5, D:5) a +0 club (2, 6, D:5) a +0 spear (16, 8, D:5) 11 arrows of frost (18, 12, D:5) a +0 quarterstaff (26, 12, D:5) 25 sling bullets (6, 14, D:5) 23 sling bullets (24, 14, D:5) 19 stones (9, 15, D:5) 23 stones (26, 19, D:5) a +0 club (-9, 20, D:5) a troll hide (46, 31, D:5) 13 arrows of frost (2, 37, D:5) 21 stones (6, 40, D:5) a +0 halberd (6, 41, D:5) a +0 whip Level 6 of the Dungeon [Shop] Hekaorel's Armour Shop a +0 plate armour (276 gold) a +0 robe (8 gold) a +2 scale mail of positive energy (216 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (634 gold) It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). a +1 chain mail of fire resistance (198 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +3 ring mail of positive energy (276 gold) a +3 plate armour of poison resistance (504 gold) a +0 robe (8 gold) [Shop] Khaxuk's Weapon Shop 10 poisoned needles (56 gold) a +0 rapier of draining (128 gold) the +2 short sword of Impatience {pierce, rF+} (399 gold) It inflicts extra damage upon your enemies. It protects you from fire. a +0 quarterstaff (56 gold) a +0 rapier (56 gold) a +0 whip (35 gold) a +0 shortbow (42 gold) a +0 hand crossbow of flaming (116 gold) 4 arrows of frost (28 gold) [Shop] Xoonoafya's Distillery a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of resistance (140 gold) a potion of resistance (140 gold) a potion of poison (14 gold) a potion of poison (14 gold) a potion of poison (14 gold) [Shop] Stiabiac's Armour Emporium a +0 ring mail (40 gold) a +1 leather armour of poison resistance (110 gold) a +0 pair of gloves (45 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +2 centaur barding (350 gold) a +0 cloak (45 gold) a +1 helmet (115 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) [Shop] Ynaifayg's Book Boutique a book of Clouds (585 gold) the Reference Book on Spatial Self-Improvement (1001 gold) Spells Type Level a - Sure Blade Hexes/Charms 2 b - Blink Translocation 2 c - Excruciating Wounds Charms/Necromancy 5 d - Warp Weapon Charms/Translocation 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 a manual of Axes (1435 gold) a book of the Sky (845 gold) a book of Geomancy (455 gold) a book of Callings (390 gold) a book of Enchantments (650 gold) a book of Ice (845 gold) a book of Power (585 gold) a book of Burglary (975 gold) a book of Control (845 gold) a book of Transfigurations (715 gold) (0, 0, D:6) 18 stones (22, 12, D:6) a cursed -2 club a +0 blowgun 19 poisoned needles (28, 12, D:6) a +0 dagger a +1 robe of magic resistance (33, 16, D:6) a +1 vampiric dagger a +0 robe (34, 16, D:6) a +0 dagger a +0 robe (20, 17, D:6) a +0 dagger a +0 robe (43, 18, D:6) a stone (44, 18, D:6) 2 stones (4, 19, D:6) a +0 short sword (43, 19, D:6) a stone (36, 20, D:6) a +0 hunting sling (2, 21, D:6) a +0 ring mail (42, 22, D:6) a stone (28, 23, D:6) a +0 dagger a +0 robe (29, 24, D:6) a +0 dagger a +0 robe (5, 34, D:6) a +0 club (44, 42, D:6) a +0 long sword (14, 51, D:6) 14 exploding sling bullets Level 7 of the Dungeon [Shop] Odout's Weapon Boutique 11 arrows (26 gold) the +7 shortbow "Ghusol" {velocity, MP-9 Dex+4} (658 gold) Any arrow fired from it inflicts extra damage. It affects your dexterity (+4). It affects your magic capacity (-9). a +2 whip of electrocution (218 gold) a +0 quarterstaff (48 gold) 21 stones (25 gold) a +0 falchion (36 gold) a +0 hunting sling (18 gold) a +1 shortbow of flaming (148 gold) 22 stones (26 gold) a +0 hunting sling (18 gold) the +2 bardiche "Vuemie" {flame, Contam +Blink rF+ Str-3 Dex+8} (625 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your dexterity (+8). It protects you from fire. It lets you blink. It causes magical contamination when unequipped. (0, 0, D:7) a cursed -2 spear (-11, 3, D:7) a +0 rapier a +0 leather armour of cold resistance (-2, 3, D:7) a +0 plate armour (-24, 4, D:7) a +0 giant spiked club (2, 4, D:7) a +0 dagger (3, 4, D:7) a +0 large shield of reflection (-31, 5, D:7) a +0 war axe (-13, 5, D:7) a +1 short sword of venom a cursed +0 dagger (-12, 5, D:7) a +0 dagger (2, 5, D:7) a +0 shortbow 21 arrows (7, 5, D:7) an arrow (-22, 8, D:7) a +0 hand axe a +0 animal skin (-12, 10, D:7) a cursed +0 scimitar a +0 robe (-12, 15, D:7) a +0 scimitar a cursed +0 robe (-11, 15, D:7) a +2 flail a +0 robe (-12, 16, D:7) a +1 dagger a +0 robe (-5, 16, D:7) a wand of frost (28) (-4, 16, D:7) a +0 halberd (1, 22, D:7) a +0 robe (-6, 25, D:7) a scroll of teleportation (-6, 27, D:7) a scroll of teleportation (0, 32, D:7) 15 sling bullets (17, 32, D:7) a +0 robe (1, 35, D:7) 20 arrows (14, 35, D:7) a potion of degeneration a potion of poison a +0 pair of gloves a scroll of random uselessness a wand of frost (32) (13, 42, D:7) a scroll of noise Level 8 of the Dungeon (0, 0, D:8) 17 stones (-9, 6, D:8) a +0 dagger a +0 robe (7, 6, D:8) a +0 spear a +0 scale mail (21, 19, D:8) a +0 robe (-5, 20, D:8) an uncursed staff of power (0, 21, D:8) a +0 longbow 13 arrows of dispersal (20, 21, D:8) a +2 halberd of freezing a +0 robe (1, 22, D:8) Vuakk's Guide on Supportive Conjuration Spells Type Level a - Summon Small Mammal Summoning 1 b - Throw Flame Conjuration/Fire 2 c - Fireball Conjuration/Fire 5 d - Summon Mana Viper Hexes/Summoning 5 e - Spellforged Servitor Conjuration/Summoning 7 (-23, 24, D:8) a +0 dagger (29, 24, D:8) a +2 dire flail a +0 robe (-28, 25, D:8) a stone (-27, 25, D:8) a stone (11, 26, D:8) a +0 flail (2, 29, D:8) 8 tomahawks of returning (8, 32, D:8) a +0 quarterstaff a +0 hunting sling 20 poisoned sling bullets a +0 ring mail (28, 32, D:8) a +0 hand axe (7, 33, D:8) a stone (20, 34, D:8) a +0 short sword (21, 35, D:8) a +0 short sword (22, 36, D:8) a cursed -1 falchion (-7, 37, D:8) a +0 spear (-6, 38, D:8) a +0 whip (9, 38, D:8) a cursed -3 giant spiked club (-23, 41, D:8) 6 javelins (9, 47, D:8) a +0 hand axe (9, 48, D:8) a +0 dagger (9, 49, D:8) a +0 club a +0 chain mail (38, 50, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 mace a +0 plate armour (0, 1, D:9) a +0 dagger (1, 1, D:9) a +0 club a +0 scale mail a +0 spear (0, 2, D:9) a +0 leather armour (33, 3, D:9) a +0 short sword (45, 6, D:9) a cursed +0 robe a +0 dagger (45, 7, D:9) a +0 dagger (44, 8, D:9) a +0 robe a +0 dagger (45, 8, D:9) a +0 plate armour a +0 short sword (10, 10, D:9) 17 poisoned needles (-2, 25, D:9) a +0 plate armour a +0 shield a +0 scale mail (39, 27, D:9) 12 arrows of flame a +0 shortbow (36, 28, D:9) an arrow of flame (37, 28, D:9) an arrow of flame (35, 29, D:9) an arrow of flame (-5, 31, D:9) 11 arrows of frost (46, 33, D:9) the +2 robe of the Big Bang {rF+ rC- Dex+7 Stlth+} It affects your dexterity (+7). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (13, 34, D:9) 15 poisoned needles (45, 35, D:9) 26 arrows (22, 38, D:9) a +0 whip a +0 robe (37, 44, D:9) a +0 shortbow (43, 46, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 22 bolts (26, 2, D:10) a +0 scale mail (7, 5, D:10) a +0 robe (-7, 10, D:10) a curare-tipped needle (unseen) (-7, 11, D:10) a curare-tipped needle (36, 11, D:10) 12 arrows (-9, 12, D:10) a +0 dagger (unseen) (24, 14, D:10) a cursed -3 war axe (29, 15, D:10) 24 stones (16, 16, D:10) a +0 ring mail (43, 16, D:10) 11 bolts (25, 18, D:10) 23 sling bullets (48, 19, D:10) 3 large rocks (39, 20, D:10) a +0 leather armour (34, 43, D:10) a cursed +0 scale mail (11, 52, D:10) a +0 blowgun 19 poisoned needles (12, 53, D:10) a poisoned needle Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand crossbow (-1, 1, Lair:1) 15 sling bullets (-10, 2, Lair:1) a +0 short sword (14, 6, Lair:1) 21 arrows (-20, 17, Lair:1) a potion of mutation (23, 17, Lair:1) 18 stones (24, 17, Lair:1) 22 bolts (-3, 21, Lair:1) an uncursed ring of loudness (-27, 24, Lair:1) a +0 robe (4, 24, Lair:1) a scroll of noise (1, 26, Lair:1) a +0 dagger (29, 26, Lair:1) a +0 scythe (-10, 27, Lair:1) a +0 falchion (10, 30, Lair:1) a +0 robe (29, 45, Lair:1) a +0 falchion (-24, 46, Lair:1) a +0 dire flail Level 2 of the Lair of Beasts (0, 0, Lair:2) 12 arrows (1, 7, Lair:2) 25 bolts (7, 9, Lair:2) 5 needles of sleeping (13, 10, Lair:2) an uncursed amulet of guardian spirit a cursed amulet of resist mutation a scroll of vulnerability a potion of flight an uncursed ring of sustain abilities a potion of mutation 2 potions of ambrosia 7 fruits a book of Beasts 2 potions of cure mutation 4 potions of restore abilities a +1 hand axe of freezing a wand of random effects (31) a wand of magic darts (4) a +1 war axe (-1, 12, Lair:2) 6 large rocks (3, 13, Lair:2) 4 needles of sleeping (12, 17, Lair:2) a +0 ring mail (39, 26, Lair:2) 11 arrows (37, 38, Lair:2) a scroll of teleportation (52, 56, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of haste (21, 0, Lair:3) a +0 plate armour (18, 1, Lair:3) the cursed +1 flail of Vengeance {antimagic, MP+9 Str+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It affects your magic capacity (+9). It has a curse placed upon it. (33, 2, Lair:3) a +1 dagger of flaming (8, 3, Lair:3) a wand of disintegration (10) (15, 15, Lair:3) a +0 pair of boots (11, 17, Lair:3) a scroll of vulnerability (41, 22, Lair:3) 4 sling bullets of flame (29, 25, Lair:3) a +0 rapier (10, 29, Lair:3) a wand of enslavement (17) (7, 30, Lair:3) 19 gold pieces (-4, 32, Lair:3) a potion of degeneration (35, 34, Lair:3) a +0 quarterstaff (35, 35, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) 12 stones (6, 0, Lair:4) a +0 mace (7, 8, Lair:4) a +0 chain mail Level 1 of the Abyss (0, 0, Abyss:1) 11 gold pieces (-2, 3, Abyss:1) a raiju corpse