ghwc Level 1 of the Dungeon (0, 0, D:1) 25 stones (5, 21, D:1) a +0 club (6, 32, D:1) 16 bolts (10, 41, D:1) 5 boomerangs (17, 42, D:1) a +0 short sword a +0 ring mail (35, 24, D:1) a +0 ring mail (50, 17, D:1) 17 arrows (51, 32, D:1) a +0 dagger (54, 1, D:1) a +0 leather armour Level 2 of the Dungeon (2, -14, D:2) a +0 robe (4, -31, D:2) a +0 club (8, 9, D:2) a +1 helmet (18, -20, D:2) a cursed +0 mace (22, -14, D:2) a +0 club (32, 4, D:2) a stone (33, 2, D:2) a stone (33, 3, D:2) 2 stones (36, 4, D:2) a stone (39, 5, D:2) a +0 hunting sling 15 stones (41, 4, D:2) a +0 scale mail (43, -25, D:2) 20 bolts (45, 1, D:2) 23 arrows (47, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 arrows (2, 16, D:3) 16 arrows (6, 8, D:3) a rat skeleton (6, 9, D:3) a +2 flail of protection (6, 10, D:3) a +0 dagger a +0 robe (7, 10, D:3) a +0 dagger a +0 robe (8, 10, D:3) a +0 club an orc skeleton (14, 7, D:3) a cursed -1 dagger (20, 7, D:3) a poisoned dart Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour of cold resistance (3, 9, D:4) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (4, 17, D:4) a scroll of identify (5, 4, D:4) 18 bolts (5, 13, D:4) a scroll of identify (6, 4, D:4) a +0 whip (unseen) (10, 18, D:4) 18 arrows (12, 17, D:4) a +0 short sword