ghwc Level 1 of the Dungeon (-35, 6, D:1) a +0 club (-19, 6, D:1) 24 stones (8, 7, D:1) a +0 mace (-19, 8, D:1) 15 poisoned needles (-14, 11, D:1) 21 sling bullets (-26, 12, D:1) a +0 spear (-11, 18, D:1) a +0 club (-27, 19, D:1) a +0 mace (-17, 21, D:1) a +0 ring mail (-36, 22, D:1) a +0 club (6, 33, D:1) 2 stones (3, 34, D:1) a stone (-4, 35, D:1) a +0 club (-49, 40, D:1) a +0 whip (-10, 47, D:1) a +0 robe (-4, 50, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, 2, D:2) a stone (-10, 3, D:2) 13 arrows (2, 4, D:2) a +0 short sword 3 stones (3, 4, D:2) a +0 club a +2 dagger of venom a hobgoblin corpse (skeletalised by now) (3, 7, D:2) a stone (9, 7, D:2) a +0 robe (37, 8, D:2) a potion of lignification (35, 9, D:2) a kobold corpse (20, 10, D:2) a +0 quarterstaff (6, 13, D:2) a +0 short sword a +0 club a jackal skeleton a kobold skeleton a hobgoblin skeleton a jackal skeleton (6, 14, D:2) a +0 club a +0 short sword 3 stones a kobold corpse (skeletalised by now) (13, 14, D:2) 23 arrows (16, 15, D:2) a giant mite corpse (39, 17, D:2) a +0 leather armour (9, 21, D:2) a +0 trident (-1, 36, D:2) a +0 dagger (0, 36, D:2) 23 stones