ghwc Level 1 of the Dungeon (8, 26, D:1) 19 stones (11, 21, D:1) a +0 hand axe (15, -15, D:1) a +0 short sword (16, 27, D:1) a +0 dagger (25, -15, D:1) a +0 dagger (28, 21, D:1) a +0 whip (31, -8, D:1) 8 sling bullets (36, 8, D:1) a +0 dagger (38, -10, D:1) 16 stones (53, 11, D:1) a +0 short sword 3 stones (60, 26, D:1) 13 arrows (61, 30, D:1) a +0 dagger (64, 20, D:1) a +0 whip 3 stones (64, 21, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, -24, D:2) 19 stones (13, -33, D:2) a +0 club (16, -22, D:2) 16 stones (17, -38, D:2) a +0 hunting sling (35, 17, D:2) 17 bolts (39, -24, D:2) a +0 helmet (43, -29, D:2) 27 sling bullets (45, -15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 3 large rocks (4, -19, D:3) a +0 ring mail (6, -19, D:3) a +0 dagger (8, -15, D:3) a +0 spear (13, -40, D:3) a +0 whip (14, -15, D:3) 14 stones (14, -9, D:3) 22 stones (15, -16, D:3) 4 poisoned darts Level 4 of the Dungeon (9, 1, D:4) a +0 dagger a +0 robe (11, -1, D:4) a +0 club a +0 ring mail (11, 5, D:4) a +0 war axe a +0 robe (12, 5, D:4) a +0 dagger a +0 robe (12, 19, D:4) 26 arrows (14, 32, D:4) 2 potions of degeneration (21, 6, D:4) a +0 dagger a +0 robe (25, 40, D:4) a +0 club (29, -1, D:4) a +0 flail a +0 ring mail (36, -2, D:4) a +0 leather armour (40, 42, D:4) a +1 whip of flaming a +0 robe (49, 4, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (6, -9, D:5) 24 stones (17, 5, D:5) a +0 robe a +0 scythe (20, -29, D:5) a +0 short sword (21, 3, D:5) 8 stones (32, -3, D:5) a +0 war axe (40, -1, D:5) a +0 leather armour (42, -7, D:5) a +0 club (49, -24, D:5) a +0 giant club (49, -1, D:5) a +0 giant spiked club (56, -29, D:5) a +0 club (57, -29, D:5) a +0 whip a +0 trident (59, -29, D:5) a +0 mace Level 6 of the Dungeon [Shop] Roruaref's Book Shoppe a book of Iron (468 gold) the Incunabulum of the Compass (520 gold) Spells Type Level Known a - Blink Translocation 2 yes b - Portal Projectile Hexes/Translocation 3 no c - Gell's Gravitas Translocation 3 no d - Disjunction Translocation 8 no the Grimoire of Cold (494 gold) Spells Type Level Known a - Freezing Cloud Conjuration/Ice/Air 5 no b - Metabolic Englaciation Hexes/Ice 5 no c - Simulacrum Ice/Necromancy 6 no a book of Storms (416 gold) a book of Decay (390 gold) a book of Blood (364 gold) a manual of Earth Magic (1040 gold) a book of Callings (260 gold) a book of Death (572 gold) a book of Sloth (468 gold) a Young Poisoner's Handbook (260 gold) the Collected Works on Flight (234 gold) Spells Type Level Known a - Swiftness Air 3 yes b - Summon Lightning Spire Summoning/Air 4 no a book of Frost (286 gold) (0, 0, D:6) a +0 dagger (10, -1, D:6) a +0 robe (21, 4, D:6) a +0 pair of gloves (23, 19, D:6) a +0 hand axe (29, 14, D:6) a +0 hunting sling (40, 13, D:6) a staff of poison (43, 22, D:6) a +0 plate armour (50, -3, D:6) 15 stones (52, -3, D:6) a +0 robe (52, -1, D:6) a +0 falchion a +0 robe (53, -5, D:6) a +0 great sword a +0 robe (53, -3, D:6) a +0 scimitar a +0 robe (54, -9, D:6) the +3 barding "Jamobrowk" {rElec Regen+ Str+2 Slay-2} Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (55, 0, D:6) a +0 plate armour (57, 38, D:6) a +0 robe (58, 42, D:6) the +0 war axe of Hatred {freeze, *Corrode +Rage Fly Str-4} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-4). Fly: It grants you flight. +Rage: It lets you go berserk. *Corrode: It may corrode you when you take damage. (60, 39, D:6) a +0 mace an orc corpse Level 7 of the Dungeon (6, 5, D:7) a killer bee corpse (still there?) a killer bee corpse (still there?) the Ecumenical Temple