ghwc Level 1 of the Dungeon (12, 21, D:1) 2 poisoned darts (16, -9, D:1) a +0 dagger (18, 11, D:1) 4 stones (22, 36, D:1) a +0 short sword (27, 20, D:1) a +0 club (31, -7, D:1) a potion of degeneration (39, 8, D:1) a +0 club (48, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (8, -38, D:2) a +0 club (9, -36, D:2) a +0 ring mail (9, -11, D:2) a +0 scythe a +0 robe (10, -21, D:2) 7 stones (18, -47, D:2) a +0 dagger (31, -13, D:2) a +0 whip a +0 whip (32, -13, D:2) a +0 club a +0 flail (42, -34, D:2) a stone (44, 7, D:2) a +0 dagger a +0 sling (50, -10, D:2) 4 poisoned darts (51, -26, D:2) a +0 hand axe (54, -8, D:2) a +0 club (57, -15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 4 poisoned darts (5, -11, D:3) a +0 short sword (6, -11, D:3) a +2 whip of draining a +0 dagger (7, -12, D:3) a +0 club a boomerang a +0 club a +0 short sword (9, -2, D:3) a +0 hand axe the +11 plate armour of the Cockroach {rF+ MP-9 Stlth+} rF: It protects you from fire. MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. (31, -14, D:3) 8 stones (31, -12, D:3) 4 stones (34, -11, D:3) 4 stones (39, 1, D:3) 3 stones (44, 4, D:3) a +2 trident of venom a +0 leather armour (45, -10, D:3) a +0 whip (46, 4, D:3) a +0 falchion (52, -18, D:3) a +0 dagger (52, 20, D:3) a +0 dagger (60, 6, D:3) a +0 morningstar a +0 robe a +0 giant spiked club a +0 hand axe a +0 leather armour (61, 3, D:3) a +0 dagger a +0 robe (61, 5, D:3) a +0 sling a +0 hand axe 2 boomerangs Level 4 of the Dungeon (12, 10, D:4) 5 stones (13, -7, D:4) a +0 trident (25, -2, D:4) a staff of earth (28, 7, D:4) a +0 short sword a +0 leather armour (34, -1, D:4) a staff of conjuration (41, 17, D:4) a +4 short sword of distortion 5 poisoned darts (43, -15, D:4) a +0 war axe (55, -3, D:4) 7 stones (56, -3, D:4) 5 stones (58, -3, D:4) a +2 vorpal flail (still there?) a +0 leather armour (still there?) a scroll of identify (still there?) Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 1, D:5) a +0 falchion (2, -4, D:5) 7 stones (4, -3, D:5) 3 stones (14, 9, D:5) a +2 whip of distortion a +0 club a kobold corpse (skeletalised by now) (14, 14, D:5) a +0 dagger of distortion (14, 19, D:5) a +2 short sword of distortion 6 poisoned darts (17, 9, D:5) a +0 whip of distortion (23, 9, D:5) a +0 sling (30, 10, D:5) 5 stones (34, 21, D:5) a +0 robe (39, 1, D:5) a +0 giant club (39, 3, D:5) a +2 flail of protection (42, 14, D:5) 6 stones (45, 1, D:5) a +0 dagger a +0 leather armour (47, -3, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) 5 stones (2, -3, D:6) a +0 hand axe (4, 1, D:6) a +0 giant club (6, -1, D:6) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (12, -4, D:6) a staff of earth (unseen) (13, 3, D:6) a +0 robe (14, -7, D:6) 6 poisoned darts