Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 16749045081421691490 0 ghwc the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Oct 19, 2022. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (11 turns). ghwc the Caller (Octopode Summoner) Turns: 11, Time: 00:00:08 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press ? for a list of commands and other information. Found a green potion. Found a staircase leading out of the dungeon. b - a green potion You open the door. There is an open door here. A quokka comes into view. Found 15 gold pieces and a scroll labelled GEWOUS ZIETOQE. A quokka is nearby! A quokka is nearby! A hobgoblin comes into view. Found a scroll labelled OKYKLU LIYKIO. Found an escape hatch in the floor. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. The quokka bites you. You closely miss the quokka. You grab the quokka. You constrict the quokka, but do no damage. The quokka bites you. The quokka barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the quokka but do no damage. You constrict the quokka, but do no damage. The quokka bites you. You die... .# #?# # #.# ##. #.# ###..###.# #..g.....# #.....r..# #.....>@.# ##...###.# ...$.....########.. ..##............... #.!............. #.$...##'##.... #....##...## .. #..?.#..<..# #....##...## You could see a quokka and a hobgoblin (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghwc the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 11 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic Action || total -------------------------++------- Melee: Unarmed || 2 Constrict || 1 Dodge: Dodged || 1