Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 6978057442590196418 37 ghwc the Caller (level 3, -2/24 HPs) Began as a Merfolk Summoner on May 14, 2023. Constricted to death by Terence (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1430 turns). ghwc the Caller (Merfolk Summoner) Turns: 1430, Time: 00:02:32 Health: -2/24 AC: 2 Str: 8 XL: 3 Next: 39% Magic: 6/6 EV: 10 Int: 16 God: Gold: 78 SH: 0 Dex: 14 Spells: 3/6 levels left rFire + . . e - +2 dagger (holy) rCold + . . (no shield) rNeg . . . g - +0 robe {rC+ rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: grasped by roots, constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons e - a +2 dagger of holy wrath (weapon) Armour a - a +0 robe g - a +0 robe of resistance (worn) Jewellery i - a ring of fire Scrolls f - a scroll of identify {unknown} h - a scroll of torment {unknown} k - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} j - a potion of cancellation {unknown} Skills: - Level 2.9 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.9 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 9% 3 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You hit Terence but do no damage. Your cerulean imp barely misses Terence. Terence closely misses you. You hit Terence but do no damage. Your cerulean imp barely misses Terence. Terence hits you with a +0 mace! You hit Terence but do no damage. Your cerulean imp closely misses Terence. Terence hits you with a +0 mace! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Terence. Your cerulean imp barely misses Terence. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Unknown command. Your cerulean imp hits Terence but does no damage. Your cerulean imp hits Terence but does no damage. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You hear an angry hiss. Unknown command. Blink to where? Press: ? - help, Dir - move target You escape the roots grasp. As you read the scroll labelled ZOSANO UMOJITIL, it crumbles to dust. It was a scroll of blinking. Your cerulean imp barely misses Terence. Your cerulean imp hits Terence from afar with a -3 spear. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The roots grasp on you weakens, but your attempt to escape fails. The grasping roots constrict you. You die... ###......>.#####.##...####.#.. .###..5<#.....# #.###### #.#.. ........#..#..# #.# #.#.. .###....#..#..#####.# #.#.. #.#@##..#.....##.### ###.#.. #.#§##...........#.## #...#.. # #.##........##....####.###.. #5#.........##........#..... #......@...@....<...##)##).. ..##.#.#...#...#.##.....###.##†.. #.............##.###...## #.##<.. ####.####.##..##.####.## #.####. #......##...........# #.# . ##########.##.####..# #.# # #.##.# #..# #.# #.##.# #.... ... #.##.# ##.### You could see Terence. Vanquished Creatures 3 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 quokkas 3 ball pythons 3 bats A frilled lizard (D:1) 3 kobolds 2 rats (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats 2 kobolds 9 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ghwc the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 237 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 802 | D:1 | Reached XP level 3. HP: 21/24 MP: 6/6 896 | D:1 | Learned a level 2 spell: Call Imp 1263 | D:2 | Noticed Terence 1271 | D:2 | HP: 1/24 [Terence/+0 mace (6)] 1430 | D:2 | Constricted to death by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: layout_loops_ring, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 82 Dagger || 68 Punch || 1 Cast: Summon Small Mamm || 10 Call Imp || 6 Use: Scroll || 1 Stab: Sleeping || 4 Armour: Robe || 29 Dodge: Dodged || 116