ghwc Level 1 of the Dungeon (3, 16, D:1) a +0 club (7, -19, D:1) a +0 club 4 stones (13, 23, D:1) a +0 whip (15, 17, D:1) a +0 short sword (24, -12, D:1) a +0 short sword (29, -21, D:1) a +0 dagger (36, -16, D:1) 15 arrows (53, 3, D:1) a +0 short sword Level 2 of the Dungeon (12, 6, D:2) a +0 hand axe (13, -22, D:2) a +0 dagger (14, 14, D:2) a +0 dagger (15, -20, D:2) a +0 mace (29, 25, D:2) a +0 robe (50, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, 43, D:3) a +0 dagger (6, 39, D:3) a +0 club a +0 leather armour (7, 36, D:3) a +0 club (10, 41, D:3) a +0 rapier (11, 15, D:3) a +0 dagger (17, 42, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) the +1 robe of Acwootuv {rPois rF+++ Will+ Int-5} Int: It affects your intelligence (-5). rF: It renders you almost immune to fire. rPois: It protects you from poison. Will: It increases your willpower. (7, 1, D:4) 19 stones (8, 0, D:4) a +0 hand axe (8, 3, D:4) a +0 dagger (still there?) a +0 robe (still there?) (28, -2, D:4) a +0 giant club (37, -11, D:4) 26 arrows (43, -3, D:4) a +0 club (44, -20, D:4) a +0 spear (46, 12, D:4) a +0 club (48, -9, D:4) a +0 hunting sling